Who is your favorite game character?

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Akukaishi

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JaymesFogarty said:
Outright Villainy said:
Big boss or Solid snake. A character that's pure manliness and a complex character to boot?
Woo!
100% Agree! I'm probably leaning more to Snake though, as I've played through more games as him.
Note: I really can't understand people. Gordon Freeman? The Half Life series is amazing, but his character literally doesn't exist. He is nothing. How could you think of him as a character?
Allow me, someone who didn't have Gordon on his list, to field this one for you.

The character has a lot of depth, but not much personality. His character and story come together in a unique perspective: from other people. The people he runs into--especially once you run into the Half-Life 2 set of games--all paint a picture of Gordon through their own narratives and dialogue. This presents an interesting narrative form that results in a main character being revealed through the support cast, rather than through his own dialogue and neat cinematic cut scenes. Whether this was Valve's intention or not remains to be seen, of course. So, what IS the 'character' of Gordon Freeman? Let's look at a couple of facts.

Fact 1: Gordon Freeman is one of the few survivors of the Black Mesa Incident, and his actions helped stymie the Combine's initial invasion plans. This is important to note, because he's an MIT Graduate. Gordon Freeman is a science weenie with no real combat training to speak of, but when the defecation hit the oscillation, he stepped up.

Fact 2: Almost every non-Combine/non-Alien character Gordon has encountered has met him with positive attitude, friendly words. This paints a very positive picture of Gordon. People who know him trust him, view him as dependable, and are generally open and honest with him. You can easily extrapolate that Gordon is a very friendly, forward type of guy, even without saying a word.

Fact 3: Gordon is a man who lets his actions speak for him, rather than his words. This is very rare in modern gaming. Most protagonists are very gung-ho, aggressive, sarcastic, and full of 'witty' one-liners and acidic quips barked at their foes before they shoot them in the face repeatedly. Gordon prefers to let his crowbar do the talking, and this is a trait I kind of admire. They say the most dangerous man is the man who doesn't feel the need to brag about his accomplishments, and Gordon never says a word. Be afraid.

Fact 4: Even his enemies show Gordon respect. Breen and the G-Man(because let's face it, G-Man is NOT Gordon's friend) both made an effort to talk to Gordon as civilly and politely as possible. Once again, this is a case of a character's portrait being painted by the words and actions of those around him. Gordon has a brilliant mind, the devil's own luck, and the motivation to do what needs to be done. That his foes show him this level of respect(especially G-Man, who views Gordon as some sort of pawn in an elaborate, machiavellian scheme we still haven't seen the width and breadth of) just goes to speak highly of his character.

Hopefully this rather long-winded diatribe helped explain why some people might see Gordon Freeman as their favorite video game character. And if all else fails, if none of these points seem to apply to the average gamer: He's just that badass.
 

niege

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Aug 16, 2009
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Everyones favourite lombax Ratchet from The Ratchet & Clank Series
and JAK from the Jak & Daxter series
 

JaymesFogarty

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Akukaishi said:
JaymesFogarty said:
Outright Villainy said:
Big boss or Solid snake. A character that's pure manliness and a complex character to boot?
Woo!
100% Agree! I'm probably leaning more to Snake though, as I've played through more games as him.
Note: I really can't understand people. Gordon Freeman? The Half Life series is amazing, but his character literally doesn't exist. He is nothing. How could you think of him as a character?
Allow me, someone who didn't have Gordon on his list, to field this one for you.

The character has a lot of depth, but not much personality. His character and story come together in a unique perspective: from other people. The people he runs into--especially once you run into the Half-Life 2 set of games--all paint a picture of Gordon through their own narratives and dialogue. This presents an interesting narrative form that results in a main character being revealed through the support cast, rather than through his own dialogue and neat cinematic cut scenes. Whether this was Valve's intention or not remains to be seen, of course. So, what IS the 'character' of Gordon Freeman? Let's look at a couple of facts.

