Why do gamers want to see Nintendo go multi-platform?

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MetalDooley

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Feb 9, 2010
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Dragonbums said:
Your whole argument was that Nintendo had no "mature" games, now that you've been shown "mature games" on a console deemed to have none your next argument is that those games suck or you aren't interested in them.
Congrats, good for you. you don't like the games, you however lost the "Wii has no adult games" argument. So now that one reason to slam the Wii is out, go and play your Xbox and PS3 and stop whining about a console product you never had any intention of keeping for a prolonged period of time in the fist place.
You have to laugh at how often the anti-Nintendo crowd fall back on the "Those don't count because I don't like them" line when they've been called out on their bullshit.There was another thread recently where someone made the usual "Nintendo publishes nothing but the same handful of games over and over" remark and in response I posted a list of 40 titles nintendo have developed/published over the last 7 years all of which were new IP's or relatively obscure franchise entries.His Response?"None of those games count because some of them didn't get high scores on Metacritic or sell particualrly well".Pathetic really
 

Guitarmasterx7

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Mar 16, 2009
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Negatempest said:
-Season Pass
-Online Pass
-Over-priced DLC
-DLC on the Disk
-Day one DLC
-Micro-transactions
-Have called the customers loyal sheep.
-Got customers used to buggy games.
So uh, given how you listed DLC like 4 times and felt it totally necessary to split up on disc DLC and Day one DLC like they're different issues for the sake of making your list longer, I'm assuming you're clearly coming from a very unbiased place huh? Also Yeah, I'm sure you can find plenty of direct quotes from microsoft and sony PR campaigns that refer to customers as "loyal sheep" and multiple accounts of games intentionally being released.

I only bring this up because when you trim the fat off of the sony/microsoft side of that list it looks more like this.

Nintendo related
-Dated hardware
-Questionable controllers
-Bad online Functions
-Lacks 3rd party support

Microsoft and Sony related
-Online Pass
-Exploitative DLC
-Micro-transactions

Also looking at those, one glaring thing sticks out, in that all of the nintendo related problems are integral to its design and situation. The sony and microsoft problems, (with the exception of online passes) are optional purchases they try to persuade you into making. Also, it's rare that games have online passes AND DLC AND microtransactions. It's usually one or two at most.

But that aside, the main thing is that most people don't want to buy a nintendo console. A good 3/4ths of the major game releases are multiplatform. It's not about what nintendo consoles can play, it's about what they CANT play. If you want to realistically keep up with the gaming medium as a whole, you would have to buy another console anyways.

Also, a lot of people don't like the direction Nintendo has gone with its hardware, and since nintendo games are now becoming so strongly designed around the hardware gimmick, it's impacted their product hugely. Making them sit down and design games as games again might be a good thing.
 

Dragonbums

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May 9, 2013
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Browning 30 said:
Negatempest said:
Browning 30 said:
I laugh at all this talk about consumer "selfishness" and "entitlement".
Isn't that what drives commerce in the first place? If people made purchases solely out of necessity and the "greater good", people wouldn't be spending their money on frivolous luxury items like gaming consoles in the first place. It's this entitlement and selfishness that keeps the gaming industry afloat, because people feel entitled to having entertainment for themselves.
To preach this holier-than-thou concept that these feelings are wrong and will destroy the industry is not only wrong but hypocritical as you have essentially bought into the same mantra. You're not on some kind of virtual crusade for gaming good, you're posting pretentious nonsense over the internet.

People will want what they want in the luxury world of video games, to claim these people are wrong for wanting what they want is beyond sanctimonious.
Your kinda missing the point of this thread. It is not to make entitled people feel like idiots and making others smarter. It's the simple idea that If Nintendo was to go multi-platform it would no longer be the Nintendo we know. And we have all seen the changes as well from other studios. They all end up losing key developers and poof, not the same company anymore.
I understand that. However, I was pointing out just how asinine some of the arguments these vehement fanboys are putting out. As if other people having a contradicting opinion is a direct attack towards them. It's pathetic.
There is contradiction of opinion, and there is saying things that just don't make sense.

I have no problem with people saying they don't want to buy a Nintendo product because they don't want to spend money for a couple of games on the system. Fine. That's cool. Your money, your judgement, and that's perfectly logical.
However there are people on this thread that act like their economics pros and state that it is completely realistic and MORE PROFITABLE for Nintendo to ditch their hardware department and go third party. Despite numerous charts and graphs displayed on this thread that showed that not only if such a thing were to happen, even the likes of CoD would struggle to compete with all their blockbuster titles, but games like Pokemon make blockbuster sales like CoD ALL THE TIME on a SINGLE platform, and they are quite comfortable where they are. Losing that hardware department would but them in a huge loss.
Not to mention they would have to pay for royalty fees, extra staff so they can code correctly, etc.

