Who did you most enjoy killing in a game?

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lacktheknack

Je suis joined jewels.
Jan 19, 2009
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Arnoxthe1 said:
lacktheknack said:
Ahahahaha killing people. Gross.

I'll go with Gehn from Riven - the smug bastard holds an entire civilization hostage and is hell-bent on murdering his own kid. He's so incredibly insufferable in the game and expanded lore books, too. So when you catch him in a prison book, where he'll rot forever? So much satisfaction.
Oh, you've played Riven?



But yeah... I don't know if I would wish Gehn's fate on my worst enemy. Do you realize he's going to be sitting in complete nothingness forever? Do you really think ANYONE deserves that forever?
Don't worry... Myst IV partially retconned it. :D
 

Buckets

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The fed guy in GTA V, sniping him on the big wheel was more than he deserved. Also the rich arsehole in the same game who never paid for the cars you had to steal for him.
 

Zen Bard

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Kyrian007 said:
That's when my "natural" character became "the false dragonborn" who took to drinking and became a serial killer of elves. First just Altmer, but soon any elf blood would do. Every once in a great while I'll load that character up and stalk and kill some random elf.
That is just greatness! Yes, that game definitely inspires character rage.

In fact, speaking of Skyrim...

I thoroughly enjoyed killing the entire Dark Brotherhood! They're supposed to be these bad ass assassins, yet their strategy was to run up to my character (who was usually on horseback) in broad daylight and try to stab him to death. I slaughtered them for their sheer incompetence.

During the one time I did join, I found Cicero so irritating, I was delighted to be given the chance to kill him.

I also too happy to shank that loud mouth racist Ulfric Stormcloack.

In the first Fable game, I jumped at the chance to snuff Whisper and Thunder. They were both kind of dicks.
 

Arnoxthe1

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Dec 25, 2010
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lacktheknack said:
Don't worry... Myst IV partially retconned it. :D
Wait, like, they retconned how trap books work or did they have Gehn get out again with help from someone?

Zen Bard said:
In the first Fable game, I jumped at the chance to snuff Whisper and Thunder. They were both kind of dicks.
Well... Thunder definitely got punished even if you let Whisper go. Can't find a job. Nobody cares about him anymore... Etc. I think he got properly punished already for all that so I really don't think he deserved to have his soul taken. XP And once again, as above, does anyone deserve truly endless punishment as that?
 

DEAD34345

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BarryMcCociner said:
-snip-
You didn't let him watch his favorite cow's head explode before killing him?
What did Queenie ever do to you? :(

OT:
Carth, from KOTOR 1.

I completed that game about a dozen times thinking that it was impossible to get him, that he escaped no matter what so that he could show up in the sequel. I put up with his constant whining over and over and over again, and every time at the end of the game when I tried to kill him he just ran off into some goddamn bushes never to be seen again. I conquered the galaxy and seized my rightful place as Lord of The Sith time and time again, but it was always just slightly tainted by the knowledge that somewhere out there, Carth was still whining about his trust issues. Slaying Malak and destroying the Republic was nice and all, but what did it all really mean if I could never defeat the one person I truly, personally despised?

Then, just a few years ago, I found out it was actually possible to kill him. It was an arduous task. I had to complete the whole game again, this time as a female character, but that was the easy part. I also had to complete Carth's whole story arc and romance. I brought him along on every mission and listened to every single line of his whining, all of the stuff I had successfully avoided in every other playthrough. I chatted to him about his feelings after every planet, and cringed my way through the worst "romantic" dialogue I've ever been subjected to.

Unfortunately, during all of this something subtle was happening to me. I was learning about the character of Carth, and the reasons why he had become the way he was, all of the terrible things that had happened to him in his past and how he dealt with them. By the end I had a whole new perspective on this character I had despised so deeply, and so when the moment finally came, I thought to myself: "Can I truly kill this person, after all we have been through?".

And the answer was: "Yes. I hate him now more than ever." And so I did. And it was great.
 

lacktheknack

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Arnoxthe1 said:
lacktheknack said:
Don't worry... Myst IV partially retconned it. :D
Wait, like, they retconned how trap books work or did they have Gehn get out again with help from someone?
The first one. Now, they're just normal worlds with no return book.

Sure, this makes the events of the first and second games impossible, but Myst IV is pretty fun anyways.
 

Vigormortis

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Barbas said:
Huh. Okay. The way you describe it there, it sounds more like culling or garbage disposal.
I guess if you want to look at it that way... Not at all what I meant, but okay.

I've just never derived any kind of joy from killing something. It's just never happened to me. Don't know what else to say. :/
 

Barbas

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Vigormortis said:
I guess if you want to look at it that way... Not at all what I meant, but okay.

I've just never derived any kind of joy from killing something. It's just never happened to me. Don't know what else to say. :/
Didn't you say you got some catharsis from dispatching them, though?
 

Vigormortis

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Barbas said:
Didn't you say you got some catharsis from dispatching them, though?
To varying degrees, but catharsis doesn't necessarily equate to joy, just as happiness doesn't necessarily equate to pleasure.

Yes, I'm playing semantics. Can't help myself.

- [edit] -
I'll put it this way. Killing in a video game has never made me happy, but there have been plenty of occasions where I felt emotional relief from the act.
 

Barbas

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Vigormortis said:
To varying degrees, but catharsis doesn't necessarily equate to joy, just as happiness doesn't necessarily equate to pleasure.

Yes, I'm playing semantics. Can't help myself.

