Evonisia said:
"Bloodborne" did that to me. I couldn't believe I'd actually finished it, but I lamented how it was over and I would never be able to experience it for the first time again.
Yeah there's a shit load of stuff I missed, but now I have a pretty solid idea of the layout of the world, what items to get for some bosses etc. It just won't be the same.
Hell, it's gonna do that to me sooner or later. I got the game a couple weeks ago, Souls series virgin, really didn't know anything about it other than I liked the gothic look and some of the music tracks and it was basically a Souls game with those ingredients.
HOE LEE CRAP, I was not expecting it to be *this* good. I was praising it's name to everybody I knew, people I knew who didn't even play video games; probably not something I should have done but I didn't care, it's amazing.
And as a Souls virgin though, to gain some footing, I'll admit I (shamefully) looked up a walkthrough or Let's Play or two. Nothing to carry me through but enough to figure out where to go and what to do. The game doesn't hold your hand, that's good but sometimes even I need a little help.
Anyway.
Not sure if it was depression but I always felt very strong relief when I first finished any of the Metroid Prime games. It's really easy for me to get stuck, so when I figured stuff out and actually got to the end, oh man, I felt like a king.
Except Metroid Prime 2: Echoes; it took me a year (not of solid every-day playing but you know, coming and going) to beat that and for some reason, the final hour count of twenty-three hours bugged me. It's like "This thing that took me a year to beat only accounts for one day?" In this day and age, twenty-three hours is a lot, heck, I'm usually pleased with campaigns half that length. This was different though, it was a WHOLE YEAR of pain and it only came to one day, funny how things work out