Which 40K race do you side with?

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Undead Dragon King

Evil Spacefaring Mantis
Apr 25, 2008
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Death_Korps_Kommissar said:
Undead Dragon King said:
Wow....
That's so insanly implausable it's most likely true!
Hmm this has given me much to ponder over.
I shall debate it with the fine gentlemen at my local gamesworkshop!
Thank you good sir for opening my eyes!
I'd like to hear what they have to say about it. This is definitely the most interesting piece of 40K fluff for me right now.
 

Iwata

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Feb 25, 2010
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ExileNZ said:
Who do I side with? Well at a basic level I'd say the Eldar, because as elven as they are, they seem to want to AVERT crises more than anything else. At least from the little I know.

But personally, I'm with Iwata on this one: Blood Angels. Why? Because they were my first and favourite team in Space Crusade (laugh or troll all you want, there's no denying that's what got me interested).
That's how it started for me as well. I still have the game (and the Eldar Attack expansion) and we play it regularly at my games store. From Space Crusade I moved to 40K.

But yeah, Blood Angels in Space Crusade rule. Everyone else takes heavy weapons, I just take my team with bolters, bolt pistols, bayonets and melta bombs. Takes care of anything.
 

Ziel

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Mar 24, 2004
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Harlequins.

- They're the keepers of the Black Library
- They're servants of Cegorach (The Laughing God), one of the more mysterious characters in 40k
- They themselves are mysterious, and intimidate all the other eldar.
- Solitaires are soulless, people who hear their voice are cursed and anyone near them feel they're in the presence of something that shouldn't exist. How's that not interesting?
- The harlequin's kiss weapon is simply brilliant.

Just some of the reasons the harlequins are my favourite 40k "race".
 
Jul 5, 2009
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Undead Dragon King said:
Death_Korps_Kommissar said:
Undead Dragon King said:
Wow....
That's so insanly implausable it's most likely true!
Hmm this has given me much to ponder over.
I shall debate it with the fine gentlemen at my local gamesworkshop!
Thank you good sir for opening my eyes!
I'd like to hear what they have to say about it. This is definitely the most interesting piece of 40K fluff for me right now.
That and I'm curious to know what happened to the two unkown space marine legions.
Not thet we need any more god-damn space marines -__-
 

Iwata

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Feb 25, 2010
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Death_Korps_Kommissar said:
Undead Dragon King said:
Death_Korps_Kommissar said:
Undead Dragon King said:
Wow....
That's so insanly implausable it's most likely true!
Hmm this has given me much to ponder over.
I shall debate it with the fine gentlemen at my local gamesworkshop!
Thank you good sir for opening my eyes!
I'd like to hear what they have to say about it. This is definitely the most interesting piece of 40K fluff for me right now.
That and I'm curious to know what happened to the two unkown space marine legions.
Not thet we need any more god-damn space marines -__-
Chances are, we'll never know. The only mentions so far in the Horus Heresy series of those two chapters are:

- When Horus is comatose, he has a vision of the two damaged capsules where the unknown primarchs were held, and he laments that their potential will never be explored, and;

- Some other time, I can't recall when or who mentions it, someone explores the possibility of those two chapters siding with the loyalists against Horus, to which the reply is that it should never be considered, as they were "lost to us", and;

- In the Hall of Heroes, where the statues of the primarchs are kept, there are two spaces left vacant, belonging to the primarchs of the lost legions.

It has also been stated by GW in the past that they left those two legions ambiguous on purpose, so that players could have some freedom when creating the fluff of their own chapters. That being true, like I said, chances are that we'll never know for sure.
 

Admiral Stukov

I spill my drink!
Jul 1, 2009
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AnAngryMoose said:
stukov961 said:
AnAngryMoose said:
Even though Tzeentch is my preferred Chaos God; "Blood for the Blood God!" "Skulls for the Skull Throne!" and all that good stuff.
Tzeentch is the lord of change, the Blood God is Khorne.
I'm aware of that. "Even though" is like say "regardless of the fact". Don't have any Tzeentch related quotes on hand.
Yeah I was corrected about that a while back, my apologies.
 

