Even though it wasn't much of a Boss Fight per se, killing Lance Vance in GTA: Vice City was one of the most satisfying bosses to take down for me.
I think I know who you mean, but I cant remember his name either. But you've reminded me of another bad boss. Mortal Kombat 3. Similar to the curve you just mentioned, you play the first 3 fights and its easy. No problem. Suddenly the computer starts to read your mind/pad and dodges any attack but you get through it. And face Motaro. Hes not even the last boss but he may as will be. No projectile attacks work on him.He can pick you up, hit you, teleport behind you and repeat. Each punch takes off around a quarter of your health and if he starts doing this, you can't stop him. He can reach you from half way across the screen and his moves are unblockable. Pad going through TV soon follows.end_boss said:As much as I love the King of Fighters games, I HATE their bosses, because the game has NO CURVE WHATSOEVER. Instead, it's got a slight incline before hitting a brick wall with barbed wire. And it's on fire.
Ugh. Mortal Kombat had the worst diffuculty curve. You'd run through the first few guys pretty easily then all of a sudden the game decides that your arse has to be kicked for some reason. (says the MK fan)Red Shadow said:I think I know who you mean, but I cant remember his name either. But you've reminded me of another bad boss. Mortal Kombat 3. Similar to the curve you just mentioned, you play the first 3 fights and its easy. No problem. Suddenly the computer starts to read your mind/pad and dodges any attack but you get through it. And face Motaro. Hes not even the last boss but he may as will be. No projectile attacks work on him.He can pick you up, hit you, teleport behind you and repeat. Each punch takes off around a quarter of your health and if he starts doing this, you can't stop him. He can reach you from half way across the screen and his moves are unblockable. Pad going through TV soon follows.end_boss said:As much as I love the King of Fighters games, I HATE their bosses, because the game has NO CURVE WHATSOEVER. Instead, it's got a slight incline before hitting a brick wall with barbed wire. And it's on fire.
Contra 4 has some amazing bosses.SeniorDingDong said:Check this Video, Contra 4, watch it until the end. This bossfight fullfills all that points, its awesome :
http://www.youtube.com/watch?v=cw4MymnEFPs
Agreed. The first three fighters are usually just fodder, and then afterwards, everyone else you fight may as well just be a damn boss. That's why I never got all the way through MK3; as much as I love it, the curve took away the fun.PurpleRain said:Ugh. Mortal Kombat had the worst diffuculty curve. You'd run through the first few guys pretty easily then all of a sudden the game decides that your arse has to be kicked for some reason. (says the MK fan)Red Shadow said:I think I know who you mean, but I cant remember his name either. But you've reminded me of another bad boss. Mortal Kombat 3. Similar to the curve you just mentioned, you play the first 3 fights and its easy. No problem. Suddenly the computer starts to read your mind/pad and dodges any attack but you get through it. And face Motaro. Hes not even the last boss but he may as will be. No projectile attacks work on him.He can pick you up, hit you, teleport behind you and repeat. Each punch takes off around a quarter of your health and if he starts doing this, you can't stop him. He can reach you from half way across the screen and his moves are unblockable. Pad going through TV soon follows.end_boss said:As much as I love the King of Fighters games, I HATE their bosses, because the game has NO CURVE WHATSOEVER. Instead, it's got a slight incline before hitting a brick wall with barbed wire. And it's on fire.
On a side note, no offense, but I'm getting really tired of that joke. Do people even know what it's referencing? Neither of those two things deserve to be remembered.TheNecroswanson said:Even if it was a twist worthy of Shymalamdingdong.
M Night Shamalan or whatever his name is. A person that claims to be a director with a twist at the end of his movies seen from a mile off. What a twist! (off Robotchicken)end_boss said:On a side note, no offense, but I'm getting really tired of that joke. Do people even know what it's referencing? Neither of those two things deserve to be remembered.TheNecroswanson said:Even if it was a twist worthy of Shymalamdingdong.
Agreed.end_boss said:MK2, however, is all sorts of rule.