No, I managed to make the gambits pretty much flawless. Every so often my fleshy intervention was necessary but more often then naught i could just push forward and my allies would instantly beat down every enemy i came across. Once again bosses were pretty much the only time i had to do anything.LeonLethality said:I found Eternal Sonata did a really good job at this. your turns went by in real time when you had to make fast decisions so it made for a very interesting battle system.Kagim said:The problem with JRPG's lately is that they keep trying to make a balance between real time and turn based... It doesn't seem to be working very well.
And also to your misconception of XII the game hardly plays itself you will find yourself taking control of the characters a lot because the gambits are never perfect. they just really help with the tedious lesser enemies, while the tougher ones/swarms/bosses have to be dealt with yourself.
However i did like Eternal Sonata quite a bit actually, mostly because it let my girlfriend play with me. A feature i had thought the PS3 had forgotten existed.