But there needs to be filler, if they just kept to you moving from base to base, fighting off combine or attacking them, because that is the main story i belive is the Combine and them, then it gets repetitive and boring, and that's just grind.Souplex said:Yes, but there is a difference between complications and filler.Xx7 elevenxX said:Well how would you like a half life game were you spent the time riding a train to a generic base?
Complications are what make it a game, it would not be exciting to ply a game with no obstaces and nothing happens out of plan.
Complications: Events that create tension and action.
Filler: Complications that take you away from the plot.
For example, the combine attacking a missile silo is a complication. Needed to spend an hour doing something unrelated to the main plot is filler.
And if you did not have fun in Ravenholm or the Antlion Tunnels then I do belive you should re-think your games. :3