What's so great about Elder Scrolls?

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Engarde

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Didn't really like them either, to be honest. Having lots of stuff to do is cool and all, but it mostly felt like I was going to fight the same thing in different places. Whats the difference between a bandit and a troll? One drops a sword when you kill it. Combat was terrible, so I didn't really like that. All the enemies fought the exact same way too, some variation of chaaaaaarge! Most quests ended up being some variation of talk to people kill bad dudes. Oblivion wasn't the greatest for me. I wouldn't really recommend any of the games to anyone.

On the other hand, alchemy was alot of fun. Shame most of the potions were nigh useless mind you.
 

Blade1130

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I am curious, since I have never played Fallout 3, I'm gonna redirect the question a little bit. How does Oblivion / Elder Scrolls do compared to Fallout? I'm personally more of a sci-fi guy, and the post-apocalyptic setting has at least SOME charm. Is Fallout as open as Oblivion? Does it have the same style of play or is it completely different in terms of structure? (the gameplay difference is obvious) How do the two stack up to each other?

CrustyOatmeal said:
hold off on fallout: new vegas, the GOTY version is comming out some time in February and it will have all of the DLC. as for fallout 3, play it before you play new vegas because it is an amazing game but as soon as you play new vegas you will ruin F3 due to the new mods for weapons, better characters, better story... i saw fallout 3 as a darker game you can mess around in and new vegas as a funnier game with a better system (without the bugs though)
Also, just to clarify, if I do play Fallout, I'm probably only going to play one of the two, playing both seems like a waste of time considering I am simply trying to "broaden my horizons" here, though if I find out I love one there's no reason I can't play the other. On a similar note, which one would be better? Fallout 3 or New Vegas? I know next to nothing about both besides Yahtzee's review on them so please enlighten me.
 

Dylan Blackler

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welll everything, but seriously, its the immersion mainly and the sense of freedom to do what you want magic, swords, stealth, archery, thievery, and the list goes on. Bethesda have truly mastered the RPG/Freeroam idea when the the world is *Really* open to you to explore and do what ever you want, go where ever you want, find stuff to do. Then you have the modding community that Bethesda fully support and they give you very very powerful modding tools to do what ever you want, You would be amazed about some of the mods out there. you should give them ago. if you can handly the graphics (which I do not think are bad but some do) you should play Oblivion this week before skyrim comes out then if you like Oblivion give Skyrim a go. Also, Unless you are a hardcore RPG lover eg. reading quests, fingering out where to go and more immersion I wouldn't play Morrowind these days, its really a great RPG but very hard (for casual gamers, who do not play RPGs)
 

Freaky Lou

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Blade1130 said:
I am curious, since I have never played Fallout 3, I'm gonna redirect the question a little bit. How does Oblivion / Elder Scrolls do compared to Fallout? I'm personally more of a sci-fi guy, and the post-apocalyptic setting has at least SOME charm. Is Fallout as open as Oblivion? Does it have the same style of play or is it completely different in terms of structure? (the gameplay difference is obvious) How do the two stack up to each other?

CrustyOatmeal said:
hold off on fallout: new vegas, the GOTY version is comming out some time in February and it will have all of the DLC. as for fallout 3, play it before you play new vegas because it is an amazing game but as soon as you play new vegas you will ruin F3 due to the new mods for weapons, better characters, better story... i saw fallout 3 as a darker game you can mess around in and new vegas as a funnier game with a better system (without the bugs though)
Also, just to clarify, if I do play Fallout, I'm probably only going to play one of the two, playing both seems like a waste of time considering I am simply trying to "broaden my horizons" here, though if I find out I love one there's no reason I can't play the other. On a similar note, which one would be better? Fallout 3 or New Vegas? I know next to nothing about both besides Yahtzee's review on them so please enlighten me.
Well, the vast freedom is the same, and the controls are nigh-identical, but beyond that they're pretty different.

As for New Vegas/FO3, here's a comparison I typed up on another site:


One thing I've noticed is how bad this game's perks are. I really had no motivation to pick anything but Intense Training, most of the time---and the selection gets even scarcer considering you have to pick a perk every single level, as opposed to NV's every other level.

On the whole I've found 3 to be a good ways harder than NV, at least at the beginning. Ammo in particular is very scarce, and as a result I found myself using mostly nightsticks and lead pipes at the beginning despite my small-guns specialization. Stimpaks, too, are very expensive (at least with my poor Barter skill), and without Sunset Sarsaparilla or Survival to make good foods, there's not a lot of other options for healing.

Speaking of making foods, there's not a lot of crafting to be done in general in 3. You can't make Stimpaks or ammo or food or anything, really--but there are a lot more custom weapons. I don't understand why the Rock-It launcher wasn't imported to NV.

