i don't know. i didn't really like most of mass effect 2's changes... and i don't make games, so i doubt my ignorant feedback would really be of aid to anyone.
I thought the Hammerhead was a good alternative - being a hovercraft it automatically handles better, and it was pretty fun to drive. If they had more expansive exploration with the Hammerhead it would fill the gap nicely, I think. It could do with being a little tougher, though - the current Hammerhead is pretty delicate.PurpleLeafRave said:I really want the Mako back, but I want it to handle better and I want to drive around planets that actually have life on them to make it more interesting. Some hostile life.
Absolutely - something that needs to be fixed in Dragon Age, too. I understand the logic of helmets being visible, but it increases immersion when you can see your avatar's face.DustyDrB said:Let me toggle helmets on and off like I could in the first game. I hated having to choose between armor bonuses and being able to see Shepard's face when he speaks. I always chose the latter.
Pretty much.Ladette said:No more planet scanning. It sucks, it's boring, it added nothing to the game.
On 1st: I'm somewhat fine with the system. It is basically the system that BioWare had for KotoR, except in KotoR it didn't show you the answers to questions that you were missing out on, when you got the right lightside/darkside points, those parts would start appearing to use. The only thing I have a problem with ME's system, is that it doesn't give out enough Moral points. In KotoR you could earn lightside or darkside points with I believe every conversation(unless you had already had the conversation and earned the points). In ME1 I find myself using all paragon choices but only earning paragon maybe half the time.Tinybear said:First: less "you need 200 renegade points to unlock this action", it's silly, and as yathzee pointed out (and by god, first time I'm quoting him for truth and not to complain about his views): they make moral choices focus on + good or evil points rather than the consequences of them.
Second: better ammo system. Thermal clips would have been fine if they had scaled properly. Like "contains 50 clip points, snipers use 10 per shot, smg 1, pistol 3, etc etc", instead of that awful "contains exactly 1 sniper, 6 pistol, 30 smg or whatever the numbers were...".
Third: More insight into salarians and turians, they're interesting!
Fourth: More customisation on my character than in ME2, but less than in ME1. The skill system of the first game might have been a bit tedious, and had quite a few balance issues, but the system in ME2 was SHIT! I want Shephard to be the way I want him to be, not like they want him. A cross between the two games would be best.
fifth: no more ammo powers, they're silly... really silly. I just get the feeling shephard screams: FLAME ON, and the bullets are ablaze.
I liked having a sniper with armor piercing, smg with shredding, etc etc.
For the love of God, NO. I rather have a 80+ hour game(considering that I've been told that I am only about one-third of the way into the game at 30 hours of play time) and make easy quick decisions that allow me to pay attention to the story better, than a 200+ hour game because the extra time came from having to take 3 to 4 times the normal amount of time to choose what was right to say and what is bad to say.sora91111 said:Why not having the good and bad choices marked we leave it to the players opinion? Other than that, planet scanning can burn in hell.
Hear hear! Bring back the weapons and armor system from ME1!Hunde Des Krieg said:No more ammo, back to the heat control.
Back to the weapon and armor mods not the dumb upgrades.
Customizable armor for squadmates.
Original leveling system.
I like that idea, but let's see it for EVERY class, not just the Engineer. Imagine the Infiltrator walking around with some extra camouflage or at least something with more of a "Spec. Ops" feel to it, or even the Adept with Mass Effect energy coursing through tubes under the surface of his armor, making it glow blue whenever he uses a power.Booze Zombie said:I want the engineer to have a unique combat element... I want him/her to wear a custom designed exo-skeleton made out of salvaged armour parts.
A lot of choices are more grey than they are evil or just, but I enjoy having the system.Ladette said:I agree. It instantly sets something up as a good or bad choice, like the decision to rewrite or destroy the heretic Geth. Some choices are subjective.JourneyThroughHell said:Paragon/Renegade.
I think I've discussed that with somebody in the Halo fans group, but my opinion still stands that this morality system shit has to go.
I prefer the voice actor for the female Shepard myself, but I refuse to play as her because my male Shepard is just too damn sweet lookin'.Jack and Calumon said:The only other thing I can think of is making the Dialogue sound less like Commander Shepherd pulled out a clipboard and started going through things on a list. Making them flow better would greatly make things better.
Calumon: Making it so I can play it. Jack keeps saying it's good but I'm not old enough! : (
That was a tad bit confusing.fix-the-spade said:#Lastly, different armour fits for all characters, rather than the outfits they have now. The lack of space suits for several of the characters is somewhat... irritating as well. Like at the beginning when you carry joker through hard vacuum to reach the escape pod. He should be suffering a number of things, like the bends, radiation burns and intense pain not yelling COMMANDER!!! Ditto when you board the collecter cruiser and at the end when you run around on it's surface, most of your crew wearing nothing but a little rebreather in space. Annoying.
Too late for that, I think. The first trailer clearly has the guy ejecting some sort of "round."Lukeydoodly said:No more thermal clips.
To me, the Rachni looked to be alien lobsters.MCDeltaT said:It's impossible but I want a Rachni warrior on my team. The Reapers will tremble at the site of a kick-ass alien-ant-spider-thing.
We have a Geth on our team in ME2, and that would have been like asking for a Darkspawn in DA:O. Don't give up hope.MCDeltaT said:It's impossible but I want a Rachni warrior on my team. The Reapers will tremble at the site of a kick-ass alien-ant-spider-thing.