Well, basically the title says it all.
Not all games require immersion (Serious Sam, Tetris,...), but those that have it are usually better for it. It's what makes a game believable, what makes it involving.
Now, I'd like to know what games you perceived as very atmospheric and why.
Especially concerning the way this immersion was achieved: Graphics? Sound? (Ambient) music? Scripted scenes? Gameplay? Something else entirely?
For me, I'd have to say System Shock 2 and Arx Fatalis.
Both of these games aren't that good in terms of graphics or usability, but they can still catch me, immerse me in the worlds they create.
How is that accomplished? Well, I'd have to say that ambient music and lighting is probably what's most important to me to feel as a part of the gaming world.
A dark corridor, set with too few flickering lights and a suspenseful, almost silent background music (or even just an assortment of sounds) makes the difference between actual immersion or, well, just another dark corridor.
So, what are your experiences with immersion?
And what part of a game do you value the most concerning it?
Or do you not really care about immersion but the gameplay alone?
Let me know what you think.
Not all games require immersion (Serious Sam, Tetris,...), but those that have it are usually better for it. It's what makes a game believable, what makes it involving.
Now, I'd like to know what games you perceived as very atmospheric and why.
Especially concerning the way this immersion was achieved: Graphics? Sound? (Ambient) music? Scripted scenes? Gameplay? Something else entirely?
For me, I'd have to say System Shock 2 and Arx Fatalis.
Both of these games aren't that good in terms of graphics or usability, but they can still catch me, immerse me in the worlds they create.
How is that accomplished? Well, I'd have to say that ambient music and lighting is probably what's most important to me to feel as a part of the gaming world.
A dark corridor, set with too few flickering lights and a suspenseful, almost silent background music (or even just an assortment of sounds) makes the difference between actual immersion or, well, just another dark corridor.
So, what are your experiences with immersion?
And what part of a game do you value the most concerning it?
Or do you not really care about immersion but the gameplay alone?
Let me know what you think.