If the guy complaining about the "spoiler" keeps returning, we all know someone's going to insert an actual spoiler in the thread.
All the Bethesda RPGs I've played so far have what seems to be luck but is actually fate. In oblivion, the man who saves the empire from oblivion is "luckily" saved by the fact that the Emperor needs to use the secret passage in his cell.
You're the child of prophecy, that's why you get plot armour.
All the Bethesda RPGs I've played so far have what seems to be luck but is actually fate. In oblivion, the man who saves the empire from oblivion is "luckily" saved by the fact that the Emperor needs to use the secret passage in his cell.
You're the child of prophecy, that's why you get plot armour.