Who did you most enjoy killing in a game?

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DudeistBelieve

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Sep 9, 2010
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in Watch Dogs, there was a side mission to track down everyone that was at the human traffiking auction. You don't *HAVE* to kill them, but I took great pleasure and sneaking up on a guy and popping one in their head. The most fucked up one was a guy I approached, he was saying goodnight to his kid.
 

RealRT

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Hmmm. Valen Dreth?
immortalfrieza said:
That's basically the same logic I used to justify not killing Dragon Age's Loghain, or rather the one I would've used if I didn't want to keep Alistar around. The fact that Alistar leaves if you spare Loghain is the only reason I didn't, otherwise I would prefer leaving Loghain to live the hell that is the life of a Grey Warden. For the rest of his days, Loghain would be scorned for his actions during Origins, forced to give up his position, authority, and everything else but the clothes on his back in order to do everything he can to fight the Darkspawn, all to either eventually die fighting as the best case scenario or to become a Ghoul as the worst, that's about the worst fate imaginable.
Funny thing, I grew to loathe Alistair so much over the course of the game that him going away and being replaced by a character who shares a VA with Kain was like getting a free can of coke to go with your taco.
 

RealRT

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Buzz Killington said:
In Deus Ex: Human Revolution, every single goddamned Belltower mercenary in Hengsha after

they killed Malik.

I'd been doing a fairly pacifist run up until then, but shit was ON from that point forward. I had a sniper rifle, carbon-fiber arm blades, and zero fucks to give.
You do know
you can save her
right?
 

Silverbeard

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Caramel Frappe said:
Don't be quick to judge, but I spared Whoreson ... now you might be asking me, "Why the bloody hell would you spare someone like him?" Simple, my friend. Why kill him and let the dude take the easy way out when by sparing him, you're leaving Whoreson Jr. as a wanted man? See, the other gangs have major beef with him and if they got their hands of Whoreson, his fate would end up 40x worse than what Geralt would ever do to any human being. Not to mention even if he was never caught, Whoreson would always be running away, paranoid, and never happy because he's wanted from all over the countryside.

Imagine if the Russians had gotten their hands on Hitler, instead of Hitler killing himself. I bet you they wouldn't be placing him in a cell to do his time like a normal prisoner would... but torture the daylights out of him for years and years.

I wouldn't be surprised if Whoreson was caught that very day I spared him, and taken to the crime lords for some sincere 'punishing' while being kept alive. Sadistic thinking, I know ... but gutting him is quite fast when you can leave the man for a rather worse, worse fate in the hands of people with absolutely no remorse and want to catch Whoreson.
You know what they say: He's not dead until you spit on his corpse and wipe your shoes in his blood!
Although there is one fascinating point that I thought od while playing that section: We basically learn about what happened to Ciri and Dudu from Whoreson, who has every reason to lie to Geralt. Did he perhaps downplay the fight between him and Ciri? Did he, in truth, beat the stuffing out of Geralt's erstwhile prot?g? and then lie to the Witcher about having done so by saying that she 'got away with a few scratches'?
Just another reason to let the rage take that bastard to the grave.
 

Darth_Payn

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For me, it was that old slave-trading Dutchman from Assassin's Creed IV. I was tailing him and the Spanish Governor of Cuba throughout Kingston, and he basically called African people cattle, and I thought, "Oh, I SO can't wait to kill you." And it felt SO good stabbing him in his garden from above.
 

JamesStone

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Jun 9, 2010
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Lufia Erim said:
Ashley from mass effect 1. She killed Wrex, i liked Wrex. So given the chance you bet my ass i left her on that planet to die. It was no contest.
Your incapabilities as a Commander killed Wrex. Ashley shot a dangerous threat that you couldn't calm down. She saved you, and you left her to die.


OT: Most satisfying kill recently was Brooks in the Citadel DLC. My Paragon Shepard was done taking people's shit, especially from someone claiming to be their friend.

"Not at this range I won't". Felt so damned good
 

Lufia Erim

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JamesStone said:
Lufia Erim said:
Ashley from mass effect 1. She killed Wrex, i liked Wrex. So given the chance you bet my ass i left her on that planet to die. It was no contest.
Your incapabilities as a Commander killed Wrex. Ashley shot a dangerous threat that you couldn't calm down. She saved you, and you left her to die.


