What's so bad about Far Cry 2?

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Xanadu84

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Apr 9, 2008
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Its a pretty game, it's open world (Which can be both a compliment and a criticism) and you shoot guys. If you like the gameplay of GTA but prefer 1st person, and appreciate a sense of realism, I would give it a try. Personally, I would say that in the open world area, Prototype and Red Faction are better choices, but if a realistic open world game sounds good, I'm sure it will be worth your while.

Also, do not compare FC1 and FC2. They literally have nothing to do with each other, except the name and the fact that there FPS. I'm not even exaggerating to make a point here, they are literally, completely, absolutely unrelated to each other, calling Farcry 2 Farcrys sequel is downright silly.
 

headshotcatcher

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Feb 27, 2009
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Woodsey said:
Just too boring.

Plus, respawning enemy camps after you've just ripped one to pieces is possibly the most annoying thing ever.

This is how a mission goes:

1) Get weapons + health after receiving objectives
2) Pass anywhere between 2-6 enemy camps and waist all ammo and health
3) Detour to another ammo stop and re-equip
4) Pass at least 1 more guard camp, waist more supplies
5) Attempt to sneak in on objective, get seen, shoot everything in site
6) Proceed to next objective, but due to tiny health reserve use up your buddy rescue after falling off of a rock that's a bit too high. Alternatively, encounter an enemy camp you destroyed 5 minutes ago and use buddy ability.
7) Quit from annoyance/boredom

The story is fairly philosophical, but it's non-existent almost, save for 3 5 minute sections.

It wasn't awful, but I mean, a massive open map is fine but missions should still be more than driving for 15 minutes shooting for 5 and then rinsing and repeating.
1) Yes you do (though you don't need to get new guns every mission..)
2) Have you considered the fact that there is health and ammo PRESENT IN THE CAMPS YOU ARE SLAUGHTERING. Plus, you don't /need/ to clear the camps, you can just drive through with a car..
3) Again, you shouldn't be out of ammo nor do you need new guns.
4) Read 2
5) Yes, so?
6) *sigh* you still don't get it?
7) Your call..


OT: YES the game is repetetive but when played in moderation it is KICKASS.
The healing system feels very visceral and using the huge amount of guns is lots of fun (Dude, theres a fricking mortar)

The repetition is bad though, but if the game is 20 or less I'd get it if I were you!
 

Woodsey

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headshotcatcher said:
Woodsey said:
Just too boring.

Plus, respawning enemy camps after you've just ripped one to pieces is possibly the most annoying thing ever.

This is how a mission goes:

1) Get weapons + health after receiving objectives
2) Pass anywhere between 2-6 enemy camps and waist all ammo and health
3) Detour to another ammo stop and re-equip
4) Pass at least 1 more guard camp, waist more supplies
5) Attempt to sneak in on objective, get seen, shoot everything in site
6) Proceed to next objective, but due to tiny health reserve use up your buddy rescue after falling off of a rock that's a bit too high. Alternatively, encounter an enemy camp you destroyed 5 minutes ago and use buddy ability.
7) Quit from annoyance/boredom

The story is fairly philosophical, but it's non-existent almost, save for 3 5 minute sections.

It wasn't awful, but I mean, a massive open map is fine but missions should still be more than driving for 15 minutes shooting for 5 and then rinsing and repeating.
1) Yes you do (though you don't need to get new guns every mission..)
2) Have you considered the fact that there is health and ammo PRESENT IN THE CAMPS YOU ARE SLAUGHTERING. Plus, you don't /need/ to clear the camps, you can just drive through with a car..
3) Again, you shouldn't be out of ammo nor do you need new guns.
4) Read 2
5) Yes, so?
6) *sigh* you still don't get it?
7) Your call..


OT: YES the game is repetetive but when played in moderation it is KICKASS.
The healing system feels very visceral and using the huge amount of guns is lots of fun (Dude, theres a fricking mortar)

The repetition is bad though, but if the game is 20 or less I'd get it if I were you!
So you smash through my points about repetition, only to agree that yes, the game is very repetitious.