Fact 1: Gordon Freeman is one of the few survivors of the Black Mesa Incident, and his actions helped stymie the Combine's initial invasion plans. This is important to note, because he's an MIT Graduate. Gordon Freeman is a science weenie with no real combat training to speak of, but when the defecation hit the oscillation, he stepped up.

Fact 2: Almost every non-Combine/non-Alien character Gordon has encountered has met him with positive attitude, friendly words. This paints a very positive picture of Gordon. People who know him trust him, view him as dependable, and are generally open and honest with him. You can easily extrapolate that Gordon is a very friendly, forward type of guy, even without saying a word.

Fact 3: Gordon is a man who lets his actions speak for him, rather than his words. This is very rare in modern gaming. Most protagonists are very gung-ho, aggressive, sarcastic, and full of 'witty' one-liners and acidic quips barked at their foes before they shoot them in the face repeatedly. Gordon prefers to let his crowbar do the talking, and this is a trait I kind of admire. They say the most dangerous man is the man who doesn't feel the need to brag about his accomplishments, and Gordon never says a word. Be afraid.

Fact 4: Even his enemies show Gordon respect. Breen and the G-Man(because let's face it, G-Man is NOT Gordon's friend) both made an effort to talk to Gordon as civilly and politely as possible. Once again, this is a case of a character's portrait being painted by the words and actions of those around him. Gordon has a brilliant mind, the devil's own luck, and the motivation to do what needs to be done. That his foes show him this level of respect(especially G-Man, who views Gordon as some sort of pawn in an elaborate, machiavellian scheme we still haven't seen the width and breadth of) just goes to speak highly of his character.

Hopefully this rather long-winded diatribe helped explain why some people might see Gordon Freeman as their favorite video game character. And if all else fails, if none of these points seem to apply to the average gamer: He's just that badass.
 

JaymesFogarty

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Aug 19, 2009
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JaymesFogarty said:
Akukaishi said:
JaymesFogarty said:
Outright Villainy said:
Big boss or Solid snake. A character that's pure manliness and a complex character to boot?
Woo!
100% Agree! I'm probably leaning more to Snake though, as I've played through more games as him.
Note: I really can't understand people. Gordon Freeman? The Half Life series is amazing, but his character literally doesn't exist. He is nothing. How could you think of him as a character?
Allow me, someone who didn't have Gordon on his list, to field this one for you.

The character has a lot of depth, but not much personality. His character and story come together in a unique perspective: from other people. The people he runs into--especially once you run into the Half-Life 2 set of games--all paint a picture of Gordon through their own narratives and dialogue. This presents an interesting narrative form that results in a main character being revealed through the support cast, rather than through his own dialogue and neat cinematic cut scenes. Whether this was Valve's intention or not remains to be seen, of course. So, what IS the 'character' of Gordon Freeman? Let's look at a couple of facts.

Fact 1: Gordon Freeman is one of the few survivors of the Black Mesa Incident, and his actions helped stymie the Combine's initial invasion plans. This is important to note, because he's an MIT Graduate. Gordon Freeman is a science weenie with no real combat training to speak of, but when the defecation hit the oscillation, he stepped up.

Fact 2: Almost every non-Combine/non-Alien character Gordon has encountered has met him with positive attitude, friendly words. This paints a very positive picture of Gordon. People who know him trust him, view him as dependable, and are generally open and honest with him. You can easily extrapolate that Gordon is a very friendly, forward type of guy, even without saying a word.

Fact 3: Gordon is a man who lets his actions speak for him, rather than his words. This is very rare in modern gaming. Most protagonists are very gung-ho, aggressive, sarcastic, and full of 'witty' one-liners and acidic quips barked at their foes before they shoot them in the face repeatedly. Gordon prefers to let his crowbar do the talking, and this is a trait I kind of admire. They say the most dangerous man is the man who doesn't feel the need to brag about his accomplishments, and Gordon never says a word. Be afraid.