OT: Most satisfying kill recently was Brooks in the Citadel DLC. My Paragon Shepard was done taking people's shit, especially from someone claiming to be their friend.

"Not at this range I won't". Felt so damned good
She shot a fellow crewmate without the consent or authority of her commander, while he was present. Wrex and Asheley were of the same rank and she oversteped her boundaries. It was an act of treason fueled by fear and prejudice. An act betrayal. Death was the only punishment suitable for her.
 

StormShaun

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Feb 1, 2009
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I would say ALL of the enemies in Yakuza 5, but, well, you don't really kill them.
Which is understandable, if you did stuff like that, the police would be all over your ass, and thus turning it into GTA.
The game is still great though, even if you just kick the absolute SHIT out of everyone.

Back to the main topic, my vote has to be Raiders from Fallout 4.
The moment I had a shotgun in my inventory, and a car factory full of raiders... well, it kind of turned into a "face removal" service. :D
 

Dango

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Don Incognito said:
However, sticking with the Fallout theme--Caesar, and his smug fucking spy, whatever his name was, the one you encounter in Nipton.
I wasn't sure who I was gonna pick going into this thread, but I did punch Caesar so hard he exploded and that was pretty great.

Also this thread needs to be awarded some kind of "Jack Thompson Award" for being the thread most likely to make old people think gamers are psychopaths.
 

Zeras

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Lufia Erim said:
JamesStone said:
Lufia Erim said:
Ashley from mass effect 1. She killed Wrex, i liked Wrex. So given the chance you bet my ass i left her on that planet to die. It was no contest.
Your incapabilities as a Commander killed Wrex. Ashley shot a dangerous threat that you couldn't calm down. She saved you, and you left her to die.


OT: Most satisfying kill recently was Brooks in the Citadel DLC. My Paragon Shepard was done taking people's shit, especially from someone claiming to be their friend.

"Not at this range I won't". Felt so damned good
She shot a fellow crewmate without the consent or authority of her commander, while he was present. Wrex and Asheley were of the same rank and she oversteped her boundaries. It was an act of treason fueled by fear and prejudice. An act betrayal. Death was the only punishment suitable for her.
Rank is being brought into this? Wrex is not part of the Systems Alliance - at best he's an ground team specialist - and doesn't even have a military rank. He's a merc who is just as blood-thirsty as any of the enemies - and Krogan - that Shepards' fought so far at that point in the story. As JamesStone pointed out, it really was on your head to get Wrex to back down; I admire Ashely for the gumption to stick to the mission and protect her CO.

By the way, what did you think of Zaeed Massani from ME 2? He's basically the human version of Wrex - and the ending of his loyalty mission gives you a similar outcome; its on you on how you want it to go, since like Wrex, Zaeed can become very violent and not care about the potential costs and consequences of his actions.
 

Tsun Tzu

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Huh. This one's kind of a toughy, since I don't really hate a lot of characters and, if I muster up enough emotion about them at all, they're usually decently written to the point where I actually feel some sense of empathy for them. And usually there is an option to be all wonderful and spare them, which I usually do unless they're just...horrific.

Buuuut, there are exceptions:


Scorpions in Warframe - Their fucking grappling hook attack that knocks you down and pulls ya to them, no matter what you're doing, is ridiculously annoying. I greatly enjoy standing up then immediately bisecting 'em. And, also, immolating the remains.

Handsome Jack - Just. Shut. The. Fuck. Up. And. Die. Especially after that bait and switch emotional manipulation with Angel. Miserable prick...but god do I love his personality.

Ceasar in FO:NV - The Legion is awful in nearly every respect. There was literally zero internal debate. They needed to be obliterated.

Kai Leng - Bullshit plot armor? Suck omniblade.

And...others? I guess? I've been annoyed by plenty of characters, but you usually can't kill 'em. Bethesda and Saints Row games are usually pretty nice for that stuff though. What did you say about my outfit? What, you didn't want your face to occupy twelve different locations at once? Sorry.

Lunncal said:
OT:
Carth, from KOTOR 1.