Legendsmith

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Mar 9, 2010
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Payne121 said:
Legendsmith said:
Payne121 said:
tau have been around for only 6000) their technology is far superior to any other race.
It's actually not. I'm saying that and I love tau too.
I read the codex some time way back, the story was from imperial files that stated that they had discovered an alien race in early development that they were going to "cleanse" but was postponed due to a 6000 year warp storm. when the tau emerged they came walking about with high tech weapons and whatnot. Also considering they have better rifles, jet packs that increase mobility rather than let you jump higher in the air, and plasma weapons that DON'T over heat. They've made advancements that the Imperium has yet to master.
Tau don't have warp travel, imperium does.
As for the overheating thing... tau caure about their soldiers, so their plasma guns don't overheat blow up. How? because they are less powerful and so produce less heat. The Imperium doesn't care as much about the individual soldier, so their plasma guns can overheat and blow up, but they provide more power.
Quote the 40k wiki:
"In addition to their skill with pulse weapons, the Tau have developed plasma rifles that do not suffer from the fatal overheating problems of plasma-based weaponry used by other races (save for the Eldar Starcannon). The only drawback is reduced weapon power level."

Edit: Apparently master-crafted imperial plasma weaponry doesn't overheat at all. So they do have the tech.
Edit 2: Apparently also the tau pulse rifle isn't a 'true' plasma weapon, but the imperium infantry plasma gun is.

So, it's not a case of better tech, it's just that the Imperium prefers more dakka and who cares if another guardsmen gets fried? There are plenty more.
The jetpack thing, I'm pretty sure the space marines use the high jumping packs because the ability to land on your enemy's head at high speed in full power armour is very cool (and deadly). The imperial guard do have a pack that increases mobility (not found in the tabletop game, but in novels). So it's not a case of better tech there either.
 

KitsunetheFox

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Jan 3, 2010
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One of:
1) Space Marines for the sheer coolness of their awesome.
2) Eldar for being cool.
3) Orks for being angry and cool.
4) Tyranids for being monstrous eating machine.

I reckon, out of those four, I side with the Space Marines. Especially the Ultramarines and the Space Wolves.
 

Koganesaga

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Feb 11, 2010
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Iwata said:
With the announced release of a Warhammer 40.000 MMO, the upcoming "Space Marine" 3rd person action game, and the success of the Dawn of War franchise.
Holyshit, a 40K MMO, between that and the MMO Bioware is making, I'm not sure which to try first. That does sound epic, and if given the choice of any of the factions here are my top 3 in order: 3: Imperial Gaurdsmen, simply because they have lasguns as their primary weapons and have the mother fucking BANEBLADE. 2: Space Marines, every Space Marines becomes biologically enhanced and given very powerful armor, they're probably the strongest of the factions, that and they have a nice variety of weaponry. 1: Tau, They advanced in technology at such an amazing rate I respect them for it, also their basic combat unit is basically a high powered sniper unit, they're just awesome (Tau Commander, cmooooooooooooon).
 

AnAngryMoose

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Nov 12, 2009
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stukov961 said:
AnAngryMoose said:
stukov961 said:
AnAngryMoose said:
Even though Tzeentch is my preferred Chaos God; "Blood for the Blood God!" "Skulls for the Skull Throne!" and all that good stuff.
Tzeentch is the lord of change, the Blood God is Khorne.
I'm aware of that. "Even though" is like say "regardless of the fact". Don't have any Tzeentch related quotes on hand.
Yeah I was corrected about that a while back, my apologies.
S'all good, no harm done :)
 

Brownie101

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Feb 10, 2009
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ChaosReaver said:
I think it's rather obvious in my case.

Actually I'm torn between Black Templars and the World Eaters. Night lords come in a close third.

Orks are fun to listen too, but they're not that exciting too me. Imperial Guard is synonymous with "glorified speed bump" in my humble opinion, and the Tau /eldar just seem kinda wimpy physically to me. Although I will admit the necron are pretty bamf.