A clever tactic if ever I saw one! Ar harr!

That was a err... Pirate growl by the way.

However, your point about driving through the camps. Have ye ever noticed the mighty land ships with wheels that folla' ye every turn?!

What say ye?

(Pirates FTW if you didn't get that).
 

Maceggie

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Sep 10, 2008
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I didnt experience any bugs. Besides that one time when a guy was trying to make his way towards me but he lost track and i couldnt find him either. I couldnt proceed because he was still out there, somewhere....
I probably ran him over by a car later in the game :)
As already said, the submisscions are boring and all the same.
Boats are usefull for traveling the map, its pretty fast and u can race past by guardpost. U will only hear and see the bullets flying arround ur ears, but the best is to pay no attention, its a waste of supplies to fire back. Its kinda exiting too.
Another time i was doing a mission and *bang* a bullethole in my windshield! thats wakes u up!
The shooter must have been an expert sniper but hey..
I picked up a sniperrifle myself, approched carefully and took him out of his tower, thats satisfying.
I finished the whole game and only got stuck a few times, but help on internet is always close.
Multiplayer is so bad, the menus are bad. Playing againt higher lvls with the best weapons is pointless. It could have been better...

Not worth ?50 but for ?15 it is oke.
 

ma55ter_fett

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Oct 6, 2009
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killer-corkonian said:
ma55ter_fett said:
I hate it, can't fucking progress half the time cause it's night and no ones out at night (so i have to drive to the nearest safe house and sleep for time to progress). Guns jam all the time, driveing is annonying as hell since there is no minimap so you have to pull up a small map while driveing, your character is a total pussy who gets saved by the dude he was supposed to kill, no fucking super powers (no feral speed, feral attack, feral vision) boreing story,

I could go on, the game just rubbed me the wrong way... and took 60 of my dollars.

DAMN YOU UBISOFT, DAMN YOU ALL TO HELL!
So basically, your only complaint was it's too realistic?
ISN'T THAT WHAT PEOPLE HAVE ASKING FOR ALL THIS TIME?!
Ladies and gentlemen, we are through the looking glass.
Realism, and any contribution it makes to the experiance has to be evaulated on a game to game basis, personally I like there to be a very large difference between reality and the games I play. Aliens, zombies, magic powers, and faceless voiceless protagonists are more in my line. It still stands that I did not care for Farcry 2 and never will.
 

Zaksav91

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Oct 16, 2009
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It's fun for awhile but then it gets rather repetitive. The back and forth aspect is there to and can be kind of frustrating. You should check it out though, you might like it, it's a fun experience for awhile.
 

ma55ter_fett

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RobCoxxy said:
ma55ter_fett said:
I hate it, can't fucking progress half the time cause it's night and no ones out at night (so i have to drive to the nearest safe house and sleep for time to progress). Guns jam all the time, driveing is annonying as hell since there is no minimap so you have to pull up a small map while driveing, no fucking super powers
REALISM.

your character is a total pussy who gets saved by the dude he was supposed to kill
WRONG.
He tracks your sorry, malaria-ridden ass down to where you are recovering, to tell you you're a useless Merc. Not save you, numbbags.
First quote: Realism itself is ok, in fallout 3 things look very realistic. But it has eliments in it (power armor, alien weapon's, and ghouls) which are not from our universe. games that closely tie into our own universe and try and replicate it do not interest me. GTA4 for example was boreing to me and I never finished it. It is true that GTA4 is a diffrent style of game but the basic idea of haveing an ordinary guy trying to make there way in the world with the cards they were dealt is the smae.

Also the game was marketed as a sequel to original Farcry which I rather liked. But Farcry 2 incorporates none of the features that made the original memoriable to me (all the feral abilities) and since I did not like the result I feel cheated of $60.