I completed that game about a dozen times thinking that it was impossible to get him, that he escaped no matter what so that he could show up in the sequel. I put up with his constant whining over and over and over again, and every time at the end of the game when I tried to kill him he just ran off into some goddamn bushes never to be seen again. I conquered the galaxy and seized my rightful place as Lord of The Sith time and time again, but it was always just slightly tainted by the knowledge that somewhere out there, Carth was still whining about his trust issues. Slaying Malak and destroying the Republic was nice and all, but what did it all really mean if I could never defeat the one person I truly, personally despised?

Then, just a few years ago, I found out it was actually possible to kill him. It was an arduous task. I had to complete the whole game again, this time as a female character, but that was the easy part. I also had to complete Carth's whole story arc and romance. I brought him along on every mission and listened to every single line of his whining, all of the stuff I had successfully avoided in every other playthrough. I chatted to him about his feelings after every planet, and cringed my way through the worst "romantic" dialogue I've ever been subjected to.

Unfortunately, during all of this something subtle was happening to me. I was learning about the character of Carth, and the reasons why he had become the way he was, all of the terrible things that had happened to him in his past and how he dealt with them. By the end I had a whole new perspective on this character I had despised so deeply, and so when the moment finally came, I thought to myself: "Can I truly kill this person, after all we have been through?".

And the answer was: "Yes. I hate him now more than ever." And so I did. And it was great.
Lawd.

To throw out an overly used meme...that's straight up savage.

He was annoying, sure, but I'm far too much of a goody-two-sabers to do anything quite so heinous as that stuff. Kudos to you and your apparent flair for the demonic. :eek:
 

Batou667

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Carver in the second season of TWD. Not sure if he counts since you technically don't personally kill him, but his death was well-deserved.
 

Odbarc

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I had to think long and hard about this but I guess it has to be that one time I killed five random children in Skyrim and threw all their corpses into the ocean/river. It wasn't really that I killed them because the dagger backstab sneak attack slit the air above their heads but that I went about doing anything with the garbage I created and cleaned up the streets that made it feel a bit less pointless than all the other named and unnamed characters I've killed.

Before that, I'd have to go all the way back to GTA3 where I drove on one side of the campus and fired my uzi on the other side for a massacre. I'd turn around and drive on the other side of the street as everyone respawned and repeated my route until the police destroyed my car. I stole the SWAT car and for some reason the stars wouldn't go above 4 or 5. (No military). Eventually the roads were too congested with wreckage to continue my circle of death and I drove around weaving through traffic (and luckily dodging police cars trying to ram me. I couldn't see ahead of me because I continued to uzi the side of my car. I was weaving to aim the uzi. I had to escape the now-on-fire SWAT car and found some weird shop I could go into (that wasn't just a regular building with no entrances or passages), climbed upstairs where the police made a barricade of their own cars so they couldn't get to me and I began sniping people until I ran out of ammo. Then I tried to steal another car but I was surrounded. I began tossing grenades in every direction as I was arrested. The grenades went off setting off a chain reaction of police cars catching fire and exploding in the distance and setting off other cars to explode, the arresting officer (and surrounding officers for that matter) also died in a grenade explosion I managed to survive because of prostitutes and armor. So technically I think I wasn't even arrested and when I came to I assume I could just have been brought to the hospital as a presumed victim and was never convicted because I ran around free hours after my crime.
 

flying_whimsy

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Imre Csete said:
Ah Caesar... Hacking his Auto Doc while having the Bloody Mess perk, making him explode into chunks, then telling his guards that he died of bleeding because he was old.
I never knew you could kill him like that! I'm so going to try that next time I do a playthrough. And that's why every buggy mess bethesda game is still awesome to play.

Shoggoth2588 said:
snip - oblivion murder house
That quest was a blast. I can't remember any of the driving forces for it, but I sure do remember the chaos. Never has high speech and stealth proved so useful.

PilgrimScott_III said:
snip - bad cop from gta:sa
I actually came back into this thread to add the bad cops and ryder from gta:sa. Considering you play the game as a murderous gang member and general public menace, rockstar did a good job coming up with characters that still seemed to be more evil than you. Also, jetpack.
 