CCRREEEEDD!!
'Nuff said.
 

avatar_vii

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Oct 12, 2009
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CounterAttack said:
avatar_vii said:
Eldar, of the Ulthwe craftworld. What can't you love about an army of farseers and warlocks? In the tabletop game, once you take the two compulsory troops choices you can have a seer council of up to 5 farseers (6 if you also have Eldrad Ulthran) and as many warlocks as you want. my 1500 point army has about 200 points of troops and all the rest in the ungodly massive HQ unit.
How in the name of Kaela Mensha Khaine do you get six Farseers when there are two HQ slots?

OT: I'm an Eldar player. They're an interesting army to field.
in the craftworld eldar codex the seer council can have up to five farseers and is counted as one HQ, and Eldrad Ulthran takes up the other HQ
 

etherlance

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Apr 1, 2009
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Triangulon said:
etherlance said:
Triangulon said:
I have always been a staunch supporter of the Iron Warriors. Great backstory and a good niche too. Stuck with them through thick and thin. I could even paint them! I also liked the fact that they had a legitimate reason for loosing it and falling to chaos. I also made a kick ass vindicator/leman russ hybrid which suited them down to the ground.

Iron within. Iron without!
what was their reason again?

I remember all of the others just not them....

oh BTW i would side with the Necrons or the Tau simply because i collect an army of both of them.
It was the fact that they were used time and again as cannon fodder to take down the toughest enemy strongholds with no acknowledgement of their efforts and sacrifices while the Imperial Fists swaggered around with clean shiny armour and perfumed hair with everyone singing their praises and admiring their fake tans and designer handbags....

Bitter? Me?

Those Imperial bitches!!!
 

ExileNZ

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Dec 15, 2007
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Iwata said:
ExileNZ said:
Who do I side with? Well at a basic level I'd say the Eldar, because as elven as they are, they seem to want to AVERT crises more than anything else. At least from the little I know.

But personally, I'm with Iwata on this one: Blood Angels. Why? Because they were my first and favourite team in Space Crusade (laugh or troll all you want, there's no denying that's what got me interested).
That's how it started for me as well. I still have the game (and the Eldar Attack expansion) and we play it regularly at my games store. From Space Crusade I moved to 40K.

But yeah, Blood Angels in Space Crusade rule. Everyone else takes heavy weapons, I just take my team with bolters, bolt pistols, bayonets and melta bombs. Takes care of anything.
I remember playing an expansion at a friend's house, but I don't think it was Eldar Attack. It did have some nasty dreadnaughts though - there was one with four heavy weapons, that sucker did not go down easy.
 

Iwata

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Feb 25, 2010
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ExileNZ said:
Iwata said:
ExileNZ said:
Who do I side with? Well at a basic level I'd say the Eldar, because as elven as they are, they seem to want to AVERT crises more than anything else. At least from the little I know.

But personally, I'm with Iwata on this one: Blood Angels. Why? Because they were my first and favourite team in Space Crusade (laugh or troll all you want, there's no denying that's what got me interested).
That's how it started for me as well. I still have the game (and the Eldar Attack expansion) and we play it regularly at my games store. From Space Crusade I moved to 40K.

But yeah, Blood Angels in Space Crusade rule. Everyone else takes heavy weapons, I just take my team with bolters, bolt pistols, bayonets and melta bombs. Takes care of anything.
I remember playing an expansion at a friend's house, but I don't think it was Eldar Attack. It did have some nasty dreadnaughts though - there was one with four heavy weapons, that sucker did not go down easy.
Yeah, that'd be the second expansion, I think it's called "Mission Dreadnought". In addition to the new dreads, you also get new heavy weapons for the marines. Unfortunately, I do not own said expansion.

On a related note, my Imperial Guard Volistad 1st Scratch Regiment kicked Astartes ass this past Saturday. 6th game in a row that my Guard wins. Got another one next Saturday against either Iron Warriors or Necrons.
 

Kelethor

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Jun 24, 2008
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The Dark Eldar. There everyone's favorite Drug induced, slaving, and perhaps best of all, they are the biggest bunch of pimps in the galaxy.



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