While this is true, the sheer lethality of the weapons and the brevity of any engagement in Call of Duty means that the primary ability being measured is anticipating where the opponent will be and having one's weapon trained there. While this is knowledge gained by playing the game for hours on end, I would not be prepared to call it a skill.LifeCharacter said:Umm they all do to a certain extent, if the multiplayer is easier for everyone that means that everyone else has a good chance of killing you too.
By contrast, games like Counter Strike or Quake 3, while plenty lethal in their own right, give an ambushed player sufficient time to respond that, if they are skilled enough (or rather if the skill difference between players is great enough), they can easily get a kill in return.