Why do current RPGs not have scythes?

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Naheal

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A kama's based off of a similar idea, but still not an ideal weapon. You want something that can do some real damage, medieval style? Pick up a claymore. Or, in the case of someone who's got a larger build or looking for something with more of a tip heavy weapon, the battle-axe might be for you.
 

Simple Bluff

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SakSak said:
Souplex said:
Because scythes aren't weapons. They're farming tools. Only an idiot would fight with a scythe.
http://www.escapistmagazine.com/forums/read/18.70517-Scythes#694172
Exactly.

It is a tool first and foremost, and a weapon of desperation a distant second;to be used only when you haven't got something better and need a weapon right now. If you have even an hour to prepare, you'll be able to craft a far more reliable and useful weapon by yourself: it's called a staff.

A scythe is unwieldy, slow, heavy (in comparison to what it can do), predictable and freaking large, while the damage it can deal is either equal to a simple hammer or staff or dagger (all far better weapons) or requires insane amounts of luck and/or incompetence from your opponent to be effective.
I know this is going to make me sound like an idiot, but who cares? Maybe all that stuff applies in real life, but we're talking about video games here, and realism sucks, especially in RPGs.

On a sidenote, I can think of another guy who used a scythe - Marluxia (or something): final boss of Kingdom Hearts: Chain of Memories.

EDIT: Heh, Ninja'd the guy below me.
 

MikailCaboose

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...So most of the anti-scythe arguments are using realism and reality as an excuse...Since when were RPG's in any way realistic?! Why do we have to stick with realism here?
 

Souplex

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Cody211282 said:
Souplex said:
Because scythes aren't weapons. They're farming tools. Only an idiot would fight with a scythe.
http://www.escapistmagazine.com/forums/read/18.70517-Scythes#694172
The real question is why do RPGs neglect polearms and axes? Historically they were the most commonly used melee weapons. Swords were the equivalent of an officers pistol.
Or a Halberd, why is every game against me using an axespear?
Halberds fall under the polearm umbrella.
JRPGs have an obsession with oversized weapons, why can't they include a sarissa or something?
http://en.wikipedia.org/wiki/Sarissa
 

Naheal

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Souplex said:
Because scythes aren't weapons. They're farming tools. Only an idiot would fight with a scythe.
http://www.escapistmagazine.com/forums/read/18.70517-Scythes#694172
The real question is why do RPGs neglect polearms and axes? Historically they were the most commonly used melee weapons. Swords were the equivalent of an officers pistol.
Honestly would like to see more polearms as the main character's weapon of choice in a game. Hell, gimmie a spear for use in DA:O.
 

Zacharine

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Judgement101 said:
masseyguy911 said:
Souplex said:
Because scythes aren't weapons. They're farming tools. Only an idiot would fight with a scythe.
Exactly, why go into a fight with scythe, a FARMING tool, when you could use... oh lets say a halberd, you know something thats actually made to be used as a weapon?
It's sharp and can cut stuff. Sound like a perfect weapon. Also, knives were cooking tools and are considered weapons.
On a scythe, the blade is also quite thin and fragile, and the sharp edge is pointed towards yourself. To get an effective swing at your opponent, you need to stand almost next to them and slightly to the side. It is just an unwieldy staff with useless iron bits tacked on to screw balance, speed and combat effectivness in general.

Knives on the other hand are easy to wield, easy to conceal, won't break off the moment they hit something solid and fast and quick while retaining lethality.

Now, I wouldn't like to go against a sword with either, but if I'd have to choose, I'd choose the dagger: get in close and keep stabbing him in quick succession.
 

cefm

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Souplex said:
Because scythes aren't weapons. They're farming tools. Only an idiot would fight with a scythe.
This is true, but we ARE talking about fantasy RPG's here. A rolling pin doesn't make a good weapon in real life either, but when you score Cookie's Tenderizer at level 15, it's easily the best weapon you've got!.
 

Naheal

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MikailCaboose said:
...So most of the anti-scythe arguments are using realism and reality as an excuse...Since when were RPG's in any way realistic?! Why do we have to stick with realism here?
Let's think about this, here. If an item isn't designed to be used as a weapon, the swing animations are going to be off all the damn time and make the character using it look clumsy.
 