This isn't fanboyism. This is people trying to use logical fallacies to cover up an opinion as something good for "everybody"
 

Dr.Awkward

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Mar 27, 2013
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Arguing about libraries isn't going to help anything.

Discussing the length Nintendo has been in the business will.

You see, it's common knowledge Nintendo has been in the console manufacturing business the longest, starting all the way back in 1981 with the Game & Watch series, and has been developing games as early as 1978 for arcades.

As for Sony, they hadn't really given game development a chance until around 1989 when Sony Imagesoft was formed, and - surprise - published their first game, Super Dodge Ball, on the NES.

While you could argue that Microsoft was a player in the console wars since the 80s, this isn't exactly true. Back then, Microsoft was deeply attached to IBM, being part of the reason Microsoft rose so quickly - IBM made the machines while Microsoft just made the operating systems, most of which were marketed as business machines. Microsoft wasn't that interested in gaming until the mid-to-late 90s, when DirectX 5 ended up being a hit with PC developers. At that point, a Microsoft-made console became a gleam in Bill Gate's eyes.

Now look at the time spans where all of this occurred. Nintendo started in 1985, Sony in 1994, and Microsoft in 2002. Of the three, the only one that spans not just the most console generations, but the most generations of players is Nintendo. Nintendo has affect three, if not four generations of players - That's a lot of players compared to everyone else.

But many of its fans have moved on, or at least tried. You could say that Nintendo is Hobbes, and its players and fans are Calvin - He's the only one who's around when Hobbes talks, but after growing up he wishes Hobbes could do so in public so Calvin would stop looking so deranged to others.
 

DasDestroyer

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Apr 3, 2010
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I honestly can't stand the fact that Nintendo only releases their games on their own consoles, forcing me to buy them as well if I want to play. Now that I think about it, Sony and Microsoft should also force the developers to make their console exclusives for other consoles - I don't want to buy a PS3 just to play God of War or a 360 just to play Halo. Actually, the only device I own with an optical disk drive is one of these [http://www.futureshop.ca/en-CA/product/insignia-portable-cd-player-ns-p5113/10124118.aspx] and I demand that all games, console or PC, indie or AAA be playable on it, otherwise these large corporations are monopolizing access to video games!
 

Negatempest

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Guitarmasterx7 said:
Negatempest said:
-Season Pass
-Online Pass
-Over-priced DLC
-DLC on the Disk
-Day one DLC
-Micro-transactions
-Have called the customers loyal sheep.
-Got customers used to buggy games.
So uh, given how you listed DLC like 4 times and felt it totally necessary to split up on disc DLC and Day one DLC like they're different issues for the sake of making your list longer, I'm assuming you're clearly coming from a very unbiased place huh? Also Yeah, I'm sure you can find plenty of direct quotes from microsoft and sony PR campaigns that refer to customers as "loyal sheep" and multiple accounts of games intentionally being released.

I only bring this up because when you trim the fat off of the sony/microsoft side of that list it looks more like this.

Nintendo related
-Dated hardware
-Questionable controllers
-Bad online Functions
-Lacks 3rd party support

Microsoft and Sony related
-Online Pass
-Exploitative DLC
-Micro-transactions

Also looking at those, one glaring thing sticks out, in that all of the nintendo related problems are integral to its design and situation. The sony and microsoft problems, (with the exception of online passes) are optional purchases they try to persuade you into making. Also, it's rare that games have online passes AND DLC AND microtransactions. It's usually one or two at most.

But that aside, the main thing is that most people don't want to buy a nintendo console. A good 3/4ths of the major game releases are multiplatform. It's not about what nintendo consoles can play, it's about what they CANT play. If you want to realistically keep up with the gaming medium as a whole, you would have to buy another console anyways.

Also, a lot of people don't like the direction Nintendo has gone with its hardware, and since nintendo games are now becoming so strongly designed around the hardware gimmick, it's impacted their product hugely. Making them sit down and design games as games again might be a good thing.
:p I was trying to think of the right word to use and "Exploitative" is perfect.

But you have for some reason forgot to add in Microsoft and Sony, to make a long set of words short, Sheeple. And getting us used to buggy games, So that is 5 on Microsoft and Sony side while 3 on Nintendo.

Though you seem to quickly overlook something and what gets overlooked is what bugs me as well.
Sure Nintendo did mess up hardware wise by making it less powerful, not gonna lie. But here is the crucial thing. Not a single time during the past generation have they treated their consumer like thieves. Sure they may not of gotten the best support from 3rd parties, but Nintendo gave what they could. For all the 3rd party love 360 and Playstation get, the 3rd party loves to make it difficult for the consumers. Exploitative DLC and Micro-transactions are nothing more than a way to squeeze more out of the consumers. Than add on Online passes to that and the so called 3rd party developers that we all love, says "We do not trust you with our product". There is no reason for it other than to make stock-holders happy. It does not deter piracy nor does it make it more rampant. It is just an annoyance to the consumer.

