My venerable Sidewinder Joystick has decided not to return to dead centre any more so I decided to try my dual-shock style controller to play some IL2:Wings of Prey. To my surprise it wasn't horrible, not as good as a proper joystick but still a good way of playing the game. It is a pretty involved game and I still used a lot of keyboard commands but I remember playing a lot of simple, more arcadey, flight combat games in the past. It made me wonder why more flight games aren't being made outside of the sim scene. You know like Crimson Skies. The HAWX games are the only ones I can think of in recent times and they aren't very satisfying, with their terrible story and meaningless characters.
It raises a bunch of questions about why the AAA scene has become so stale.
Is there just no market for a simpler dog fighting game? It could be sci-fi if you like.
Would you buy, say, a Crimson Skies style game? Was the XBOX version of Crimson Skies any good? Is that what killed the genre?
Can you only make money with a FPS?
Also I'm thinking about getting a Saitek Cyborg X, anyone got one? Any joystick recommendations?
It raises a bunch of questions about why the AAA scene has become so stale.
Is there just no market for a simpler dog fighting game? It could be sci-fi if you like.
Would you buy, say, a Crimson Skies style game? Was the XBOX version of Crimson Skies any good? Is that what killed the genre?
Can you only make money with a FPS?
Also I'm thinking about getting a Saitek Cyborg X, anyone got one? Any joystick recommendations?