You have noted that the reason why Metroid: Other M turned the way it did was because of Yoshio Sakamoto's leadership, right? He's basically Nintendo and Metroid's Joe Quesada (Spider-man: One More Day anyone?). That hack pretty much missed nearly every friggin' thing that made the Prime trilogy such a hit and shoehorned in arbitrarily streamlined controls, "Scan" sections that are more like impromptu pixel hunts that reduce the pacing of the game to a needless crawl, unimpressive and mostly forgettable boss fights, an almost completely linear corridor sprint(in contrast to the exploration the series was best known for), recast voice for Samus when it never was necessary (even the the replacement was in fact, a good actress, but given terrible direction for all of her lines), and the worst offender: the absolutely idiotic plot that practically reduces the Prime trilogy to side-story status (even they're even considered canon at all at this point, fans disagree back and forth on this), is hardly consistent with itself, throws in a few hackneyed plot threads that go nowhere if they're even resolved at all, and worst of all, reduce our favorite badass bounty hunter into a monotone, needy, whining woman with daddy issues.Holythirteen said:Mmmmm... Nintendo hate... I can feel it... so pure...
The audience of the Wii is very absent from these forums, I assume that only a small minority of Nintendo's consumers participate in forum discussion at all. That is the source of this Bile you perceive, we hate them for being popular mostly, and coming here where most people agree with us is very soothing. I am enjoying it way more than I should, but I should probably grow up and deal with the fact that they are going to earn tonnes of money no matter how much I disagree with their decisions.
I find it a bit telling that the Nintendo champions in this thread are being so defensive, I think it's safe to assume that each one has their own grievances with Nintendo's decisions. Search your feelings... you know it's true. You crazy Nintendogs may be a bit of a minority in this corner of the internet, but come on now, you wouldn't be here in this forum if you didn't share quite a bit in common with the guys you are arguing with. You're here to argue with others about what makes your games awesome, most gamers I know in real life aren't even that hardcore, I can't believe you don't see where we're coming from.
Please understand me, I used to love Nintendo, but motion controls and gimmicks just didn't float my boat, and I tried REALLY hard to like them. If they released a Zelda game the same quality as ocarina of time or majora's mask or wind waker and let me play it with a gamepad with no gimmicks I would've been their boy again, one hundred percent, but I guess making me happy wasn't making them enough money. I like to think all Nintendo fans will go through this eventually, they are trying to convince themselves that they are having fun, and they don't want to hear people pour hate on Nintendo because it's distracting. I could've forgiven awkward motion controls just so I could enjoy the old games I loved again, but it just got worse with every game... Skyward Sword... then... Metroid: Other M...
I loved Samus Aran, I chose her as my personal hero when I was just getting into games, she was a female protagonist created when such a thing was almost unheard of. I found myself really admiring her, and I wondered what direction Nintendo was going with her. I could ignore the nudity-reward aspect of the Metroid series, I didn't put much thought into it back then. Then they made her into a T&A pinup. Huh, well I guess that's... just a male thing they are taking advantage of... They should try to make it popular I guess... And when they decided to make a game that finally gave her a meaningful story, they gave it to the misogynists who made Dead or Alive. Inexcusable. I really convinced myself that she was some sort of social commentary on how women were true equals to men. But to Nintendo she was just cash cow number 4. My bad.
I hate Nintendo because Nintendo doesn't want me, plain and simple. And by ignoring me they are being as successful as they want to be. I say let the hate flow.
Skyward Sword's controls take some getting used to, and they're certainly not for everyone. Though I have noted that there are some times where the motion controls have a hard time interpreting certain movements and that can make the game more frustrating when it needs to be. When it works, it WORKS!
Whenever Nintendo hate comes out, everyone absolutely friggin' fails to bring up how their handhelds are doing, and they've ALWAYS been doing good with the handhelds, consistently winning in sales every time. The 3DS by now has built up a strong library, plus has access to the DS's library, and has even more games coming in on the way.