Sigh, if you are going to respond, please let it be with something positive. A lot of people will say "it was revolutionary for it's time and presented a story like never before." But this just seems like a very bland and generic way everyone describes it in every other post. I am sure this individual was looking for specific reasons like you finally listed.Aby_Z said:Sigh, couldn't you check the search bar a bit? This seems to have become a trend lately, oddly enough.
It was revolutionary for its time and it presented a new way to tell story.
Also, pacing in a videogame means that you never start to feel overwhelmed or tired of playing the game. From my experience with Half Life 2, they stopped the combat for a nice puzzle just often enough to keep me going through it till the end of the day.
It's also a growing trend on this site to not help other posters but rather point out their inconsistancies. I know if I had someone doign that to me everytime I asked a question these forums would be quite barren, don't you think?