What's your Inquisition Race and Class?

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Leoofmoon

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Aug 14, 2008
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Human two handed warrior, I was more of the damage dealer of the group while Black wall or Cassandra was my Tank.
 

sanquin

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Jun 8, 2011
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So far I tried, in order:

Qunari mage: Pretty awesome, and it's easy to oversee the battle, in case you need to give some commands in tactical view. Widest range of choices too, imo. 3 different elements each with their own effects, and a support tree as well. However the save got bugged, and now I can't play it any more. Just before I got to pick a specialization too. Got to level 10~11 or so. I mostly fought with a tank warrior, a 2h warrior and a second mage in my party.

Dalish archer:
Boring, imo. I don't like the archer class at all. The attacking animation is always the same draw and weird 'ptoing' sound, which got annoying to me. Skills, well... most felt exactly the same as the standard attack, but with a longer draw animation. I deleted the char at level 6 or so. Though this might just be me.

Two-handed warrior:
I tried the warrior in my party. Actually pretty fun, and more challenging since you're up close and personal. Not my style though.

Sword and shield warrior:
Tried in party again. Looks like fun, but I'm not that good with the shield block mechanics yet.

Dalish rogue:
I'm having a lot of fun with this, and it's becoming more fun the more I level up. So far I only have Stealth, Twin Fangs, and Flank attack as active skills, but dashing over the field with Flank attack, sneaking up on enemies and ripping them apart with Twin Fangs and some normal attacks, and moving on to the next is a lot of fun. Not as challenging as 2h warrior imo, since you have stealth and can lose aggro instantly, or use flank attack to dash out of harms way. Currently level...10 or 11, and working on the Assassin specialization quest.

I plan to remake a mage if I can't get my save file to work any more, and I still want to try a tank some time in the future.
 

small

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Aug 5, 2014
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a dalish elf mage who spends most of the game telling people "im not the herald of andraste and hello i worship my own gods"

being a knight enchanter seemed like the appropriate choice role play wise as it comes from the arcane warrior, turns out it also makes you unkillable too.

mage seems a good choice as you have a personal stake in the mage/templar war
 

Jandau

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Dec 19, 2008
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Human Mage for my first playthrough. Made him a Knight Enchanter initially, but then realized that KE plays like crap (slow, sluggish, fiddly) and loaded an earlier save before I took the spec. Currently working toward Rift Mage.

For my second playthrough I'll probably do a Warrior of some sort. However, that might make a good chunk of my potential party members obsolete, as you don't really need multiple tanks, and 2H Warriors are atrociously squishy on Hard and Nightmare unless micromanaged constantly. Seriously, every time I put Iron Bull in my party, he turns into a potion sponge, dies, and I have to go back to camp to restock. He's literally the worst party member, followed closely by Cole, who at least has the common sense to stay out of the way a lot of the time...
 

Andy Shandy

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Jun 7, 2010
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Human Mage. No specialization yet.

Tend to pick mages first in most RPGs anyway, but it was an even easier choice with the part they play in Dragon Age.

Tempted by a Qunari of some form for the next playthrough.
 

CrazyBlaze

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Jul 12, 2011
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I went with a Qunari 2h warrior with a Champion specialization. I'm not basically unkillable; I am unkillable. Walking fortress gives me a long period build my guard up and in the unlikely event that I somehow manage to lose all my guard and health I have perk that grants me immunity for a short time.
 

DementedSheep

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Jan 8, 2010
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Elf because of bonus dialogue and it's amusing for the "Herald of Andraste" to be be an elf who doesn't even follow that religion and for them have to to deal with the orlesian court while knowing fuck all about human politics. Although my character is having a bit of crisis of faith at the moment. The only problem is I keep finding "human trained only" armour. I have found one set of "elf trained" armour but I can't use it yet.

I was going to play a mage for maximum heresy points and because I like controllers but went with rogue because then I can be either melee or range with a respec. I wasn't sure which I wanted and it's quite a long game so being able to completely change play-style is nice. Another reason to go rogue is the mage companions looked the most interesting and I figured the AI would control the rogues badly because you need to watch positioning and their fairly fragile.

I'm thinking of playing Qunari mage next time but apparently Qunari have clipping and camera placement issues?
 

Doctor Teatime

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Dec 2, 2013
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So far:

Human 2-handed reaver.
Qunari knight enchanter.
Elf assassin.
Dwarf sword & shield warrior.

Knight enchanter can be ridiculously powerful, both offensively and defensively. Reaver is similarly powerful and if you play it right you can pretty much heal yourself endlessly. Assassin is quite squishy by comparison but with stealth and threat reducing skills it shouldn't be much of a problem. In my experience so far assassin also has the biggest potential damage output of these three.

I would say all three of these are quite fun to play as well.
 

Gizmo1990

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Oct 19, 2010
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Elf Mage and Human Mage. I tried Archer and got bored. I tried Sword and Shield and got bored. I tried Duel wield and got bored. I just like being a mage too much. Plus the Mage is so much more versatile than the other classes.

