(foreword)
Can any one tell me what the ending to Mass Effect 3 did wrong
objectively? Its not that different from the other previous game in which that it didn't matter what choices you made during the game, the ending always are the same (Save/Let the council die and preserve/destroy the reaper station). The funny thing being that how much EMS you have can unlock the synthesis choice, which is more of an effect that in Mass Effect 1 and 2.
Now, the only difference from what I can tell is that it didn't end like every other Bioware game with a short epilogue of what happened to the character. But is that it? Your personal preference and expectation didn't match the game itself so you want to change it?
Please explain.
Nomanslander said:
How the fuck does the rights of an artist shit up the medium? or any other for that matter.
Let me give you an even broader sense of what you will accomplish by changing the ending: You know how most block-buster movies and video-games have test audiences behind most design-choices? Yeah, well that is because they want to be sure that what they are doing reaches the most demographics therefore making the most money, its cynical as hell and its this check-box mentality that is the bane of all creativity.
Letting the developer do their own thing works the best, I don't care what kind of fan you are but you probably don't know shit. Allowing a greater degree of creative control on the part of the developer helps encourage experimentation which leads to innovation.
Now, you may be wondering what that has to do with your demands for a changed ending and the answer is simple: You validate everything that shitty publishers and Hollywood studios do. You are validating it by going all mob-rule on the creative-process of developers.
If this ends up as the general reaction to every thing ("Waaah, this movie/video-game doesn't match my exact personal preference and therefore it has to be changed") you will see a lot more focus-group games that only do what they think the majority of people will like. That is, artistically-bankrupt piles of mediocrity. Should every developer use polls to determine the outcome of stories? Probably not, because that would be terrible.
Ask yourself this: Could you imagine a world, where the broest of FPS players would demand that they change the ending of Deus Ex: Human Revolution to feature more tits and explosions? The collective standards of people is pretty abysmal and allowing that to rule the industry more than it already does is pretty stupid. Its a can of worms that you really, really don't want to open.