3 has a superior wasteland, that's just the fact of the matter. It's a lot more fun to wander in, because there's a lot more variety and (I think) more terrain. The world is also a lot more dynamic--there's so many random events out there I wouldn't even know where to begin, not to mention unmarked quests and neat little easter eggs. 3 wins with locale design, too---Megaton alone has a much cooler layout than anything in NV, and it's got a lot more than Megaton to brag about.

3 doesn't have NEARLY as many quests, though, and it's completely lacking the factions that were the core of NV. I do think that 3 has a stronger main quest despite this, but I will admit, it's not often I'll be able to find more than 2 or 3 quests at a time, whereas in NV I was so swamped with quests almost from the beginning it felt like I'd never run out of content for the game. Come to think of it, I still haven't come close to completing all of Vegas' quests.

NV probably has better writing for its inferior story. It's definitely a lot funnier. I'd say they're roughly equal as far as interesting characters go, although NV has a lot more of those obnoxious "Wasteland Settler" types.

The New Vegas soundtrack just blows 3 right out of the water. It's not even close. There's only 3 memorable songs in Fallout 3, and you almost never get to hear them. Meanwhile New Vegas has one of my favourite soundtracks of all time, and there are radio stations which actually PLAY the music, as opposed to rattling on about politics all day before chucking you one lackluster band instrumental.

The feel is a little hard to compare because it's very different. In 3, you're a wastelander---the world is harsh and barren, and very few characters are interested in you at all beyond what they can get from you. Everyone's just trying to survive, and you're no different.

In New Vegas, you're a cowboy--you don't start out as a wet-behind-the-ears 19-year-old kid fresh out of the Vault, you're a hardened wasteland courier who's clearly accustomed to running in rough circles. There's fresh water to be found without much difficulty, and fresh fruits and vegetables aren't uncommon, and there's farms and thriving businesses. Things simply aren't as bleak and hopeless as in 3. Likewise, you aren't as alone; there's several factions who're courting you the whole game long, and many people who will have your back, without getting into the followers.

Overall I'd say that 3's big advantage is its world, which is much more detailed and full of surprises than NV's is. It just seems like a lot more work went into it. On the other hand, as far as delicious little touches go--humour, character customization/clothes, hardcore mode, soundtrack, crafting, quality perks, weapon variety, etc.-- NV beats 3 pretty soundly. I would say that New Vegas is the better of the two, but you can't really go wrong with either.

That said, if you like sci-fi 3 has more of that feel, whereas New Vegas is more western-ish.
 

Dylan Blackler

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Ohhhh If you want to play the fallout series, play Fallout-New Vegas, because there is this mod that I tried out last night, and it worlds 100%, basically what you do is move your fallout 3 files to your fallout New Vegas directory (with tweaking of course) and it lets you move freely to the fallout 3 and Fallout NV worlds, with working story and quests everything, It Realy a combination of the two games, Very well done. Other wise Just play Fallout 3 Its great, DLC is worth it as well (Broken Steel, Anchorage, The Pitt, Point lookout)
 

Freaky Lou

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Just realized I didn't compare FO3 to Oblivion.

The voice acting, story and characterization are all a good sight better in FO3. The world's technically smaller, but honestly, it feels bigger, and it's a lot more fun to explore.

Surprisingly, considering the Fallout franchise's pedigree, there's actually somewhat less freedom than in Oblivion (and far, far less than in NV.) Fallout 3 has already decided what's good and what's evil and makes its opinions pretty clear, though it does let you be as evil as you'd like. But there's no real moral greyness in any of the decisions. It's pretty black and white, with the exception of a few well-crafted quests.

FO3's non-combat skills are a lot less fun than Oblivion's. Lockpick/science is basically a must, but speech is nigh-useless, as are the bonuses that affect conversation. There's no crafting to speak of and really very little to do aside from questing and exploration. Luckily there is a lot of that, but still.

Overall I'd say that Fallout 3 is better than Oblivion, but then again, I did get a lot more playtime from Oblivion, and I don't hold quite the same love for it. It's technically superior, but for me, isn't as charming.
 