Lucifiel

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Sep 8, 2009
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Ravinoff said:
Hm...definitely Kai Leng, in Mass Effect 3. I don't care how good your Shepard is, there are three Renegade interrupts you always take in Mass Effect: headbutting the Krogan who won't shut up on Tuchanka, putting a Carnifex round in that traitorous sonofabitch Udina (been wanting to do that since the first game), and snapping Kai Leng's stupid goddamn space katana before feeding him your omni-blade. Bonus points if Thane was alive on the Citadel to fight him.
Yes! So, very much YES for Kai Leng. I don't believe I ever wanted to kill a character as badly as Kai Leng and I always play a goodie two shoes. I am a goodie two shoes. But there is something about him that makes me throw his balls through a meat grinder. I cannot say for sure about the other two renegade interrupts but that one... YESSS

Ahem.. so yeah... to sum up, Kai Leng in Mass Effect 3.
 

Michael Legault

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Feb 27, 2013
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altnameJag said:
Algus. That elitist, rat-bastardy, sociopathic, ass-kissing coward.
God yes, an FFT shout out! He is such a little bastard, his House deserves to be in the situation it is in.
 

springheeljack

Red in Tooth and Claw
May 6, 2010
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All of the bad guys in Saints Row 2 especially that huge ***** Jessica it was very pleasant seeing her get what was coming to her.
Dimitri Rascalov in Grand Theft Auto 4 was also a very satisfying kill that rat faced two timing bastard!

Jordan in The Suffering Ties That Bind that was such an annoying boss battle fucking annoying helicopter boss fight!

Oh yeah put me down for fucking Kai Leng as well with him bringing his space ninja nonsense into an otherwise serious game
 

Shoggoth2588

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Aug 31, 2009
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Funny story from way back in...was it 2011 when Halo: Reach was still new? Well it could have been when Halo 3 was still huge but there was this time when I was in an area with decent internet so I indulged in the nightly team death match on Halo 3/Reach. One night I was paired with an utter jerk who I absolutely hated. The guy wouldn't shut up and while it was the usual racial epithets co-mingling with tea-bags I was surprised to hear that this person was a fully grown guy and not the stereotypical unsupervised child. So, since my team was losing anyway and I was looking for some fun, I decided to try a sort of experiment. I would follow the troll around and when an enemy team member showed up, I would toss a grenade at Mr. Troll's feet. The frag grenade would knock out his shield and leave him open for a quick kill from the other guy. The best part is that this didn't count as me team-killing since I didn't deal the deathly blow. I followed Mr. Troll around for an entire match, knocking out his shields and standing by him, refusing to shoot at the enemies who would take him out. At one point I shot at his corpse in front of a confused enemy who decided to live-and-let-live and run right the Hell by me.
 

Slenn

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Nov 19, 2009
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AccursedTheory said:
To keep with the Fallout theme... Everyone in Fallout 4.

I went BoS because they were the first ones to make it clear they wanted the board swiped clean. I jumped with joy when they gave the go ahead to murder the Railroad, and was positively giddy when we cleared out the Institute. I cried when they didn't ask me to nuke the Minutemen and massacre Diamond City. I wanted to kill EVERYONE in that game.
None of the factions, save for the Minutemen, had any motivations that appealed to me. I went for Railroad just to see where things went, and they decide to nuke the Institute. And they inform me of this after we start to free the synths. Really? All this sweet tech that could improve the Commonwealth, you're just going to destroy it? What a waste. And I really didn't understand the point of the synths in the first place. To make human-like robots? I would think that the bioengineering they had going on (and the nuclear reactor in progress) would have provided much greater benefits without controversy than creating some robots that involve kidnapping. And finally, the BOS... every faction in that game hates them relating to some conflict that's escalated to the point of no return. By the time the game ended, I felt really confused as to who I was really allied with. Granted each faction has motivations that are admirable and mean well, but they're twisted in ludicrous ways.

OT: If there's any person I was glad to kill... well more like knocked out, is Remelia Scarlet. Beating Touhou 6 with no continues, let alone a Touhou game, for the first time felt amazing. I felt like I had defeated an arch rival in gaming. She's also a vampire, so you can't really kill her.