The second quote was a paraphrase from Yahtzee's review of the game. I thought someone might recognize it as such and get a chuckle from it.
 

jamesworkshop

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Sep 3, 2008
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asinann said:
It took a good FPS and turned it into a sandbox game.

coldshadow said:
I think they should have called it somthing else, farcry was about feral abilities. this is a sereal shooter
Go play the original Farcry on PC, it wasn't about "feral abilities" it was a standard FPS.
I don't agree The original Farcry was nothing like the gunmetal gray shoot the monster/Nazi FPS a wide open tropical enviroment you were completly free to roam and approach using whatever you wanted boat/jeep/handglider
 

blindthrall

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Lycaeus Wrex: You played a 60-hour game for three hours and decided it was crap? No wonder you thought that you couldn't offroad in a JEEP.

People hate this game because until they play it, they think they're good at shooters. Then Farcry owns them(but it's easy compared to the original). Most of the gripes are conscious gameplay decisions to make the game harder. It takes a long time to figure this game out-it's about as far away from casual as you can get. I always play games on hard, but with Farcry I stuck to medium. CoD is good because of the set-piece you're fighting in, Farcry is good because of the enemies you're fighting. The enemies respawn, but you never fight more than a dozen at once, unlike other games that just spam baddies. Yes, there's no story, but given some of the narrative crap some games cram down our throats, I prefer it that way.

There is a way around that horrible glitch, which is the worst thing about the game. Save in the gun store after your game gets to about 55%. Worked for me.
 

IntangibleMango

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Jul 5, 2009
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Personally, I hated the single player, and actually got motion sickness from looking at the map and driving at the same time - which was lame.

The multiplayer however, can be quite intense and fun, and I still play it to this day.
 

TheBXRabbit

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Feb 15, 2009
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It's alright, but the combat fatigue is a complete pain in the ass. Requiring you to get into at least three firefights whenever you want to get somewhere is nowhere near as interesting as it might sound, especially since these checkpoint battles are all won the exact same way (crash car into camp, hop into turret, shoot everything until they stop twitching, find a new ride, head to next checkpoint camp between you and your objective, repeat).

That and the fact that everyone of the voice actors sounds like they're trying to imitate Yatzhee. Seriously, those guys don't ever use any punctuation that takes up more than half a second. Usually they don't use any at all. It's minor, but it still weirds me out that they don't seem to have to breathe. Uncanny valley and all that.
 

MiracleOfSound

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Jan 3, 2009
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Ubisoft make yet another great looking game yet forget to add the fun... go Ubisoft. Assasins Prince of Disney's Alladin being another example.

Mind you... the game did get a whole lot more fun when you unlocked the automatic grenade launcher and high end weapons. No more annoyance from patrols with that baby in your arsenal...

If you play Far Cry 2 slowly and methodically it is not that hard, but rush in COD style and it will kick your ass and punish you.
 

RobCoxxy

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ma55ter_fett said:
First quote: Realism itself is ok, in fallout 3 things look very realistic. But it has eliments in it (power armor, alien weapon's, and ghouls) which are not from our universe. games that closely tie into our own universe and try and replicate it do not interest me. GTA4 for example was boreing to me and I never finished it. It is true that GTA4 is a diffrent style of game but the basic idea of haveing an ordinary guy trying to make there way in the world with the cards they were dealt is the smae.

Also the game was marketed as a sequel to original Farcry which I rather liked. But Farcry 2 incorporates none of the features that made the original memoriable to me (all the feral abilities) and since I did not like the result I feel cheated of $60.

The second quote was a paraphrase from Yahtzee's review of the game. I thought someone might recognize it as such and get a chuckle from it.
Fair enough, but FC2 was marketed as "incredibly realistic" so I never really expected any of Far Cry or Instinct's powers. And that quote from Yahtzee's always bugged me, a lot of noobs thing it's real. Annoys me no end.
And yeah, I do enjoy randomly superpowered gameplay, but realism's always been quite fun for me. :3
To each his own, I guess ^_^
 

JediMB

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Oct 25, 2008
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ma55ter_fett said:
Also the game was marketed as a sequel to original Farcry which I rather liked. But Farcry 2 incorporates none of the features that made the original memoriable to me (all the feral abilities) and since I did not like the result I feel cheated of $60.
Haha, people think Instincts was the original game. :p