Think about it, how often have we said, "Those maps are expensive." "Those costumes are expensive" "Those were found on the disk!" There is an extremely small handful of companies that don't exploit DLC, but they are quickly overshadowed by the shady "sales" from the other 3rd party developers.
 

Crazie_Guy

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Mar 8, 2009
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I could care less if Nintendo's system is underpowered. Let's leave the power out of it. It's the controller! I want to play games like the first Metroid Prime again, like Windwaker and the GC version of TP, like Mario sunshine. That gamecube controller is still perhaps the best design gaming has ever had. Dated graphics have nothing to do with my utter revulsion of Skyward Sword, it's the fact that it is designed around the goddamn wiimote. I don't even care if Nintendo has the power to keep up with multiplatform games. Nintendo consoles are cheap anyway, I can afford to have a Wii U for Nintendo games and a PS4 with 10 times as many other games. I would be fine owning a first party Nintendo box if they would just go back to the Gamecube controller and design around that! It's so bloody simple!
 

Sarge034

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Feb 24, 2011
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Dragonbums said:
> Other third party developers survive with Nintendo being here now because like I said in my last comment, they are exclusive to their own console. The only thing Nintendo has to compete with is themselves. Look at that list at the bottom. Look how many Nintendo games surpass sales that even a single third party developers wish they could have. That's on their own platforms alone. Lara Croft reboot, even though it was multiplatform only sold over 5 million units. A single Pokemon game however Black and White sold 15 million copies on a single platform.
Even CoD, despite being a huge hitter can't reach those numbers on a single platform.
http://www.vgchartz.com/article/250163/call-of-duty-a-sales-history/
Looking at that list, tell me- how many numbers would CoD sell if they left it exclusively to a single platform.

> You think I'm pulling things out of my ass? Alright then, here is this list. (Despite the fact that even a quick Wikipedia search would prove me right.) This is in regards to software sales as of March 31 2013

This list is for their Nintendo DS handhelds : http://www.nintendo.co.jp/ir/en/sales/software/ds.html

This one is for their 3DS handhelds: http://www.nintendo.co.jp/ir/en/sales/software/3ds.html

This one is for their Wii consoles: http://www.nintendo.co.jp/ir/en/sales/software/wii.html

This one is for the WiiU consoles: http://www.nintendo.co.jp/ir/en/sales/software/wiiu.html

Now for their hardware and software sales in total-

http://www.nintendo.co.jp/ir/en/sales/hard_soft/index.html


> I'm pretentious? Oh no. I'm not pretentious. I am however tired of people acting like they are some sort of fucking gurus coming over and saying "You know what? I don't like Nintendo's hardware, but I like their software. So hows about they ditch it so I can play Mario on my PS3"
Like really? Seriously? I don't tout my Nintendo fangirlism all over Sony and Microsoft do I? What makes you think that you guys are so great that you can demand another company to lose their hardware department just so you can play their games on your terms?

> As for exclusives, I know Sony and Microsoft have exclusives. Yet as far as I'm concerned nobody on Nintendo's side is clamoring for them to shut down their hardware department so everyone who has a Wii can get a grab at their exclusives. Certainly not me. I want their exclusives? I have to buy their hardware. The hypocrisy here is that people are WILLING to shell out money to Sony and Microsoft for their hardware to play those games and only silently complain, while everyone shouts and yells at how Nintendo has the gall to make their own software, and put their own games on their own hardware. Despite being that in terms of monetary drain it is the cheapest of all the hardware one would have to buy if they want their hands on exclusives. It's complete hypocrisy.

> Once again, it seems that you don't thoroughly read my comments. I made a LIST of reasons as to why people don't buy the Wii. One of them being a kiddie console. You however took it upon yourself to say that I said you don't like the Wii for being "for kids".
First and foremost it is not my job to scour the internet to fact check YOUR points. It is common courtesy to provide sources when using third party information in your discussion points.

Now. There is something you need to understand. Even though Nintendo only makes games for Nintendo's consoles they are still directly competing with MS and Sony. As for the stats you chose to present... Any Pokemon game is a poor choice to show case the "average" sales on a Nintendo console because of the structure of the game. Namely, they only have room for one save file. This pushes up the sales to multiple units per household and in turn higher overall sales. Lies, damn lies, and statistics.

Now imma bold this part because you have missed it every other time I have wrote it.

