Usually the bad guy wants to destroy the world, kinda hard to side with a guy who wants to kill you
Personally? Not even close to enough. For me.. it wouldnt be evil until you join him and then trick him into repenting his sins.Arqus_Zed said:Play Shin Megami Tensei: Lucifer's Call.
Side with Lucifer himself.
Destroy the world and any chance it had to ever recover.
The game ends with you leading the armies of hell to the gates of heaven to kill God himself.
Evil enough for you?
Is that really evil? I mean in all likelihood Reaver had no intention of kicking the orphans out. I think what he was trying to do was making them earn their room and board was all.Palademon said:In fable 3 at the end you either keep your promises or listen to the biggest evilest bastard for advice, like turning the orphanage into a brothel...a really crappy brothel.
Yeah... maybe.GiantRaven said:That's a good point. I guess the player character's sense of self-preservation won out? I got nothing really.Fishyash said:Kerghan's intent was really clear to me, and it couldn't have been more obvious, which is why I felt it didn't really make too much sense.
I thought your character and Kerghan AGREED to kill EVERYTHING, so why is it that all of the sudden you need to defend yourself, why is it that he "turns on you"? It makes sense for him to try and kill you, but it doesn't make sense to fight back in the first place.
What if they're Lawful Evil though? Or you make it clear you're not very ambitious and just want to live in leisure for 50 or so years? Because it seems like trying to kill you would piss you off, and pissing you off is probably how the villain got into the situation of "Hero's coming to kill me, gotta offer him something!"The_Blue_Rider said:Because that guy would eventually just kill you anyway perhaps? And also if its an RPG like final fantasy or Dragonquest then it wouldnt make any sense at all
I'm pretty sure you can't join him. Which is a shame because I would like to join him with some characters.worldruler8 said:I recall you could join Dagoth Ur in Morrowind, which had lasting effects in the world of Vvardenfell. And since Dagoth Ur was essentially the Devil, so if that's not allowing you to side with the bad guy, I don't know what is.
Actually there have been examples of this almost since games began. I can remember at least one very old 8bit WW2 strategy game where you could play as the axis powers, for example.Miyam2 said:Most RPGs feature a massively evil Big Bad who wants to conquer the world, and often they invite you to "Join them or die." So, of course, my goody little hero always refuses, and subsequently destroys the Big Bad. My question is, why is it that games don't allow you to accept this offer?
One particularly erroneous example is when, in World of Warcraft, it turns out that you have been unwittingly helping a minion of the Lich King take over an entire civilization. After you have defeated his main opposition, he reveals that he is evil, and offers for you to join as his right hand man, leading hordes of undead minions. Now that, is an extremely tempting offer, and if I could, I would immediately take it. However, the game denies me that option, and I have to take him down personally.
So escapists, have you ever wanted to side with the evil team? Do you know of any games that allow you to rule the world with an iron fist and your evil partner?