Imat

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CrustyOatmeal said:
Blade1130 said:
chaosyoshimage said:
It's not even that great of an RPG, it's horrendously broken, ugly (And I don't just mean "outdated graphics", it's ugly), boring characters, story, and writing. However, it is pretty fun and huge. If you've played Fallout 3 and/or Fallout: New Vegas, you'll have fun, if you've played an RPG for BioWare or any other developer with really good writing, you'll be bored to tears with the story and characters.
Graphics never meant much to me, as long as I can tell what I'm killing and that I'm succeeding, I don't really care what the game looks like. Although the last time I said that, guy told me there was something called Doom that was right up my alley... I've never played Fallout 3 or New Vegas, though they are also on my list of "shit I need to play eventually", however I have played both Mass Effects many times through, but never got into any other BioWare games. Sorry, Dragon Age does NOT look interesting to me in the least, maybe I'm just crazy...
hold off on fallout: new vegas, the GOTY version is comming out some time in February and it will have all of the DLC. as for fallout 3, play it before you play new vegas because it is an amazing game but as soon as you play new vegas you will ruin F3 due to the new mods for weapons, better characters, better story... i saw fallout 3 as a darker game you can mess around in and new vegas as a funnier game with a better system (without the bugs though)
I actually prefer the story in 3, but NV is better in every aspect of gameplay.

OT: Go with FO3 or FO:NV if you're not a fan of fantasy RPGs. They'll get you into the open-world mindset. After that I'd recommend at least trying Oblivion/Skyrim.
 

sievr

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Honestly, Oblivion was not that great, and Skyrim looks like almost exactly the same game. I think most of the excitement people have/had for Oblivion and Skyrim were due to how great Morrowind was.

Don't get me wrong. I played more than 140 hours of Oblivion. I was a badass black chick with a ponytail and a hammer as big as an angry cow; I bought five houses, got turned into a vampire, and generally became a God, and had a lot of fun doing it. But Oblivion and Skyrim (as far as I can tell) suffer from the problem that other people mentioned before. It's ugly as hell. There's no imagination in the art direction at all, the character voices are samey and uninspired, and you lack motivation to actually care about saving the world.

Morrowind, on the other hand, was every bit as gigantic as those, and WAY more fun. There were hollowed out insect taxi cabs, wizards who invented flying spells and splattered against the sides of mountains, ghost assassins, giant mushroom cities, and the ability to get totally addicted to crack cocaine and join the dark elf assassin's guild. That game was the most exciting sandbox I've ever played, and the following games are still trying (and still failing, in my opinion) to live up to it.
 

Freaky Lou

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sievr said:
Honestly, Oblivion was not that great, and Skyrim looks like almost exactly the same game. I think most of the excitement people have/had for Oblivion and Skyrim were due to how great Morrowind was.
I don't think I agree. Oblivion was a significantly greater commercial success than Morrowind, and it generally receives better review scores. I know that doesn't necessarily mean it's better, but it does kinda cast doubt on the idea that people only cared about it because of Morrowind. So many people are hopping up and down about "Oblivion 2" that I actually begin to wonder if the rest of the series is being forgotten.

On top of that, I'm hyped for Skyrim and I've only played Oblivion and Daggerfall.
 

Trippy Turtle

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May 10, 2010
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Because I can do everything I have wanted to do in real life. You know, like kill everyone with a bow when someone disagrees with me.
 

Twilight_guy

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Nov 24, 2008
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Lots of RPG fans and the Elder Scrolls are good RPGs. Other then that, luck. Why is portal treated like Jesus? Luck. This too.
 

Hal10k

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Blade1130 said:
I am curious, since I have never played Fallout 3, I'm gonna redirect the question a little bit. How does Oblivion / Elder Scrolls do compared to Fallout? I'm personally more of a sci-fi guy, and the post-apocalyptic setting has at least SOME charm. Is Fallout as open as Oblivion? Does it have the same style of play or is it completely different in terms of structure? (the gameplay difference is obvious) How do the two stack up to each other?

CrustyOatmeal said:
hold off on fallout: new vegas, the GOTY version is comming out some time in February and it will have all of the DLC. as for fallout 3, play it before you play new vegas because it is an amazing game but as soon as you play new vegas you will ruin F3 due to the new mods for weapons, better characters, better story... i saw fallout 3 as a darker game you can mess around in and new vegas as a funnier game with a better system (without the bugs though)
Also, just to clarify, if I do play Fallout, I'm probably only going to play one of the two, playing both seems like a waste of time considering I am simply trying to "broaden my horizons" here, though if I find out I love one there's no reason I can't play the other. On a similar note, which one would be better? Fallout 3 or New Vegas? I know next to nothing about both besides Yahtzee's review on them so please enlighten me.
Fallout 3 has a fairly similar structure to Oblivion, in that it puts you through an opening segment that teaches you the basic game mechanics, starts out the story, and gives you background on the segment before punting you out into the world and letting you roam where you please. Going by a direct comparison of the too in terms of writing, I'd say that Fallout 3 has much more atmosphere, a higher amount of interesting characters, and a more involving story.