Elf went Rift Mage and and I loved it despite the weakness bug and my Human went Knight Enchanter which was so overpowered it was beyond boring and then I loaded a early save and went Neco which had some great buffs and Walking Bomb, which is always fun, but I was still not much of a fan.
 

kasperbbs

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Dec 27, 2009
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Dalish Elf mage, i thought that it would bring up some more interesting conversation choices, but so far nobody seems to give a fuck and they just ignore the fact that i keep saying that i'm not the herald and i'm not even religious. I wish that they would at least called me something else than 'your holliness'.
 

Uncle Comrade

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Feb 28, 2008
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Dalish Sword & Shield Warrior. My first Warden was a mage, my first Hawke was a rogue, so it seemed fitting that my first Inquisitor be a warrior. Plus I liked the idea of an elf suddenly discovering that not only is he being revered as a religious figure, but that it isn't even his religion.
 

Elfgore

Your friendly local nihilist
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Dec 6, 2010
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I'm currently trying a run as an Elven Mage. It's alright so far, but my elf's arms look like toothpicks for some odd reason.
 

Nixou

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Jan 20, 2014
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As far as I'm concerned, it boils down to which characters one made in the previous episodes.

See, I tried to keep a modicum of, let's call it narrative balance regarding the protagonists: I mean, every episode introduces a new protagonist, so making the same type character in every tale in the series would get boing very fast (at least, it would to me) so I decided to make my Inquisitor everything the previous Dragon Age MCs were not:

So, since my Warden was an elven mage always eager to remind people that she was the continent's apex predator and my Hawke was an apostate who tried -and failed- to diffuse tension and avoid conflict through cheap jokes and sarcastic quips, I decided, order to balance the tale, that my Inquisitor would:

1. Not be a mage
2. Would not be the object of a third rags to riches tale in a row
3. Would have a more traditional noblesse oblige outlook after my aggressive Warden and snarky Hawke.

And since I still don't like to play tanks that much, I made him a Human Archer, which I then specialized as an Assassin, a nice mix for gameplay (can switch from slow long-ranged to fast paced close-range combat on the fly) and narrative (If the Inquisitor is to lead his armies from the front, he'd better be seen as willing and capable of jumping into the fray) reasons.
 

JennAnge

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May 15, 2012
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1. Human mage with Rift spec
2. Human non-mage noble (the stories are actually a little different depending on whether you're a mage or not), rogue tempest. Should have made him an assassin on second thought though, Tempest worked best for my archer
3. Qunari mage, Knight Enchanter spec
4. Elf archer with Tempest spec

Currently working on 5. Dwarf rogue probably artifice spec.

Most fun play through? Qunari mage, followed by elf archer. Archer is not for everybody, they're best at a distance from battle, sniping and overseeing things, but a tempest archer hands out great damage while not needing to be saved regularly if you have a decent sword and board tank in the mix. Once I was able to spec up and hit lvl 12, it just kept getting more and more fun. But the Qunari was the best; I tackled every dragon in the game with Iron Bull and Blackwall, with Sera/Varric in the back for DPS, and it was awesome seeing my huge Qunari wade into dragons like he was chopping down trees. Plus a properly specced KE is virtually unkillable, very action-packed, and just bad-ass to watch. Story wise, playing a one-time merc who doesn't care about stepping on toes, and who just blows the Chantry's collective minds by being a heathen oxman, was squads of fun too :) The interaction with Bull is great.

EDIT: You can, as I did, play several times through with different characters. Unless you're a rabid completionist, you don't have to do all regions on the same play through. I did two regions completely on each play through, and left the others for the next, so other than the 6-7 main plot quests, I rarely repeated myself (and even one of the main plot quests has two alternative routes that provide a different region and completion different quests).
 

LetalisK

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May 5, 2010
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Qunari dagger rogue that will be going Tempest. Because when you're that big, you don't need to compensate with large phallic weapons. Small phallic weapons will do.
 

Frezzato

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Oct 17, 2012
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Human rogue. That builds +3 Guard with every hit, thanks to Fade Touched Obsidian.
 

kitabatake12

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Jun 30, 2014
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I can't decide :(
I mostly like humans.. I don't really like the others (I want to be a human, to make the character like me)
I saw dw rogues are tons of fun and mages.. One of these two.
If I go mage I will have different choices in the game or is there a difference? (like, if you go with a mage, people will treat you like a mage not a warrior)
 

theSovietConnection

Survivor, VDNKh Station
Jan 14, 2009
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I went a Dwarven 2-handed warrior, and as soon as I could, spec'd as a Templar.

The dwarves in the Dragon Age universe have always fascinated me (I will admit, I am guilty to liking the Deep Roads segments in Origins) and I've always been a fan of two-handed weapons, so it seemed a good fit for me. As far as Templar spec goes, well, I've always liked the Templar armor in the DA series, and the talents/skills were always something I could get behind.