>I WAS ASKED WHY I WOULD LIKE NINTENDO TO GO MULTI-PLATFORM AND I REPLIED BECAUSE, AS A CONSUMER, I WOULD LIKE TO PLAY THEIR SOFTWARE.

>I NEVER SAID NINTENDO SHOULD DISCONTENUE THEIR HARDWARE DEPARTMENT.

>I NEVER SAID NINTENDO SHOULD FAIL.

>I NEVER SAID ANYTHING CROSS ABOUT NINTENDO HARDWARE.


Start discussing the points at hand and have a nice debate, or worship Nintendo while I ignore you.

j-e-f-f-e-r-s said:
Sarge034 said:
You don't know they can't. Just as I don't know they can. However, this is irrelevant because I never advocated Nintendo going to software only... I'm just fine with Nintendo doing it's own thing, but I said if they want my money they will have to cross platform.
This right here is where your argument loses the plot.

Nintendo releasing games on multiple platforms while still trying to push their own hardware is the stupidest thing they could ever do. Hypothetically, if Nintendo ever went third-party, they could survive as a software-only company. But trying to sell their own hardware while releasing on the competition's hardware would be business suicide. The very notion goes against every established rule of business and economics out there.

When Sony tried to push Betamax as a medium, they didn't concurrently try and support the competing VHS medium. When they were pushing Blu-Ray, they didn't also put out their Sony Pictures films on HD-DVD. Reason being, putting out your products on competitors products gives people reasons not to buy your own. For the same reason Pepsi don't sell Pepsi Max in Coke cans. Why Apple don't also make Galaxy S phones. Why Google hasn't put the Google Play store on iOS.

If Nintendo put out their games on Playstation and Xbox, they might get gamers to pick them up on those platforms... at the cost of gamers not buying their own platforms. Whatever sales they made selling on Xbox and Playstation would be negated by the huge losses they'd incur trying to sell hardware without exclusives. No-one would buy a Nintendo console if they could play its games elsewhere. Your strategy would utterly ruin Nintendo's hardware division, whether you know it or not.

Look at it this way: Let's say all the Nintendo games come to the 360. Gamers with a 360 can play Mario, Zelda, and all the rest. However, they can also play games that are still exclusive to the 360, such as Halo, Gears and Forza. Which would be a better deal, do you think: A console that can just play Nintendo games, or a console that can play Nintendo and Microsoft games? That's a pretty good deal for Microsoft? It's a terrible, utterly terrible deal for Nintendo. Gamers would not buy their hardware any more, and whatever millions they gain in 360 and PS3 sales would be outweighed by the cost of their hardware division tanking.

Well done. Your business plan just killed Nintendo.

People go into economics blah blah blah, yeah right. That's a shoddy excuse to cover up the fact that you just want Nintendo to FAIL so you can play their games on your terms.
I want Nintendo to fail? LOL WUT? How can I play Nintendo games if Nintendo is no more? I said I want Nintendo to expand their business model.
Making their own hardware division an unprofitable, loss-making mess is not expanding their business model. You've essentially traded their entire hardware division for a few extra sales on other platforms, sales they'd then have to pay royalties on. There is no way Nintendo would be more profitable going such a route, their revenue would absolutely tank.

Using economics. You aren't business majors. You aren't economic analysts.
Are you telepathic? Do you know me? I may not be an analyst, but last I checked I did have all the classes required for a Bachelors of Business Administration degree... That would include; Business Law 1, Business Statistics, Micro Economics, Macro Economics, Accounting, ect, ect, ect.

Don't you feel like a fool now?
Not as foolish as a guy touting his business credentials, yet coming up with a ludicrous business model that would cost Nintendo more money than it made them.

Sorry that Sony and Microsoft don't make their own in house games and rely on buying out studios and developers to make their own first party titles. You don't want Nintendo products? You don't get Nintendo games. Simple as that. Sony and Microsoft would do the same thing if they could.
You are really confusing. MS and Sony DO have exclusives, but that does not make it any less of a dick move. Why are you attacking this with the fervor as if I kicked a baby holding a puppy right in front of you?
Because it's foolish and small-minded and completely ignorant of how the industry works. Any company which holds a platform of some kind is going to create exclusive content to try and drive that platform. That goes way beyond game consoles. That applies to phones, operating software, film formats, music formats...

Are you going to start berating Microsoft for not making Windows Office available on Mac or Linux? Are you going to berate Apple for making software like GarageBand and Logic exclusive to Macs?

Christ, are you going to start berating Edison for pushing DC voltage over AC back in the War of Currents? That's how ludicrous you sound.

