Which FPS Actually Takes Skill?

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Crazyjay

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battlefield 1942, alot players think the game has the horrible hit detection, but the good players realize that for every 10 ping added to latency, you have to aim farther ahead of your target, which is just frustrating, and yet alot of fun once you get it down
 

Trolldor

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Flashpoint: Dragon Rising

Goddamn is that hard. A pity it suffers from 'Goggles do nothing' effect.
 

Assassin Xaero

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Trolldor said:
Counterstrike 1.6

Weapon Spam doesn't work like it does in Call of SPRAAAAAAY
Wait, isn't that the game that has that sniper rifle, the AWP or something, that does one hit kills no matter where you hit someone? Yeah, then that game REALLY takes skill.

OT: Red Orchestra.
 

thenumberthirteen

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Atmos Duality said:
thenumberthirteen said:
Bean Bag guns are actually quite good. Just shoot them in the balls. Also you can fire without having to shout "POLICE! I WOULD GREATLY APPRECIATE IT IF YOU DIDN'T KILL ME AND PUT DOWN YOUR WEAPON, BUT IF YOU DON'T WANT TO THAT'S OK!"
Oh I didn't mean to imply that the Bean Bag Shotgun wasn't good; quite the opposite; it's the best practical weapon in the game.

High Ammo, low risk, no chance of instant failure from "friendly fire"..
I know, but it seems lots of people I've seen play the game are like "Bean Bag gun? It's for pussies and is useless after the first level". Granted I give my AI team mates real guns since they always take righteous shots.
 

Trolldor

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Wait, isn't that the game that has that sniper rifle, the AWP or something, that does one hit kills no matter where you hit someone? Yeah, then that game REALLY takes skill.
No, not 'no matter where you hit them'. If you'd ever played the game you'd know at the very least that much.
 

thedeathscythe

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Irridium said:
Any FPS without auto-aim.

If you can lock-on to an enemy by aiming, if the reticle slows when you move your reticle over the enemy, if the reticle follows your target when they move, then "skill" doesn't matter much outside of "pull trigger when reticle turns red".
Totally agree. Socom is pretty much the hardest console FPS at first because of the lack of auto-aim. Other FPS' still take skill, but to a lesser degree. You can aim around your target and the game will correct you to hit him, but in Socom, your crosshair has to be on him, and even then, other factors can affect your shot.
 

murphy7801

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RUINER ACTUAL said:
Deshara said:
Umm... I've noticed how COD players SUCK when they try to play Bad Company 2...
They also suck at Medal of Honor. Maybe it's a DICE game thing? But they usually aren't good at Halo either. Hmmmm....
And there awful at Unreal Tournament which may I add if have slow reactions and cant aim pin point you will not get very far on the pc.
 

Outright Villainy

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Yeah, CS does.

I still hate it though, I can't stand that game. So skill doesn't necessarily equate to fun.

Oh, also Quake live takes a lot of skill, and it's definitely more fun than CS.
 

Terminate421

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PwnSt0nes said:
Terminate421 said:
Halo: Reach

Seriously, think about it.
-how about u tell us about it? some ppl have never played fail games before.

also Red orchastra!
Fail? Seriously? A halo game is bad?

Really?

Also apparently, "It doesn't take skill?"
 

murphy7801

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Yer any of late 1990's fast paced FPS are brutal reaction based skill tests. Bit like starcraft 2 is becoming they new super hardcore speed game.
 

PwnSt0nes

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Terminate421 said:
PwnSt0nes said:
Terminate421 said:
Halo: Reach

Seriously, think about it.
-how about u tell us about it? some ppl have never played fail games before.

also Red orchastra!
Fail? Seriously? A halo game is bad?

Really?

Also apparently, "It doesn't take skill?"
Dude what are you on about? Did you mean for those words to come out? or did they just fall out randomly!?
 

Impluse_101

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Duty Calls: The Calm before the Storm

I mean it, you need to be like an actual military opperative who's got like incredible sharpshooting skills with a simple pistol.
 

Kortney

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IamSofaKingRaw said:
Doesn't change the fact that their is horrendous auto aim and the other fact that people may/may not respawn right behind you.
I'm talking about PC here. There is no auto aim for PC multiplayer. It's just as hard/easy as any other shooter really.
 

TeeBs

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A game where everyone is on equal footing that takes skill?

If you play against someone, it takes skill, sure some people may totally suck compared to you but no game is harder then any other game, some people are just more dedicated to certain games *case and point almost every RTS*
 

murphy7801

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Terminate421 said:
PwnSt0nes said:
Terminate421 said:
Halo: Reach

Seriously, think about it.
-how about u tell us about it? some ppl have never played fail games before.

also Red orchastra!
Fail? Seriously? A halo game is bad?

Really?

Also apparently, "It doesn't take skill?"
Halo multiplayer really isnt anything new or done better else where in my mind its not bad just bit generic. And Red orchastra is seriously hard compared to halo though not as pretty.