The original Baldur's Gate is actually probably bigger in scale to its sequel. More locations, more characters, more sub-quests, and a greater element of exploration. What it lacked was a solid narrative or the level of compelling inter-party banter that made the second Baldur's Gate game stand out so well, it was also much rougher in terms of gameplay and the combat was much less compelling. Harder too, since you start out so weak just about anything bigger than a rat can and probably will kill you.dyre said:Lulz, funny you should say that about bringing people from 0 exp to high levels, because the people I play D&D with (myself included) all seem to like to start campaigns with everyone at least level 5. I guess we're not true D&D players then
Baldur's Gate 2 just seemed...bigger. More epic, sweeping across lots of different environments, with the protagonist pursuing something I felt was important. Sort of like another favorite of mine, Arcanum. That's what I love in games, the huge main storyline. Little side-stories and exploration are definitely a plus, but not critical. IMO exploration especially is something best enjoyed with a group of players; doing it alone is sort of dull. If there was BG1 co-op, I'd be all over that, assuming I could convince 5 friends to spend Saturdays playing a video game instead of playing D&D.
I'll give BG1 another try eventually, and I'll look up those mods you mentioned.
Wow, I came here to post that I'm playing that game too. I just recently reinstalled it off the original CDs. It's truly amazing and has great longevity. It's not a run of the mill diablo clone.BreakfastMan said:I'm playing Divine Divinity. The game is simply massive, and a darn good hack n' slash loot-gasm type RPG to boot. It has a lot of variety as well. One of the best ways to spend 6$ that I have found. Thank you GOG.
I meant, BG2's main storyline seemed bigger, more significant. Led to cooler places with more interesting characters. But I won't underestimate what mods can do for a game, so like I said, I'll try it out. Hopefully it doesn't tempt me to play through BG2 and ToB again...I don't have that kind of time to spare.The Madman said:The original Baldur's Gate is actually probably bigger in scale to its sequel. More locations, more characters, more sub-quests, and a greater element of exploration. What it lacked was a solid narrative or the level of compelling inter-party banter that made the second Baldur's Gate game stand out so well, it was also much rougher in terms of gameplay and the combat was much less compelling. Harder too, since you start out so weak just about anything bigger than a rat can and probably will kill you.dyre said:Lulz, funny you should say that about bringing people from 0 exp to high levels, because the people I play D&D with (myself included) all seem to like to start campaigns with everyone at least level 5. I guess we're not true D&D players then
Baldur's Gate 2 just seemed...bigger. More epic, sweeping across lots of different environments, with the protagonist pursuing something I felt was important. Sort of like another favorite of mine, Arcanum. That's what I love in games, the huge main storyline. Little side-stories and exploration are definitely a plus, but not critical. IMO exploration especially is something best enjoyed with a group of players; doing it alone is sort of dull. If there was BG1 co-op, I'd be all over that, assuming I could convince 5 friends to spend Saturdays playing a video game instead of playing D&D.
I'll give BG1 another try eventually, and I'll look up those mods you mentioned.
Thankfully there are a whole slew of mods now to fix that. Personally I like the BG1 tutu mod that ports the original game into the second games engine while still keeping it a separate experience, but others enjoy the trilogy mod which combines BG1 and 2 into one game. There's also the BG1 NPC project which brings the dialogue and interaction between characters and yourself more in line with BG2's standards, and does an amazing job of it as well. It's hard to tell what's been modding in and what was originally there, that's how seamless it all fits in.
And as for the difficulty... well that's part of the charm. In my mind playing all the way from Baldur's Gate to Throne of Bhall with one character is the RPG experience. The sense of progression you get from starting off a nobody slob to an army shattering demigod is unmatched.
Baldur's Gate 1 is beyond any doubt worth playing, no one should miss out. Especially not after the games been modded up!
Oh Godbussinrounds said:"I guess we're not true D&D players then"dyre said:Lulz, funny you should say that about bringing people from 0 exp to high levels, because the people I play D&D with (myself included) all seem to like to start campaigns with everyone at least level 5. I guess we're not true D&D players thenbussinrounds said:I love exploring the maps in BG1 and the story and plot is great. It has a staggering number of places to explore, little side-stories to experience, strange characters to talk to and weird shit to poke around. There are alot of good low level spells (especially with the mods)dyre said:snip
There's a shitload of great mods for BG1. (BGI NPC Project) Just look around Speellhold Studios. Ever heard of the Big World Project ? It's massive
Taking your characters from 0 exp to high levels in the end of BG2 is the full BG experience that no true fan of these d&d video games should miss out on.
Baldur's Gate 2 just seemed...bigger. More epic, sweeping across lots of different environments, with the protagonist pursuing something I felt was important. Sort of like another favorite of mine, Arcanum. That's what I love in games, the huge main storyline. Little side-stories and exploration are definitely a plus, but not critical. IMO exploration especially is something best enjoyed with a group of players; doing it alone is sort of dull. If there was BG1 co-op, I'd be all over that, assuming I could convince 5 friends to spend Saturdays playing a video game instead of playing D&D.
I'll give BG1 another try eventually, and I'll look up those mods you mentioned.
Haha, no one's saying that. I'm just saying that it should be experienced, how everything and everyone originates from square one. Especially if you like d&d AND video games too.
And BGT and the various mods gives you the best of both worlds all wrapped into one INCREDIBLE Package !!
The Big World Project megamod is just plain insanity. (something that this game ,if any, deserves)
It's an advanced modloader which lets you choose and download mods and install them without any conflictions.
Check out bakan's 2nd post in this page http://www.shsforums.net/topic/47220-problem-with-creature-ui-control/?s=cf5ed7d93c3050c03828698250ed9479
It lists everything i have installed for my BG adventure !! It's like 30 gigs worth. lol
Get Guerrilla! The open world and destruction are absolutely amazing, especially once you get the Nano Rifle. Trust me, it's completely worthy of those $5. I never played the original Red Faction games, but they don't sound as fun to me.Grey_Focks said:Right now, I'm strongly considering getting the Red Faction games on steam, or atleast Guerrilla. It's $5, for christ's sake! Anyone here play it and care to advise on this purchase? ...