Competition is an integral part of modern capitalist economics. Part of what makes competition is exclusivity- companies create exclusive products that consumers can only get from them, not their competitors. This entices people to give them their money. What do you think the bloody patent system is based around? Nintendo have exclusives. They entice people to pick up their consoles and buy their games. Nintendo makes money. They are not going to make more money by getting rid of the very thing that causes people to buy their consoles in the first place.

Cannibalize...? You should look up that word sometime. But to counter your argument if Bethesida, Valve, and EA are companies that could survive Nintendoe's "cannibalism" (snicker snicker) of the market then how do other companies survive with them in the mix?
...they don't? Your question is incredibly poorly worded, making your meaning unclear. The argument I and Dragonbums made was that by releasing all their exclusives on all the same platforms as other publishers, Nintendo would as a result squash or drive out other companies just through competition. I already listed the reasoning very clearly in a previous post: Nintendo has the highest selling franchises of any videogame company. They also have the largest number of high selling franchises of any videogame company. Therefore, by releasing all their games on other platforms, they would put out a lineup of games that no other publisher could compete with.

We have already seen examples of videogame publishers diving out of the way of juggernaut releases with games like Modern Warfare 2. No-one wanted to compete with that, so release dates were reorganised and pushed back to emptier calendar spots. Nintendo has a huge number of franchises that have just as much, if not more, brand power: Mario, Smash Bros, Mario Kart, Zelda are the big four, but even their smaller franchises have sold huge numbers (DKCR sold over 6 million copies, more than any Mass Effect or Dead Space game). With Nintendo constantly releasing games on other platforms, companies like EA or Ubisoft would be hard-pushed to go up against them. Smaller companies would die out. If a niche game like Dark Souls goes up against a blockbuster like Mario Kart, it is going to get destroyed at retail.

So the answer is, game companies don't survive. They get crushed trying to go up against the juggernaut that is Nintendo's franchise line-up. A line-up you yourself argued would only become more popular[/i] if it was made available on competing platforms. By your own logic, Nintendo's franchises would be even bigger than they are now, making things even harder for other publishers to compete with.

Ubisoft's CEO went on record as saying that there's only room in the games industry for around 10 AAA titles a year or so. If Nintendo starts swinging its weight, how many of those 10 games a year do you think they're going to grab for themselves?

We are entitled and selfish? Your points come off as, well frankly, pretentious fanboyism. You argue as if we want Nintendo to be swept from the Earth. You use straw men and other logical fallacies in your replies, but they don't even address the points "we" bring up.
I have merely responded to the arguments you've made. Arguments which, if taken to their logical conclusion, end up killing Nintendo's hardware division and destroying smaller third-party publishers. No straw-men, just the very logic you've argued for applied to basic economic theory.


AWSOME, some well thought out points. So, here is what I was thinking. Nintendo likes to dabble I the "odd' control schemes. Wii motion controls, Wii U pads, 3D tech, ect, ect. However, there are some games that just don't work on those control schemes. Why not move those multi-platform while leaving the nich market in the monopoly?

Now it is true that the sale of those games on other consoles could drive down sales of the hardware, but there is a lot to think about. So let's assume the only things in the equation that are going to change are game development costs (up), console sales (down),and game revenue (up). The development costs will probably be only slightly increased due to the availability of the Sony and MS format to third party publishers and already having coders in place on a salary. Console sales WILL go down, it is inevitable when a monopoly is broken. However, if the games that actively utilize the current Nintendo "odd" control tech remain (by necessity) console exclusives the monopoly can be maintained while increasing the possible consumer base on the other titles.

Now yes my plan my not work, and I am most certainly biased as the only way a capitalist economy works is where the consumer tries to get the best deal and the businesses try to get the most profit. As a consumer, my best deal is for Nintendo to go multi-platform and Nintendo's SAFEST profits are by maintaing the monopoly. I'm just saying that there is a possibility to increase game revenue without completely destroying the monopoly they have in place.

Now you define competition as exclusivity to entice costumers back. I have a very different view. I see competition as an open market where the best product will prevail. This forces progress, innovation, and an unwritten base line for what acceptable hardware specs are. Look at the "smart phone" market. If Apple were the ONLY people that could do "smart phone" tech we would still be getting the Iphone 1. There is no reason to get better when you don't have to. However, with so many other companies flooding the "smart phone" market Apple was forced to upgrade the IOS and continue to improve the Iphone design. Which, in turn, forced the other companies to surpass Apple if they wanted to sell and we, as the consumers, continued to be offered better and better products as a result. As a rule of thumb the only people who suffer in a monopoly are the consumers, so as a consumer that is definitely something that is providing a bias, but at least I admit it as such. If Nintendo was forced to go head to head with MS and Sony I think it would be rocky for a while because of the 'transition pains", but in the end I think we, as the consumers, would benefit from the proverbial fire that was lit under Nintendo's ass.