- [edit] -
I'll put it this way. Killing in a video game has never made me happy, but there have been plenty of occasions where I felt emotional relief from the act.
That's cool. So it's like the difference between a muscle relaxant and an orgasm? :D
 
Oct 2, 2012
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Pretty much anyone or anything I've ever killed in every video game I've ever played.
From nameless mooks to once trusted allies.
Every bullet, blade, fireball, and fist that struck home filled me with a small moment of joy.
Which death did I enjoy most? I'm afraid I can't really decide. Killing the big bad or other strong, established character was always enjoyable and emotionally satisfying, but killing hordes of mooks and civilians in creative ways is usually a lot more fun as well as joy bringing.

I did not enjoy killing Mission Vao in the Dark Side path of KotoR at all.
I always feel bad when I kill her. I give myself some minor satisfaction by forcing her best friend Zaalbar to do it though.
 

Luminous_Umbra

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Sep 25, 2011
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I'll be honest, not really. Mostly because the games don't (usually) give me the means to give them an appropriate bloody end.

Example: Handsome Jack from Borderlands 2. For all the horrid things he did, it just didn't feel satisfying to kill him with any of the weapons or melee. I'd want something more along the lines of...feeding him feet first into the nearby magma, slowly. Or something.
 

Foolery

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While a cutscene, I greatly enjoyed watching The Prophet of Truth get murdered by The Arbiter in Halo 3.
 

Ryallen

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Vigormortis said:
Honestly? No one.

I've never actually enjoyed killing any character in a game. Even the worst of the worst, from the bottom-of-the-barrel knuckle-draggers to the cartoonishly evil pricks who make a point of being the biggest pieces of shit possible. The act just doesn't make me happy.
This pretty much sums up me feelings for any sort of villain in video games. I can't really grow to hate villains enough to derive pleasure from killing them. I let Saren die and just killed him without really a second thought when he showed up again. Comstock died in a cutscene without really making me care that he was dead. When Jack died I was kinda sad and I didn't really derive any sort of pleasure from the act. Hell, any final boss that I've done I haven't really felt any sort of emotional investment in. Which, when you think about it, is kinda villainous in of itself. A man who goes through life, killing whoever has been designated the target, without a second thought as to their own personal feelings towards the target, despite extensive antagonistic history with the victim.

But yeah. I've never really cared that much about the antagonist in any real sense. I can fake it, roleplay as the character and derive some sort of pleasure from the act, but personally, I've never really cared that much.

Now killing FRIENDLY characters, that's when I have a few things to say about a few characters. But that's a topic for another forum.
 

Vigormortis

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Barbas said:
That's cool. So it's like the difference between a muscle relaxant and an orgasm? :D
That's...quite the succinct way to put it. Well played.

So, I guess you could say I've yet to 'pop my cherry' for killing a baddie in a game.
 

Shoggoth2588

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I don't remember any of their names since I haven't done this in a couple of years but there's a mission in The Elder Scrolls IV: Oblivion wherein you are locked in a mansion with several other NPCs. The people you're stuck with are a pretty diverse cast; there's the old woman, the retired Imperial Guard, a large Nord and two or three others who I don't recall...Your mission is to murder everybody in the house and while you can simply overpower them easily from the beginning, it's a lot more fun and interesting to slowly off them one-by-one. As they die, the survivors realize they're likely to be killed too and they all inevitably trust that you are NOT the killer. As the population of the house dwindles further, you can wind up in a situation where the aforementioned huge Nord is shit-scared of an old woman and asks you to team up with him in an attempt to kill her as an act of vengeance for those who have previously been killed. It's a pretty incredible quest and absolutely enjoyable...always my favorite group of people to kill in a game.
 

PilgrimScott_III

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Sep 28, 2011
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I'd have to say Officer Pulaski in Grand Theft Auto: San Andreas. The whole game, he's a flat-out asshole, but when I had to chase him down and kill him, his assholery goes up to 11 as he continually taunts CJ, and on top of that, he's incredibly slippery and has an absurdly high health count, making him hard to kill and therefore pissing me off even more. So when I finally damaged his car enough to force him to get out, I pulled out my assault rifle, locked on to him, and just pumped the entire clip into him. Add the fact that the very last bullet in the clip was the one to completely finish him off, and it felt AMAZING.
 

immortalfrieza

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Spider RedNight said:
I got a rather dark enjoyment out of killing Calo Nord from KotOR, probably because he was an arrogant asshole merc who thought that he could get away with being a dick. Hate guys like that who think they can talk to the main protagonist as if they can't do anything.
What's the worst is the first time you meet him you really can't do anything. There is nothing I hate more than enemies you would probably be able to kill and likely very easily if the game didn't make them invincible just so you couldn't, even more so when that enemy is a condescending and ego inflated ass like Calo.

Caramel Frappe said:
That's basically the same logic I used to justify not killing Dragon Age's Loghain, or rather the one I would've used if I didn't want to keep Alistar around. The fact that Alistar leaves if you spare Loghain is the only reason I didn't, otherwise I would prefer leaving Loghain to live the hell that is the life of a Grey Warden. For the rest of his days, Loghain would be scorned for his actions during Origins, forced to give up his position, authority, and everything else but the clothes on his back in order to do everything he can to fight the Darkspawn, all to either eventually die fighting as the best case scenario or to become a Ghoul as the worst, that's about the worst fate imaginable.
 

Ygrez

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Oct 6, 2009
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Rendon Howe from Dragon Age: Origins.

Played as a Human Warrior, that backstabber deserved what he got.
 

SlumlordThanatos

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I'm going to take this opportunity to lament the fact that I didn't get to kill Garrosh Hellscream in WoW. The best I can do is to /spit on his corpse, and that makes me sad.

As for me, I think I most enjoyed killing Makarov at the end of Modern Warfare 3. It was a great feeling to watch Price light up a stogie after the deed was some.