I made it through with assualt rifle, dual pistols, assualt cannon for the most part but I only used that last when I was REALLY desperate, and made it thrhough mostly with pistols and rifle.The Rogue Wolf said:Actually, FEAR 2 only allows you to carry four weapons. The original FEAR only allowed three. (Fortunately, it considered paired handguns to be a single weapon.)miracleofsound said:To the detriment of the games IMO.ssgt splatter said:It didn't become popular, it became realistic.
Having a whole arsenal to pick from at any given time in F.E.A.R. 2 and FO3 is just awesome fun and stops you getting bored. I like my game sto be fun, not realistic.
When done right, limiting the arsenal you can carry enhances the game experience. In my opinion, Halo did this "sort of right", requiring me to anticipate ahead of time the sort of enemies I'd be seeing up ahead, or improvise when I was caught without the right weapon for the job. (It was the balancing of the weapons that bothered me more.) It's a different kind of challenge than the Magic Gun Rack? allows for. Of course, this assumes that the weapons are well-designed and that an adequate variety of challenges are present, requiring different approaches- I'm sure I'm not the only one who got through 99% of FEAR with the assault rifle/SMG/shotgun combination.
Kratos is a demigod, the Master Chief is just a genetically augmented human in Future Armor. With a computer in his head. A hot computer.Erana said:I'm disappointed in the MC, I've always been. Seriously, if Kratos can lug around bigass chuncks of magical metal, why can't he carry an extra pistol or somethin' like that?
Badass? Meh.
Anyways, He only carries two guns out of his military trainin', if ya read the books. He's only got a single attachment point on his back, it's hard to carry more than what's on your back and what's in your hands in that case.
Don't ask where the clips come from though. The only answer is nanites. -nodsnods-
My complaints about Halo've got nothin' to do with the two-gun system, and everything to do with the guns feeling like airsoft guns for all damage they did to anything.