n00beffect said:
Because sometimes people just want to play by themselves! Geez, is that so hard to grasp?! It's that simple.
This is pretty much dead on. The cloud gaming argument, while valid in its own right, doesn't permeate down far enough to really affect the end-user. It effectively acts behind the scenes. The big problem with it, and the part of its argument pertaining to this discussion, is the fact that servers go down. Internet connections go down. Should that happen while the end-user's computer remains standing, they don't get to use a product they paid for. On the flip side of that is the fact that most ISPs are up 85-95% of the time here in the States so it's really not that big of an issue on a real-world basis. However, try arguing that point to most people and you'll wind up with frustrated scowls.
I am personally annoyed at the 'no SP' aspect in a technical sense simply because my PC and laptop connect to my network wirelessly, and it's not the most reliable system. I
could run a 75' cable to my PC and have a spare 25' cable hanging off the router for the laptop, I
could run some APs all over the place, I
could boost the signal strength by MacGyvering my own shit, etc. That all costs money that I don't have right now and the cost isn't worth the benefit.
Still, the above is an example of a specialized case. I would be surprised, nay shocked, if a company like Blizzard would re-design aspects of their game(s) that would take a situation like mine into account. Realistically, that doesn't make sense. That's putting a lot of money into changing design for very little gain.
Blizzard isn't going to fret over a few hundred to a few thousand people that don't buy
Diablo III. I'd be surprised if they batted an eye at a million dissenters.
On the gamer side of things, I can understand the annoyance. We all remember BNet back in the D2/SC days, yeah? How it would randomly disconnect, it wouldn't be able to find people, games would spontaneously de-populate. You also don't want to have to wait to connect to Blizzard's servers just to play for a half hour, typing your login, remembering a password. You just want to launch a saved game and get into it. You don't want anyone else in your game "server" and you just want to get into the story and gameplay. I understand all of that. We'll just have to wait and see what they put together. Who knows, maybe we'll still be able to create our own game servers and set some crazy password with a popcap of 1 so we can essentially
have a single-player game going while we're online.