Combat is a tad different: Oblivion mostly involves getting in the face of a few opponents at a time and carefully timing your strikes and tossing in the occasional spell (or, if you set the difficulty slider low, just battering them out of your way like a lumpy-looking Sauron before continuing on your merry way. Or just flailing madly and surviving immediate conflicts through liberal use of health potions). Fallout 3's conflicts, since they involve firearms, tend to involve slightly more enemies and longer-range engagements. Stealth is a less foolhardy approach in FO3 too, though that's mainly because of improved level design.

Comparing Fallout 3 to New Vegas: Combat is pretty much the same. Weapon mods add a few choices, but you can never afford enough to actually make value judgements until you're so powerful that it doesn't matter anymore. Hardcore mode is pretty interesting at first, but after about five hours you'll have found enough spare resources that it'll just be annoying.

NV and FO3 are structured a bit differently, though. FO3 just boots you out into the world, and you're only restricted from a few places by high level enemies. New Vegas, however, abuses this approach to funnel the player through the intended path of travel. If you prefer more direct story structure, NV might be the better choice, but its exploration factor suffers as a result, which might be a bit of trouble if you're trying to get a feel for Bethesda RPGs.

You're going to hear a lot of people praising New Vegas's wring over FO3's (and certainly Oblivion's, though there are a few sub-storylines in there that are actually good). The main difference between the two is that New Vegas's writing is more consistent, not necessarily better. Everything fits together in New Vegas, whereas everything in FO3 is designed to stand on its own. So while New Vegas's storylines might be better on average, FO3 has enough outliers to make it more memorable to me. Here's a microcosm of the situation: I didn't like any of the characters in New Vegas as much as I enjoyed Moira Brown in FO3. But Moira Brown can be stuck pretty much anywhere in the game and have just as much reason to be there, which isn't something you can do to many of New Vegas's characters.
 

Dylan Blackler

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Basically play them all they are all very good in there own right. Morrowind for hardcore RPG lover, Oblivion, Fallouts for Casual RPG lover so they are all very well made RPGs and I have enjoyed them all quite alot.
 

Amnestic

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Hal10k said:
I'd say that Fallout 3 has much more atmosphere, a higher amount of interesting characters, and a more involving story.
Pity the Fallout 3 story is ridiculous and poorly done with plotholes the size of my ex-girlfriend's...hands.

Hal10k said:
So while New Vegas's storylines might be better on average, FO3 has enough outliers to make it more memorable to me.
Memorable like "You need to use a Magic Machine Which Can Re-Creat Life to make technology we already have working work on a larger scale?" despite that being an engineering problem and not a science-y one? Or that you already have this technology as shown by your magic house robot who can generate pure water on his own. Or that water is meant to be ridiculously easy to purify radiation out of and Liam Neeson is a terrible scientist?

Or how for some reason the entire last mission of the game is the Brotherhood not wanting the Enclave to do the exact same thing they were going to do for no apparent reason other than that the Brotherhood wanted to get the credit?

Or your completely bullshit capture in Vault 87 which makes no sense?

Having a memorable storyline isn't very good if it's memorable because it's stupid.
 

Connosd

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Vrach said:
Blade1130 said:
I've been on these forums for at least a LITTLE while now, and I've noticed that in damned near every thread related to extremely good games Oblivion or Skyrim comes up. I've never personally played either, and I was wondering, why are they so great? Oblivion seems to be THE RPG that is apparently the greatest thing ever made, while Skyrim appears to be the second coming of Christ. I have seen a handful of trailers for both, and neither look that good to me, they seem quite boring, but clearly everyone on this site seems to love them. Again, I haven't played, but after everyone on these forums I'm definitely considering giving Oblivion a shot, I just want to know what makes them so great?
How about a counter question, what seems boring about them?
(I have the 'itch' to counter your question of a question with a quote from one of the recent quizzes:) "Let me answer your question with a question, if a tree falls and there's no one around to hear it..."
 

Chiefmon

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Amnestic said:
Or how for some reason the entire last mission of the game is the Brotherhood not wanting the Enclave to do the exact same thing they were going to do for no apparent reason other than that the Brotherhood wanted to get the credit?
Uh, actually the Enclave was trying to put a FEV strain into the water that would kill anyone who had been affected by radiation, leaving only the vault dwellers to repopulate the world.
 

Amnestic

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Chiefmon said:
Amnestic said:
Or how for some reason the entire last mission of the game is the Brotherhood not wanting the Enclave to do the exact same thing they were going to do for no apparent reason other than that the Brotherhood wanted to get the credit?
Uh, actually the Enclave was trying to put a FEV strain into the water that would kill anyone who had been affected by radiation, leaving only the vault dwellers to repopulate the world.
Bzzt. No. If they wanted to put the FEV Strain in, then Eden wouldn't have needed to give it to you. Colonel Autumn was not going to add the FEV strain to the water purifier.