Now the whole thing about the industry only having room for 10AAA titles is complete and total bullshit. Perhaps if everyone was fighting for the perceived big selling period, yes. End of school, spring break, summer, holiday season. However a smart move would to wait until the "dead time" when no one is releasing ANYTHING and flood the market. People have money to spend and no games to spend it on. Everyone could find a place.

And that whole "fanboy' blurb was directed at Dragonbums' comments. Arguing a point is one thing, putting words into my mouth and ignoring my discussion points are something else entirely.
 

Dragonbums

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May 9, 2013
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Sarge034 said:
Dragonbums said:
> Other third party developers survive with Nintendo being here now because like I said in my last comment, they are exclusive to their own console. The only thing Nintendo has to compete with is themselves. Look at that list at the bottom. Look how many Nintendo games surpass sales that even a single third party developers wish they could have. That's on their own platforms alone. Lara Croft reboot, even though it was multiplatform only sold over 5 million units. A single Pokemon game however Black and White sold 15 million copies on a single platform.
Even CoD, despite being a huge hitter can't reach those numbers on a single platform.
http://www.vgchartz.com/article/250163/call-of-duty-a-sales-history/
Looking at that list, tell me- how many numbers would CoD sell if they left it exclusively to a single platform.

> You think I'm pulling things out of my ass? Alright then, here is this list. (Despite the fact that even a quick Wikipedia search would prove me right.) This is in regards to software sales as of March 31 2013

This list is for their Nintendo DS handhelds : http://www.nintendo.co.jp/ir/en/sales/software/ds.html

This one is for their 3DS handhelds: http://www.nintendo.co.jp/ir/en/sales/software/3ds.html

This one is for their Wii consoles: http://www.nintendo.co.jp/ir/en/sales/software/wii.html

This one is for the WiiU consoles: http://www.nintendo.co.jp/ir/en/sales/software/wiiu.html

Now for their hardware and software sales in total-

http://www.nintendo.co.jp/ir/en/sales/hard_soft/index.html


> I'm pretentious? Oh no. I'm not pretentious. I am however tired of people acting like they are some sort of fucking gurus coming over and saying "You know what? I don't like Nintendo's hardware, but I like their software. So hows about they ditch it so I can play Mario on my PS3"
Like really? Seriously? I don't tout my Nintendo fangirlism all over Sony and Microsoft do I? What makes you think that you guys are so great that you can demand another company to lose their hardware department just so you can play their games on your terms?

> As for exclusives, I know Sony and Microsoft have exclusives. Yet as far as I'm concerned nobody on Nintendo's side is clamoring for them to shut down their hardware department so everyone who has a Wii can get a grab at their exclusives. Certainly not me. I want their exclusives? I have to buy their hardware. The hypocrisy here is that people are WILLING to shell out money to Sony and Microsoft for their hardware to play those games and only silently complain, while everyone shouts and yells at how Nintendo has the gall to make their own software, and put their own games on their own hardware. Despite being that in terms of monetary drain it is the cheapest of all the hardware one would have to buy if they want their hands on exclusives. It's complete hypocrisy.

> Once again, it seems that you don't thoroughly read my comments. I made a LIST of reasons as to why people don't buy the Wii. One of them being a kiddie console. You however took it upon yourself to say that I said you don't like the Wii for being "for kids".
First and foremost it is not my job to scour the internet to fact check YOUR points. It is common courtesy to provide sources when using third party information in your discussion points.

Now. There is something you need to understand. Even though Nintendo only makes games for Nintendo's consoles they are still directly competing with MS and Sony. As for the stats you chose to present... Any Pokemon game is a poor choice to show case the "average" sales on a Nintendo console because of the structure of the game. Namely, they only have room for one save file. This pushes up the sales to multiple units per household and in turn higher overall sales. Lies, damn lies, and statistics.

Now imma bold this part because you have missed it every other time I have wrote it.

>I WAS ASKED WHY I WOULD LIKE NINTENDO TO GO MULTI-PLATFORM AND I REPLIED BECAUSE, AS A CONSUMER, I WOULD LIKE TO PLAY THEIR SOFTWARE.

>I NEVER SAID NINTENDO SHOULD DISCONTENUE THEIR HARDWARE DEPARTMENT.

>I NEVER SAID NINTENDO SHOULD FAIL.

>I NEVER SAID ANYTHING CROSS ABOUT NINTENDO HARDWARE.


Start discussing the points at hand and have a nice debate, or worship Nintendo while I ignore you.

j-e-f-f-e-r-s said:
Sarge034 said:
You don't know they can't. Just as I don't know they can. However, this is irrelevant because I never advocated Nintendo going to software only... I'm just fine with Nintendo doing it's own thing, but I said if they want my money they will have to cross platform.
This right here is where your argument loses the plot.