Judgement101

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SakSak said:
Judgement101 said:
masseyguy911 said:
Souplex said:
Because scythes aren't weapons. They're farming tools. Only an idiot would fight with a scythe.
Exactly, why go into a fight with scythe, a FARMING tool, when you could use... oh lets say a halberd, you know something thats actually made to be used as a weapon?
It's sharp and can cut stuff. Sound like a perfect weapon. Also, knives were cooking tools and are considered weapons.
On a scythe, the blade is also quite thin and fragile, and the sharp edge is pointed towards yourself. To get an effective swing at your opponent, you need to stand almost next to them and slightly to the side. It is just an unwieldy staff with useless iron bits tacked on to screw balance, speed and combat effectivness in general.

Knives on the other hand are easy to wield, easy to conceal, won't break off the moment they hit something solid and fast and quick while retaining lethality.

Now, I wouldn't like to go against a sword with either, but if I'd have to choose, I'd choose the dagger: get in close and keep stabbing him in quick succession.
The tip of the scythe blade is pointed so you can impale them on the side then put the blade towards you to cause serious internal damage.
 

Avayu

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Mind you, there were scythes used as weapons:
http://en.wikipedia.org/wiki/War_scythe
Point is, they'd most likely be impractical in a fight one against one ( or one against many) as you have in your typical RPG. Another point I could imagine that it is, even when transformed into a weapon, still the weapon of a farmer. Swords, axes and spears on the other hand have a more heroic touch to them.
 

Keava

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cefm said:
This is true, but we ARE talking about fantasy RPG's here. A rolling pin doesn't make a good weapon in real life either, but when you score Cookie's Tenderizer at level 15, it's easily the best weapon you've got!.
Keep in mind that that Tenderizers was used to actually make tough meat tender so hitting someone on the head with it surely would be effective.

And as it was said, scythes are not really a good weapon. Flails and pitchforks were main weapons used by peasants and much more effective, because scythe is really unhandy to wield and even worse to inflict wounds on someone that knows how to act in close combat.
 

Zacharine

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Simple Bluff said:
SakSak said:
Souplex said:
Because scythes aren't weapons. They're farming tools. Only an idiot would fight with a scythe.
http://www.escapistmagazine.com/forums/read/18.70517-Scythes#694172
Exactly.

It is a tool first and foremost, and a weapon of desperation a distant second;to be used only when you haven't got something better and need a weapon right now. If you have even an hour to prepare, you'll be able to craft a far more reliable and useful weapon by yourself: it's called a staff.

A scythe is unwieldy, slow, heavy (in comparison to what it can do), predictable and freaking large, while the damage it can deal is either equal to a simple hammer or staff or dagger (all far better weapons) or requires insane amounts of luck and/or incompetence from your opponent to be effective.
I know this is going to make me sound like an idiot, but who cares? Maybe all that stuff applies in real life, but we're talking about video games here, and realism sucks, especially in RPGs.

On a sidenote, I can think of another guy who used a scythe - Marluxia (or something): final boss of Kingdom Hearts: Chain of Memories.
Well if it's the rule of cool were after, then why use real weapons at all, instead of painters tools like giant brushes and canvas' or various thickness? Or furniture?

Because you need a serious weapon to take an opponent seriously. After all, who woiuld you be afraid of more, the guy who carries the Mighty Miniature Battle Spatula Of Doom, or the guy with a glowing warhammer and steel shield?

And yet games do precisely this. Mostly at an attempt for alleviated sense of dread in JRPGs, or to go with whatever bat-excrement insane world they've constructed this time.
 

Judgement101

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Keava said:
cefm said:
This is true, but we ARE talking about fantasy RPG's here. A rolling pin doesn't make a good weapon in real life either, but when you score Cookie's Tenderizer at level 15, it's easily the best weapon you've got!.
Keep in mind that that Tenderizers was used to actually make tough meat tender so hitting someone on the head with it surely would be effective.

