SmashLovesTitanQuest said:
Biosophilogical said:
Make it less shooty and more tactical. I mean, there is a big gaming difference between running through a maze of trenches trying to flush out enemy combatants, and well ... CoD. Add some capturable spawn points (the only purpose of which is as a place to spawn, not as a 'capture the flag' mission), make the levels more extensive and war-like ... so yeah, my suggestion to the melting pot is to move it away from a run-and-gun and more towards an actual battle.
This. Some people wish we would go back to the days of the Duke and leave military shooters... Well I wish they would make proper brown n bloom shooters, as it were. The Rainbow Six games are awesome. Even the newer Vegas games were great IMO. Go around one corner without looking - boom, dead. Storm one room without first analyzing the situation properly and positioning your team mates - boom, dead. Every move requires thought, patience and skill.
Maybe its just me, but sneaking into the the enemies base to find a nuke, killing only those you have to until you find yourself in a position that puts you right where you want to be to make up for your lack of men and then starting the proper firefight sounds like so much fun to me. More than kicking down the front door for some stupid slow motion shit and running along corridors all day.
Actually, I'd like to add a more realistic weapons and damage system. Take out regenerating health, have a biologically correct system of damage (as in, get shot in the foot 50 times? Unless you bleed to death you shouldn't die). And don't have this perfect accuracy crap. Put in realistic projectile motion, have some flags and dust clouds scattered through a level to simulate and indicate wind conditions, etc. If you want to improve upon an FPS you need to add depth. We have the basic point and shoot mechanics, we have the 'kill the bad guys' motivation, now we need to add challenge to it, add depth to the mechanics we do have and put in the mechanics we don't.
I also don't mind class systems, maybe don't have medics with insta-heals and stuff, amke it take a bit of time, or make them preventative, like patching up a wound before they become unconscious/dead from blood loss, or give them some adrenaline to help them through the pain and refocus their vision and stuff.