Why do current RPGs not have scythes?

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Judgement101

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Has anyone noticed that most rpgs don't have scythes as a weapon choice? (None modded games) It sort of annoys me because almost everyone loves a scythe as a weapon. So I was wondering what do you think the reasons for the lack of scythes is?
 

Souplex

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Because scythes aren't weapons. They're farming tools. Only an idiot would fight with a scythe.
http://www.escapistmagazine.com/forums/read/18.70517-Scythes#694172
The real question is why do RPGs neglect polearms and axes? Historically they were the most commonly used melee weapons. Swords were the equivalent of an officers pistol.
 

delet

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AS Jiggy said, Star Ocean has a scythe. Specifically, Star Ocean 4; Arumat, who is a damnably awesome character, has a scythe.

Also, Guild Wars is an MMO where you can wield scythes.
 

wrecker77

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Souplex said:
Because scythes aren't weapons. They're farming tools. Only an idiot would fight with a scythe.
http://www.escapistmagazine.com/forums/read/18.70517-Scythes#694172
I was looking for the article and was ninja'd. So... this.
 

masseyguy911

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Souplex said:
Because scythes aren't weapons. They're farming tools. Only an idiot would fight with a scythe.
Exactly, why go into a fight with scythe, a FARMING tool, when you could use... oh lets say a halberd, you know something thats actually made to be used as a weapon?
 

Elderahn

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Only way to realisticaly weaponize the Scythe is to make it look too different than what youre asking for, mind you though the NWN games did allow you to use them if I recall correctly.
 

Judgement101

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masseyguy911 said:
Souplex said:
Because scythes aren't weapons. They're farming tools. Only an idiot would fight with a scythe.
Exactly, why go into a fight with scythe, a FARMING tool, when you could use... oh lets say a halberd, you know something thats actually made to be used as a weapon?
It's sharp and can cut stuff. Sound like a perfect weapon. Also, knives were cooking tools and are considered weapons.
 

Bobic

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But where would you put this scythe on your rpg?

Stuck to the grenade to slice people pre explosion? What's the point? They'll be blown up anyway.
Attached to the main barrel to be used as a bayonet? Absurd, have you tried swinging an rpg launcher? Those things are heavy.

This whole idea seems daft.
 

Vern

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I think they're just not traditionally thought of as a weapon. Yes everyone has the idea of the Grim Reaper as carrying a scythe to reap the fields of humanity, but aside from that they were clearly designed as a farming tool. The blade has a small point of impact for direct strikes, and require large sweeping movements to possibly connect with the main body of the blade. They're also rather heavy. So you have a weapon with a small chance of connecting, requires large movements to use, and weighs quite a bit more than a sword or axe with no increase to the chance of doing damage. They're cool yes, but impractical as a weapon. Still, the scythe in Postal 2, Undying, and Chrono Trigger were cool. They also appear pretty commonly in the early Final Fantasy games, up until seven. The Scythe in Undying was interesting in that you could actually miss, and just whack them with the wooden shaft if you were too close, illustrating the point that they aren't really great weapons.
 

Zacharine

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Souplex said:
Because scythes aren't weapons. They're farming tools. Only an idiot would fight with a scythe.
http://www.escapistmagazine.com/forums/read/18.70517-Scythes#694172
Exactly.

It is a tool first and foremost, and a weapon of desperation a distant second;to be used only when you haven't got something better and need a weapon right now. If you have even an hour to prepare, you'll be able to craft a far more reliable and useful weapon by yourself: it's called a staff.

A scythe is unwieldy, slow, heavy (in comparison to what it can do), predictable and freaking large, while the damage it can deal is either equal to a simple hammer or staff or dagger (all far better weapons) or requires insane amounts of luck and/or incompetence from your opponent to be effective.
 

Torque669

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Im assuming its for the same reason alot of western RPG's dont have Spears, Halberds etc. I just dont know what that reason is.
 

Cody211282

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Souplex said:
Because scythes aren't weapons. They're farming tools. Only an idiot would fight with a scythe.
http://www.escapistmagazine.com/forums/read/18.70517-Scythes#694172
The real question is why do RPGs neglect polearms and axes? Historically they were the most commonly used melee weapons. Swords were the equivalent of an officers pistol.
Or a Halberd, why is every game against me using an axespear?
 

Souplex

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Judgement101 said:
masseyguy911 said:
Souplex said:
Because scythes aren't weapons. They're farming tools. Only an idiot would fight with a scythe.
Exactly, why go into a fight with scythe, a FARMING tool, when you could use... oh lets say a halberd, you know something thats actually made to be used as a weapon?
It's sharp and can cut stuff. Sound like a perfect weapon. Also, knives were cooking tools and are considered weapons.
The blade is on the side of the user. You'd need to hook it around the enemy to cut them. That and the blades aren't designed for anything harder than cutting grain.
 

masseyguy911

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Judgement101 said:
masseyguy911 said:
Souplex said:
Because scythes aren't weapons. They're farming tools. Only an idiot would fight with a scythe.
Exactly, why go into a fight with scythe, a FARMING tool, when you could use... oh lets say a halberd, you know something thats actually made to be used as a weapon?
It's sharp and can cut stuff. Sound like a perfect weapon. Also, knives were cooking tools and are considered weapons.
Well...
Vern said:
I think they're just not traditionally thought of as a weapon. Yes everyone has the idea of the Grim Reaper as carrying a scythe to reap the fields of humanity, but aside from that they were clearly designed as a farming tool. The blade has a small point of impact for direct strikes, and require large sweeping movements to possibly connect with the main body of the blade. They're also rather heavy. So you have a weapon with a small chance of connecting, requires large movements to use, and weighs quite a bit more than a sword or axe with no increase to the chance of doing damage. They're cool yes, but impractical as a weapon. Still, the scythe in Postal 2, Undying, and Chrono Trigger were cool. They also appear pretty commonly in the early Final Fantasy games, up until seven. The Scythe in Undying was interesting in that you could actually miss, and just whack them with the wooden shaft if you were too close, illustrating the point that they aren't really great weapons.
Darn, looks like Vern beat to it.
They are large, rather heavy and to use it properly you have to use wide sweeps, which would just be impractical in most battle situations.