Nintendo releasing games on multiple platforms while still trying to push their own hardware is the stupidest thing they could ever do. Hypothetically, if Nintendo ever went third-party, they could survive as a software-only company. But trying to sell their own hardware while releasing on the competition's hardware would be business suicide. The very notion goes against every established rule of business and economics out there.

When Sony tried to push Betamax as a medium, they didn't concurrently try and support the competing VHS medium. When they were pushing Blu-Ray, they didn't also put out their Sony Pictures films on HD-DVD. Reason being, putting out your products on competitors products gives people reasons not to buy your own. For the same reason Pepsi don't sell Pepsi Max in Coke cans. Why Apple don't also make Galaxy S phones. Why Google hasn't put the Google Play store on iOS.

If Nintendo put out their games on Playstation and Xbox, they might get gamers to pick them up on those platforms... at the cost of gamers not buying their own platforms. Whatever sales they made selling on Xbox and Playstation would be negated by the huge losses they'd incur trying to sell hardware without exclusives. No-one would buy a Nintendo console if they could play its games elsewhere. Your strategy would utterly ruin Nintendo's hardware division, whether you know it or not.

Look at it this way: Let's say all the Nintendo games come to the 360. Gamers with a 360 can play Mario, Zelda, and all the rest. However, they can also play games that are still exclusive to the 360, such as Halo, Gears and Forza. Which would be a better deal, do you think: A console that can just play Nintendo games, or a console that can play Nintendo and Microsoft games? That's a pretty good deal for Microsoft? It's a terrible, utterly terrible deal for Nintendo. Gamers would not buy their hardware any more, and whatever millions they gain in 360 and PS3 sales would be outweighed by the cost of their hardware division tanking.

Well done. Your business plan just killed Nintendo.

People go into economics blah blah blah, yeah right. That's a shoddy excuse to cover up the fact that you just want Nintendo to FAIL so you can play their games on your terms.
I want Nintendo to fail? LOL WUT? How can I play Nintendo games if Nintendo is no more? I said I want Nintendo to expand their business model.
Making their own hardware division an unprofitable, loss-making mess is not expanding their business model. You've essentially traded their entire hardware division for a few extra sales on other platforms, sales they'd then have to pay royalties on. There is no way Nintendo would be more profitable going such a route, their revenue would absolutely tank.

Using economics. You aren't business majors. You aren't economic analysts.
Are you telepathic? Do you know me? I may not be an analyst, but last I checked I did have all the classes required for a Bachelors of Business Administration degree... That would include; Business Law 1, Business Statistics, Micro Economics, Macro Economics, Accounting, ect, ect, ect.

Don't you feel like a fool now?
Not as foolish as a guy touting his business credentials, yet coming up with a ludicrous business model that would cost Nintendo more money than it made them.

Sorry that Sony and Microsoft don't make their own in house games and rely on buying out studios and developers to make their own first party titles. You don't want Nintendo products? You don't get Nintendo games. Simple as that. Sony and Microsoft would do the same thing if they could.
You are really confusing. MS and Sony DO have exclusives, but that does not make it any less of a dick move. Why are you attacking this with the fervor as if I kicked a baby holding a puppy right in front of you?
Because it's foolish and small-minded and completely ignorant of how the industry works. Any company which holds a platform of some kind is going to create exclusive content to try and drive that platform. That goes way beyond game consoles. That applies to phones, operating software, film formats, music formats...

Are you going to start berating Microsoft for not making Windows Office available on Mac or Linux? Are you going to berate Apple for making software like GarageBand and Logic exclusive to Macs?

Christ, are you going to start berating Edison for pushing DC voltage over AC back in the War of Currents? That's how ludicrous you sound.

Competition is an integral part of modern capitalist economics. Part of what makes competition is exclusivity- companies create exclusive products that consumers can only get from them, not their competitors. This entices people to give them their money. What do you think the bloody patent system is based around? Nintendo have exclusives. They entice people to pick up their consoles and buy their games. Nintendo makes money. They are not going to make more money by getting rid of the very thing that causes people to buy their consoles in the first place.

Cannibalize...? You should look up that word sometime. But to counter your argument if Bethesida, Valve, and EA are companies that could survive Nintendoe's "cannibalism" (snicker snicker) of the market then how do other companies survive with them in the mix?
...they don't? Your question is incredibly poorly worded, making your meaning unclear. The argument I and Dragonbums made was that by releasing all their exclusives on all the same platforms as other publishers, Nintendo would as a result squash or drive out other companies just through competition. I already listed the reasoning very clearly in a previous post: Nintendo has the highest selling franchises of any videogame company. They also have the largest number of high selling franchises of any videogame company. Therefore, by releasing all their games on other platforms, they would put out a lineup of games that no other publisher could compete with.

