It'd be awesome that this has gone on for 6 pages, as there was actually some pretty good discussion in here, but it's been a flame war for about 2 pages now, which is unfortunate (if inevitable, this is the internet after all).
To clarify my position...
1. I do acknowledge that there is an element of skinner box psychological prodding going on in modern MMOs, but I don't think it's quite as all enveloping as has been suggested. The genre is changing, it's evolving. They're much less sinister than they used to be, and are much easier to play casually.
2. I do agree that the "bottomless" nature of the games, and the inherent competitiveness that comes from playing with other people, can make them compelling in a way that isn't always extremely healthy for those of us who have trouble knowing when enough is enough.
3. I disagree that they're "fake fun", and that the only reason to play them is addiction. I actually think there's some pretty good game play in some of them. Maybe not to everyone's specific taste, but nothing is. Too much is made of the repetitiveness. Any game can be boiled down in core repetitive actions if you want to disparage it.
4. I do think the developers need to be cognizant that people can develop some extremely unhealthy habits with these things, and takes steps to encourage that NOT TO HAPPEN. Some of them are doing really good in this regard. They can do better.
Akalabeth, you've argued passionately and relentlessly and you tired me right out. You've been a bit of a jerk, but then again I was a bit of a jerk too. I still disagree with you that stereotypes are okay, but I understand your perspective on the genre and I respect it, even if we're not in total agreement on every point.
Jessta, I'm sorry if you felt attacked. I took umbrage with your "this is why MMO players don't get the respect they think they deserve" comment and tried to make a point about using personal experience to make sweeping generalizations. This, apparently, went in like a personal attack. Dude, I think it's awesome that you took up exercise and turned your health around. More people need to follow your example. I'm sad that you had to put the genre down to do it, but you're not the first and won't be the last. Maybe some of the newer, gentler, friendlier breeds of MMO like Guild Wars 2 will fit better into your lifestyle.
To clarify my position...
1. I do acknowledge that there is an element of skinner box psychological prodding going on in modern MMOs, but I don't think it's quite as all enveloping as has been suggested. The genre is changing, it's evolving. They're much less sinister than they used to be, and are much easier to play casually.
2. I do agree that the "bottomless" nature of the games, and the inherent competitiveness that comes from playing with other people, can make them compelling in a way that isn't always extremely healthy for those of us who have trouble knowing when enough is enough.
3. I disagree that they're "fake fun", and that the only reason to play them is addiction. I actually think there's some pretty good game play in some of them. Maybe not to everyone's specific taste, but nothing is. Too much is made of the repetitiveness. Any game can be boiled down in core repetitive actions if you want to disparage it.
4. I do think the developers need to be cognizant that people can develop some extremely unhealthy habits with these things, and takes steps to encourage that NOT TO HAPPEN. Some of them are doing really good in this regard. They can do better.
Akalabeth, you've argued passionately and relentlessly and you tired me right out. You've been a bit of a jerk, but then again I was a bit of a jerk too. I still disagree with you that stereotypes are okay, but I understand your perspective on the genre and I respect it, even if we're not in total agreement on every point.
Jessta, I'm sorry if you felt attacked. I took umbrage with your "this is why MMO players don't get the respect they think they deserve" comment and tried to make a point about using personal experience to make sweeping generalizations. This, apparently, went in like a personal attack. Dude, I think it's awesome that you took up exercise and turned your health around. More people need to follow your example. I'm sad that you had to put the genre down to do it, but you're not the first and won't be the last. Maybe some of the newer, gentler, friendlier breeds of MMO like Guild Wars 2 will fit better into your lifestyle.