Ok, but not every gamer wants realism in their games. Some do, but in my opinion, realism is just a cop-out for a level/character designer. it doesn't get much easier than pointing to something that already exists, then replicating it with pixels. The end product might not be as great, but god forbid anyone sit down with a little bit of concept art.derelict said:I'd guess the year 2000 happened. Physics engine capabilities became much better, and I suppose the whole Tron thing kind of fell out of favor in the early 90s anyway. Incidentally, a lot of sports games were more far-fetched before '98 or so. I remember Mutant League Football fondly, good kooky fun. Anyway the gist is, realism is becoming easier to achieve, so now creators tend to focus on realism rather than creativity now.Craftybonds said:I miss games like Kinetica and XG3. And i wish i could see more titles like them, but that probably won't happen. Unrealistic drivers are one of the only types in the racing genre that i really enjoy.
Far as I'm concerned, Madden 09 looks great, sure, but I'll dust off my Sega any day to play Mutant League Football, for a laugh.
Oh sweet jesus i forgot about Jet Moto. i would probably do the same; though, i don't need much convincing now that god of war 3 is releasing.CNKFan said:I would totally save up for a PS3 if they made a new Jet Moto game.
Actually, that's what I was getting at. Its not the gamer that's calling the shots. The change happened because of new capabilities in the industry. Personally I'm all for the off the wall crazy stuff over realism. I suspect its got a lot to do with an internal push to see what they can do, from a creation standpoint - and what better way to show off your prowess than make a game that looks far too real.Craftybonds said:Ok, but not every gamer wants realism in their games. Some do, but in my opinion, realism is just a cop-out for a level/character designer. it doesn't get much easier than pointing to something that already exists, then replicating it with pixels. The end product might not be as great, but god forbid anyone sit down with a little bit of concept art.derelict said:I'd guess the year 2000 happened. Physics engine capabilities became much better, and I suppose the whole Tron thing kind of fell out of favor in the early 90s anyway. Incidentally, a lot of sports games were more far-fetched before '98 or so. I remember Mutant League Football fondly, good kooky fun. Anyway the gist is, realism is becoming easier to achieve, so now creators tend to focus on realism rather than creativity now.Craftybonds said:I miss games like Kinetica and XG3. And i wish i could see more titles like them, but that probably won't happen. Unrealistic drivers are one of the only types in the racing genre that i really enjoy.
Far as I'm concerned, Madden 09 looks great, sure, but I'll dust off my Sega any day to play Mutant League Football, for a laugh.
I don't know how accurate that statement could be though; there really haven't been any games releasing within the last 5 or 6 years that fall into that category other than wipeout, which is only available to sony system owners anyway. i mean, as much as i love unrealistic racers, i don't think wipeout alone will make all of the current 360 and wii owners purchase a ps3. sadly, with only my 360 and wii in hand, the closest i can come to this genre of gaming is mariokart.Skywolf09 said:Unfortunately, these days realistic racers seem to sell more than unrealistic racers (unless an unrealistic racer has the word "Burnout" in its title), thus futuristic racers aren't attempted as much. Yeah, we have WipEout still, but it would be awesome to have some more.
That being said, a message to DICE: take a break from the Battlefield franchise and give us a Motorhead 2, dammit!
I think 'semi-realistic' racers is more accurate. Like Race Driver: Grid and DiRT2. Implimentation of fantasy and realism. Shame, as racers usually work better either one or the other.Skywolf09 said:Unfortunately, these days realistic racers seem to sell more than unrealistic racers...
Not to get off topic, but if you really take a step back and see what they were trying to do (turn an anime into a live action film) instead of simply watching it as a remake of the series, they did a pretty good job. annoying characters, shotty backgrounds, repeated use of backgrounds, yet crisp clean characters (including cars). if only they had mastered the art of reusing frames and using still images, it would have been perfect.Trifixion said:What happened to futuristic racing games?
Somebody let the Wachowski brothers make Speed Racer, that's what happened.