What's your default starting difficulty?

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zuro64

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Aug 20, 2009
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normal, medium or casual wich are the same difficulties but in different games!
 

Hafnium

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Jun 15, 2009
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Normal, almost always, even on second playthrough. I like games to be reasonable challenging, but not unfair like giving bonuses to enemy units in Total War-games, that bugs me a lot.. I'm also not interested or amused by dying all the time.
 

EvilestDeath

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Nov 4, 2009
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Normal because I like to see what the dev's think the average gamer is capable of. Unless there is a 4 difficulty scheme like Easy, Medium, Hard and Expert/Advanced/Veteran. In that case I chose the one above normal to get a challange but not take on the game where it is suppose to be for replay value.
 

Knight Captain Kerr

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May 27, 2011
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I tend to play games in normal. If i'm really good at the game i'll try hard I may also change settings of stuff. I have always played New Vegas on hard and hardcore and I play Bioshock with Vita Chambers off.
 

XT inc

Senior Member
Jul 29, 2009
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A progression of normal, hard, and insane. It allows me to play a game at least three times if it is good.

I will however bump it down to easy in the uber rare occasion that a game is bullshit and I have no hope of winning even on normal.

I only play harder difficulties that have a level of hard but fair to them, if I am up against monster closets of infinitely spawning bad guys who snipe me at the nano second I pop my head out, I just don't do it.

It was like the train yard in MOH airborne where snipers would pick you off through SOLID smoke as you were just landing, shit was ludicrous.
 

Treblaine

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Jul 25, 2008
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The problem with difficulty "settings" is going between them kind of breaks the game as you realise how shallow the challenge is.

All too often with higher difficulty you are not given more aggressive enemies but merely stat nerfs, like massively reduced personal health or massively increased enemy health.

My problem with this is is doesn't force you to play the game better, but to play it more defensively.

See if they take more damage to kill then techniques that you have learned like running up to just the idea distance and killing them with a single shotgun blast no longer works, and with one blast no their enough you are open to a viscous counter attack.

I think that difficulty should EXPAND on your skill, so have the enemy move faster and more erratically and with better use of cover that challenges you to aim quicker.

Enemies need to be more aggressive on higher difficulty, you need to keep up the pressure and can't just retreat and collect yourself like you can on Easier difficulties. It's like playing online multiplayer of "noob-servers" versus a pro clan-match.

Of course I realise how easy and fool-proof it is to just dial up enemy-HP with difficulty and how REALLY REALLY HARD it is to try to alter AI without breaking the game, I still think there must be some middle ground as honestly I don't feel challenged by each enemy takign a few more bullets to kill... just annoyed.
 
Sep 14, 2009
9,073
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depends on the game/genre, generally i have it on easy/normal, generally easy, but there are those 10% of games that i play where i crank that shit to " maximum insane chop your balls off " difficulty


but for arguments sake, i'll say easy, as most times i enjoy the game to relax and enjoy the mechanics/story, instead of hulk raging at some broken AI
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
17,032
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Hard on most games I intend one run of.

Normal on games I think that I'll play again later on Hard.

Easy on RTS games and Persona games.
 

DarkSoldier84

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Jul 8, 2010
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On most games, I start out on whatever they call Normal. I'm a game veteran, so that's where I generally start.

If there are difficulty-based achievements, I try to stack them. I've played every Call of Duty game since World at War on Veteran; I have the scars (and those sweet, juicy achievements) to show for it.
 
Sep 14, 2009
9,073
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Treblaine said:
The problem with difficulty "settings" is going between them kind of breaks the game as you realise how shallow the challenge is.

All too often with higher difficulty you are not given more aggressive enemies but merely stat nerfs, like massively reduced personal health or massively increased enemy health.

My problem with this is is doesn't force you to play the game better, but to play it more defensively.

See if they take more damage to kill then techniques that you have learned like running up to just the idea distance and killing them with a single shotgun blast no longer works, and with one blast no their enough you are open to a viscous counter attack.

I think that difficulty should EXPAND on your skill, so have the enemy move faster and more erratically and with better use of cover that challenges you to aim quicker.

Enemies need to be more aggressive on higher difficulty, you need to keep up the pressure and can't just retreat and collect yourself like you can on Easier difficulties. It's like playing online multiplayer of "noob-servers" versus a pro clan-match.

Of course I realize how easy and fool-proof it is to just dial up enemy-HP with difficulty and how REALLY REALLY HARD it is to try to alter AI without breaking the game, I still think there must be some middle ground as honestly I don't feel challenged by each enemy taking a few more bullets to kill... just annoyed.
I actually do like that speeding up idea, it makes the enemies harder to hit so it gives the illusion they are playing "smarter/better" when their actions are just sped up while its up to you having quicker reflexes/strategy to take them out.

but then again I am not the most knowledgeable person at coding games..so that may be harder than it seems.
 

Kyle 2175

New member
Jan 7, 2010
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Either normal or hard, it depends on the game. If I know it's going to be a pretty easy game or in a genre I'm really good at I'll put it on hard, otherwise it'll be on normal. I never start on the hardest difficulty unless you only get easy/medium/hard sort of difficulty.
 

AdeptaSororitas

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Jul 11, 2011
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Normal, unless it's an RTS or a horror game. I hate RTS's and they hate me, and horror games I just want the story.
 

sergnb

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Mar 12, 2011
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Hard unless it's a genre I know I don't know a shit about like RTS.

Give me a challenge from the beginning, please. Plus it ends up in more rewards and some extra achievements too.
 

BehattedWanderer

Fell off the Alligator.
Jun 24, 2009
5,237
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Normal, unless it's a sequel with a duplicate control scheme and I played the original close enough before that I go breezing around the start. Then I ramp it up to hard, yeah! Because I'm predictable, and manly! If I really like the game, I might do all the trophies, though, so there's that. There's usually a 'beat on blank difficulty!" set of trophies, and I'm nothing if not the occasional trophy whore.