And as it was said, scythes are not really a good weapon. Flails and pitchforks were main weapons used by peasants and much more effective, because scythe is really unhandy to wield and even worse to inflict wounds on someone that knows how to act in close combat.
If they come in close move you hands higher up the handle so the blade is closer.
 

Firoth

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Final Fantasy XI and .hack//G.U. both use scythes as weapons.
I, too, am miffed about a lack of polearms and axes as weapons in games. They're rather fun. But, why do axes often get categorized as blunt weapons? Can someone explain this to me?
 

Keava

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Avayu said:
Mind you, there were scythes used as weapons:
http://en.wikipedia.org/wiki/War_scythe
Point is, they'd most likely be impractical in a fight one against one ( or one against many) as you have in your typical RPG. Another point I could imagine that it is, even when transformed into a weapon, still the weapon of a farmer. Swords, axes and spears on the other hand have a more heroic touch to them.
Keep in mind thats a very modified version of a rel scythe, made more into a halberd/pike to extend the reach of the sharp end and allow for smooth swings. Normal scythe used for field work is curved and good only at hitting legs.
 

Hurray Forums

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Ehhh, the "realistic" responses in this thread don't really explain it since most video games aren't concerned with realism anyway. The "gigantic slab of unsharpened metal the approximate size and shape of a minivan masquerading as a sword" isn't "realistic" either but it's still incredibly popular. Of the games I've played Guild Wars probably came the closest to a realistic portrayal of how a scythe would be used in combat, in fact some of the skill animations are pretty much the EXACT techniques you use when using a scythe for farming. I would prefer to see them more often as they're fun and look pretty damn cool in my opinion. That and I'm tired of swords, there's a whole history of weapons and "stuff that looks like a weapon but really isn't", lets get to exploring them too.
 

Judgement101

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Firoth said:
Final Fantasy XI and .hack//G.U. both use scythes as weapons.
I, too, am miffed about a lack of polearms and axes as weapons in games. They're rather fun. But, why do axes often get categorized as blunt weapons? Can someone explain this to me?
You have a point. Why are axes considered blunt? I cut myself on one yesterday.
 

2xDouble

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masseyguy911 said:
Souplex said:
Because scythes aren't weapons. They're farming tools. Only an idiot would fight with a scythe.
Exactly, why go into a fight with scythe, a FARMING tool, when you could use... oh lets say a halberd, you know something thats actually made to be used as a weapon?
Anything that can cut bundles of grain in a single swipe can cut through a person. Scythes were used in combat by Ninja, alongside pruning shears, hedge trimmers, and digging trowels. Why? Because they were posing as landscapers and gardeners (you know, generally unimportant and uninteresting people to nobility).

Would you use a scythe against, lets say Cavalry? You [http://en.wikipedia.org/wiki/Naginata] betcha [http://en.wikipedia.org/wiki/Glaive]. What about against armored opponents? Absolutely [http://en.wikipedia.org/wiki/Kusarigama]. It started as a farming tool. But it's till a big, sharp blade that can be used as such.

Also you CAN play as a scythe-wielder. [http://wiki.guildwars.com/wiki/Dervish]

I think the reason player characters in most traditional RPGs don't wield scythes is due to the generally "evil" imagery attached to it. Mostly thanks to:

Good guys just don't wield scythes, thanks to good old Death here.
 

Judgement101

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Hurray Forums said:
Ehhh, the "realistic" responses in this thread don't really explain it since most video games aren't concerned with realism anyway. The "gigantic slab of unsharpened metal the approximate size and shape of a minivan masquerading as a sword" isn't "realistic" either but it's still incredibly popular. Of the games I've played Guild Wars probably came the closest to a realistic portrayal of how a scythe would be used in combat, in fact some of the skill animations are pretty much the EXACT techniques you use when using a scythe for farming. I would prefer to see them more often as they're fun and look pretty damn cool in my opinion. That and I'm tired of swords, there's a whole history of weapons and "stuff that looks like a weapon but really isn't", lets get to exploring them too.
Please don't bring up that scythe class from guild wars. They really made them bad.