Most are basically the same, [Eastern Country][Aliens][Mutants] is/are plotting to attack America/humanity and you a helmet-less demi god go out to kill the main threat behind all of this.
About 80% of shooters have this story and the other 20% are filled mostly with garbage (singularity, Wolfenstein) and rare gems that may or may not get sequels because they aren't household names (Borderlands).
I find myself not even completing the campaigns of FPS games because of the cut and paste stories and the fact that most devs spend the most time developing the multiplayer.
About 80% of shooters have this story and the other 20% are filled mostly with garbage (singularity, Wolfenstein) and rare gems that may or may not get sequels because they aren't household names (Borderlands).
I find myself not even completing the campaigns of FPS games because of the cut and paste stories and the fact that most devs spend the most time developing the multiplayer.