So while I've been poking around the indie dev community lately, I noticed something - there are a METRIC SHITTON of indie 2D platformers (Maybe with something like "puzzle" or "action" tacked on for style. Perhaps "Metroidvania" if they're going the retro route.) Like honestly, it's to the point where I'll start investigating an indie dev... only to immediately tune out when they announced their upcoming indie action platformer. WHY? There are other genres people! Did all the indie devs of the world just collectively forget that the third dimension exists? And all suddenly became obsessed with jumping? It seems like everyone and their mother has a 2D indie platformer in development.
Another thing I've noticed (Although not to as a great a degree.) is the animal game genre. Some indie devs seem to have remembered that three-dimensional space exists, but they seem to think it can only be explored by low-poly animals like deer or foxes. A cutesy low-poly animal game was even showcased as EA' s indie game at E3! Between these two genres, I feel like you could encompass maybe 70% of all currently in-production indie games.
Isn't the indie dev community supposed to be a font of creativity and experimentation? Why are they all obsessed with the same few genres? Surely at this point they have to realize those genres are over saturated, and they're unlikely to really be noticed there. Are they all copying some really popular 2D platform game or something? Are they all trying to get on iOS and just doing it in the laziest way possible?
What's up with it because it's honestly confusing me.
EDIT: Also hey, this is my 1000th post!
Another thing I've noticed (Although not to as a great a degree.) is the animal game genre. Some indie devs seem to have remembered that three-dimensional space exists, but they seem to think it can only be explored by low-poly animals like deer or foxes. A cutesy low-poly animal game was even showcased as EA' s indie game at E3! Between these two genres, I feel like you could encompass maybe 70% of all currently in-production indie games.
Isn't the indie dev community supposed to be a font of creativity and experimentation? Why are they all obsessed with the same few genres? Surely at this point they have to realize those genres are over saturated, and they're unlikely to really be noticed there. Are they all copying some really popular 2D platform game or something? Are they all trying to get on iOS and just doing it in the laziest way possible?
What's up with it because it's honestly confusing me.
EDIT: Also hey, this is my 1000th post!