You can do this pretty easily on Assassins Creed 2
(except for fourish people I think, which are mainly random mooks. One you're meant to reveal yourself and then stab in front of the Big Bad and if you don't press the quicktime event Ezio just stands and looks awkwardly at the Big Bad whilst he stares at you and waits for you to kill the mook and reveal yourself)
The amusing part is that they'll do the death cutscene and then take you back to the world where the person who just gave his dramatic last words is clearly lying on the floor groaning =D
Games that allow this sort of thing always bring favour to me. I'd particularly like to see more of it in Uncharted maybe. My biggest problem with Metal Gear: Revengeance is that from the trailers at the moment, they aren't making it look like that sort of game (although these are Metal Gear trailers we're talking about)
The amusing part is that they'll do the death cutscene and then take you back to the world where the person who just gave his dramatic last words is clearly lying on the floor groaning =D
Games that allow this sort of thing always bring favour to me. I'd particularly like to see more of it in Uncharted maybe. My biggest problem with Metal Gear: Revengeance is that from the trailers at the moment, they aren't making it look like that sort of game (although these are Metal Gear trailers we're talking about)