Who remembers Myst?

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The Shade

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Mar 20, 2008
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This might seem kind of out of the blue, but I was just thinking about Myst.

No doubt I'm attracting a certain amount of verbal assault for this, but I really miss the Myst series. From the original Myst, to Riven*, Exile, and all the rest. (Yes....even Uru.)

The first two, in particular, were amazing games. Even though it was basically an interactive slideshow for the majority, they had beautiful graphics for their day, and the developers had great attention to detail. I still get goosebumps during the opening monologue to Myst.

The world(s) and the history the developers invented were crazy-awesome, and surprisingly complex. One always had a great sense of achievement when figuring out the excessively complicated puzzles, as if you'd really contributed to the world somehow. (Except for the freakin' Spectrum in Riven. How the hell was I s'posed to figure that out?) Pretty damn good for games where you don't kill anything (intentionally).

I dunno. Maybe it's just me oozing nostalgia, but I miss those games. Am I alone?
 

The Shade

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Granted, the difficulty curve between Myst and Riven was a bit steep at times.
 

Sporky111

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Dec 17, 2008
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I got the original Myst when I was 10 and had no idea what I was supposed to do. I moved around the screens and managed to get pretty far just by making stuff move. I even bought Myst 4 recently from a bargain bin, it wouldn't work on my shitbox computer though.
 

Jumpman

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Sep 4, 2008
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I think I was a little young for them when the first one came out, and to be honest, I've never been much of a puzzle fan. Still, the graphics were great and the pure originality of it was very appealing. I've never really played anything like it.
 

L.B. Jeffries

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Nov 29, 2007
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I was always impressed by the first one the most. They were really serious about creating a world that you had to study and observe to get around. So much of the plot just came from looking at your surroundings, like how the brother's insanity was only obvious if you dug through their stuff.

A lot of people found it dull and bitched about how the game was so empty but I really can't think of many games quite like it to this day.
 

Fanboy

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Oct 20, 2008
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I never played Myst, but I did watch my older siblings play it with confusion in my eyes.

I played Riven though (and beat it completely), and I really liked it; It was rewarding figuring out all the puzzles on my own, even when it got frustratingly hard.

I didn't really understand the plot though, but that might have had something to do with me being young and never playing Myst.
 

meatloaf231

Old Man Glenn
Feb 13, 2008
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L.B. Jeffries said:
I was always impressed by the first one the most. They were really serious about creating a world that you had to study and observe to get around. So much of the plot just came from looking at your surroundings, like how the brother's insanity was only obvious if you dug through their stuff.

A lot of people found it dull and bitched about how the game was so empty but I really can't think of many games quite like it to this day.
Pretty much this. It wasn't a game for the impatient. You really had to be thorough.
 

xitel

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Aug 13, 2008
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Oh man, I remember playing this game as a really little kid and it was so difficult. But I remember being somewhat awestruck by the visuals, since the games I was used to playing were ASCII art or Tetris.
 

matrix3509

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Sep 24, 2008
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I played through Myst without much trouble. When I got to Riven though, I got stuck about halfway through and gave up after about a week of rying to go further. Still, it was really fun, and it was pretty rewarding figuring the puzzles.
 

Easykill

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Sep 13, 2007
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Oh god... Not that long ago, me and two of my friends decided to beat the game sitting in my game that I'd never really bothered with before. That game was Myst III. It killed me.
 

Da_Schwartz

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Jul 15, 2008
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Yea I remember myst. I remember being very young trying to play it and failing miserably...so back to monkey island I went.
 

The Shade

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mspencer82 said:
The hardest puzzle for me in the original Myst (I played the Real Myst version) was the keyboard and the sliders. I'm so tone deaf it's pathetic.
Yeah, same here. I think the first time I got that thing to activate was a pure fluke.

Easykill said:
That game was Myst III. It killed me.
I LOVED Myst III. Some of the puzzles were crazy hard, but it was totally worth it to see the ending IMO. Also, that age where you're basically in a giant marble chute was pretty damn awesome.
 

Easykill

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The Shade said:
Easykill said:
That game was Myst III. It killed me.
I LOVED Myst III. Some of the puzzles were crazy hard, but it was totally worth it to see the ending IMO. Also, that age where you're basically in a giant marble chute was pretty damn awesome.
Yeah, that was pretty cool. Due to some fluke we arranged where the thing would go correctly on the first try. But before that we had to solve the weight puzzle with a broken TV that made the wood and iron look the same. That took SOOO long. And then the last puzzles. The text in the journals was unreadable, do you know how much time we wasted on it? That game made me crazy.
 

curlycrouton

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Jul 13, 2008
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Myst eh? I used to own that on my PS2. It was certainly a surreal experience, not really much fun though.
 

Calax

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I didn't play it, it wasn't my style but I had friends and a brother who played it. Honestly about all I remember of it was that you could beat the game without leaving one room. (put a code into the puzzle in the fireplace to get the last page for each book, but find a third book, take that and find their dad. He'll go back to the library and do what he should have done before)