i tend to experiment, which often makes bad teams... ive never properly made a full, good team, ive always themed my parties on something stupid like indirect damage, or sleep, or water absorb, or... w/e...
so lets see if i can remember any that stand out...
Ursaring w/ Facade & Guts was always reliable but very very slow, and needs setting up with baton pass... which i never do... so not that...
Gengar... is fast and usually good enough to open with, and can kill the usual Azelf (i believe thats the one , might be another one) but often dies in a single hit and isnt exactly the fastest thing ever...
Breloom! Focus Sash! Poison Heal! Spore! Drain Punch! Focus Punch! Something Else! cant go wrong... Brelooms are great... i prefer mine with toxic orb, but then they are, again, too slow and die a lot...
Lucario's pretty broken... great types... Special Attack focus, not too slow...
a well made Skarmory can survive fucking anything aswell... roost, double team... something that does damage... its always worked brilliantly for me...
and well... something that can set all this stuff up..?
Ninjask with a sash? meh...
oh yeah... the old Shuckle power trick... xD
double team, rest, power trick, stone edge... even better if you can squeeze trick room in somehow... perhaps a double battle? maybe quick claw? i dunno...
27CDruid said:
Rattata lvl 5
Item: Focus sash
Endeavour
Quick Attack
= fun
unless they have quick attack... or any other increased priority move... youd be better off with sucker punch, but even then... meh.