It's medieval times, and you are an Assassin, who's got to sneak around, assassinating stuff. Imagen Thief meets Assassin's Creed.
Anyway, you get to customize your character down to every last detail, and the story is around 20-25 hours long, with side missions that give it around 3-5 hours extra if you don't rush them all.
You get to name your character, and with the unlimited budget we create advanced text-to-voice technology so the characters can speak to you and use your name.
The story goes you are the greatest Assassin who ever lived, and you are given a few missions near the start of the game to introduce you to the mechanics, and to ease you into the story and idea of being a skilled Assassin.
Then, you are given a mission from a shadowy stranger to kill a high-ranked politician. You agree, but prepare greatly, as it is your biggest mission to date. The plan is to kill him in his sleep, in his own mansion. You do some platforming sections to get into the house, then must navigate your way to his bedroom.
But when you enter, the alarm goes off and armed soldiers are waiting in his room. If you run to the window and dive out, you escape, but if you don't then you get captured, and must escape a low-security prison to carry on with the story.
P'd off, you attempt to track down the shadowy man. You are well know around the city, and must avoid guards and citizens. You can walk the streets, but too much exposure to the citizens will cause them to yell for guards. You mainly run on the rooftops.
The escape or get captured is a mechanic going to be used in several events placed around the game, and you will have been introduced to it in the tutorial missions.
That's all I have for now, but whatever, I think it's good so far. If I get into the business, I might pitch it!