Fact 4: Even his enemies show Gordon respect. Breen and the G-Man(because let's face it, G-Man is NOT Gordon's friend) both made an effort to talk to Gordon as civilly and politely as possible. Once again, this is a case of a character's portrait being painted by the words and actions of those around him. Gordon has a brilliant mind, the devil's own luck, and the motivation to do what needs to be done. That his foes show him this level of respect(especially G-Man, who views Gordon as some sort of pawn in an elaborate, machiavellian scheme we still haven't seen the width and breadth of) just goes to speak highly of his character.

Hopefully this rather long-winded diatribe helped explain why some people might see Gordon Freeman as their favorite video game character. And if all else fails, if none of these points seem to apply to the average gamer: He's just that badass.
I don't really understand how he has shown any sign of intelligence throughout the series though. Turn off a valve. The player has figured it out. Use the physics to see-saw your way to victory. Again, the player has done this. As the intelligence Gordon Freeman depends on the intelligence of the player, there is no base. There is nothing he has said or done that is intelligent; it is entirely the player. Therefore, he has not accomplished anything. It is only you. The relationship between him and the characters is also entirely between the player and the characters. When you take a cursory look at Alyx's behind, (everyone has done this at least once) it isn't Gordon Freeman being curious. It is you. Of course, Valve have been very clever to give us a few titbits of information about Gordon through the dialogue. But no matter how many times I have played the game, I can't shake the feeling that he is a shell, through which the player lives in the game world. In MGS when Meryl dies, you feel sad for Meryl and Snake. Not yourself. In Uncharted 2 when the world seems at an end, you don't feel sorry for yourself. You feel sorry for Nathan Drake, who has managed to capture your heart throughout the game. In Half Life, it is more of a case of you literally seeing from his eyes, rather than following a character down their path.
 

Top35

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Apr 14, 2010
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Well for me it would have to come down to Sam Fisher, the Commander Shepard that I tend to play, Thane Krios, Tali'Zorah, or Garrus.
 

slarrs

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OBJECTION! Phoenix Wright. And more or less all the main characters in the series (Come on, I mean theres a guy ACTUALLY named Manfred Von Karma.)

That Or I'd give it to the cast of Disgaea, Flonne if you made me just choose one I guess... The first though, not the second. God the story was awful in the Disgaea 2.
 

Regular Guy

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Sep 4, 2010
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Niko Bellic: a fucked up Balkan sociopath with a sexy accent, and surprisingly good characterization.

Or Sam Fisher. Because Micheal Ironside sounds badass.
 

Kuroneko97

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Aug 1, 2010
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Professor Layton from the Professor Layton series. He's just epic. Don't ask for a more specific reason. His top hat's cool too.
 

Chrono180

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If we talk about characters solely from video games, Probably Annah from planescape torment. If we are allowed to include characters that are primarily in other media, I'm going to go with the Magic the gathering planeswalker Chandra Nalaar.
 

Alistar

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Aug 20, 2010
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Probably Sabin in Final Fantasy 6, Super Famicom, he has streetfighter like attacks, and is an amusing over-enthusiastic musclehead who tries to take on a giant octopus alone and gets hurled half the game-map away.
 

Horus Lupercal

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Mar 17, 2010
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hmm though choice as I have several favorite characters

Kratos (God of War)
James (Silent Hill 2)
Zeratul (Starcraft)
Wesker (Resident Evil)
and last but not least Sephiroth!
 

_NERO_

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Sep 22, 2010
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I'd have to say its a tie between;

Nero (DMC4)

Alex Mercer ([PROTOTYPE])

Altair & Ezio (Assassins Creed 1 & 2)
 

Frotality

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Oct 25, 2010
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mildly offended interjection: im seeing a disgraceful lack of HK-47 in this thread.

though i am glad to see some ganondorf fans. but, i have to go with HK; his outsider-looking-in amorality just never goes out of style.
 

Eclectic Dreck

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Sep 3, 2008
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That is a tough one. Honestly, there hasn't been any Player Character that I've really liked all that much.

I would probably go with Garrus from Mass Effect.