We have already seen examples of videogame publishers diving out of the way of juggernaut releases with games like Modern Warfare 2. No-one wanted to compete with that, so release dates were reorganised and pushed back to emptier calendar spots. Nintendo has a huge number of franchises that have just as much, if not more, brand power: Mario, Smash Bros, Mario Kart, Zelda are the big four, but even their smaller franchises have sold huge numbers (DKCR sold over 6 million copies, more than any Mass Effect or Dead Space game). With Nintendo constantly releasing games on other platforms, companies like EA or Ubisoft would be hard-pushed to go up against them. Smaller companies would die out. If a niche game like Dark Souls goes up against a blockbuster like Mario Kart, it is going to get destroyed at retail.

So the answer is, game companies don't survive. They get crushed trying to go up against the juggernaut that is Nintendo's franchise line-up. A line-up you yourself argued would only become more popular[/i] if it was made available on competing platforms. By your own logic, Nintendo's franchises would be even bigger than they are now, making things even harder for other publishers to compete with.

Ubisoft's CEO went on record as saying that there's only room in the games industry for around 10 AAA titles a year or so. If Nintendo starts swinging its weight, how many of those 10 games a year do you think they're going to grab for themselves?

We are entitled and selfish? Your points come off as, well frankly, pretentious fanboyism. You argue as if we want Nintendo to be swept from the Earth. You use straw men and other logical fallacies in your replies, but they don't even address the points "we" bring up.
I have merely responded to the arguments you've made. Arguments which, if taken to their logical conclusion, end up killing Nintendo's hardware division and destroying smaller third-party publishers. No straw-men, just the very logic you've argued for applied to basic economic theory.


AWSOME, some well thought out points. So, here is what I was thinking. Nintendo likes to dabble I the "odd' control schemes. Wii motion controls, Wii U pads, 3D tech, ect, ect. However, there are some games that just don't work on those control schemes. Why not move those multi-platform while leaving the nich market in the monopoly?

Now it is true that the sale of those games on other consoles could drive down sales of the hardware, but there is a lot to think about. So let's assume the only things in the equation that are going to change are game development costs (up), console sales (down),and game revenue (up). The development costs will probably be only slightly increased due to the availability of the Sony and MS format to third party publishers and already having coders in place on a salary. Console sales WILL go down, it is inevitable when a monopoly is broken. However, if the games that actively utilize the current Nintendo "odd" control tech remain (by necessity) console exclusives the monopoly can be maintained while increasing the possible consumer base on the other titles.

Now yes my plan my not work, and I am most certainly biased as the only way a capitalist economy works is where the consumer tries to get the best deal and the businesses try to get the most profit. As a consumer, my best deal is for Nintendo to go multi-platform and Nintendo's SAFEST profits are by maintaing the monopoly. I'm just saying that there is a possibility to increase game revenue without completely destroying the monopoly they have in place.

Now you define competition as exclusivity to entice costumers back. I have a very different view. I see competition as an open market where the best product will prevail. This forces progress, innovation, and an unwritten base line for what acceptable hardware specs are. Look at the "smart phone" market. If Apple were the ONLY people that could do "smart phone" tech we would still be getting the Iphone 1. There is no reason to get better when you don't have to. However, with so many other companies flooding the "smart phone" market Apple was forced to upgrade the IOS and continue to improve the Iphone design. Which, in turn, forced the other companies to surpass Apple if they wanted to sell and we, as the consumers, continued to be offered better and better products as a result. As a rule of thumb the only people who suffer in a monopoly are the consumers, so as a consumer that is definitely something that is providing a bias, but at least I admit it as such. If Nintendo was forced to go head to head with MS and Sony I think it would be rocky for a while because of the 'transition pains", but in the end I think we, as the consumers, would benefit from the proverbial fire that was lit under Nintendo's ass.

Now the whole thing about the industry only having room for 10AAA titles is complete and total bullshit. Perhaps if everyone was fighting for the perceived big selling period, yes. End of school, spring break, summer, holiday season. However a smart move would to wait until the "dead time" when no one is releasing ANYTHING and flood the market. People have money to spend and no games to spend it on. Everyone could find a place.

And that whole "fanboy' blurb was directed at Dragonbums' comments. Arguing a point is one thing, putting words into my mouth and ignoring my discussion points are something else entirely.


No one ignored your points of discussion.

Of course now it's just "Pokemon doesn't count" So that's it? You focused on just Pokemon only? Despite that list displaying a bunch of other games?

Yep. This is over.
 

Sarge034

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Dragonbums said:
No one ignored your points of discussion.

Of course now it's just "Pokemon doesn't count" So that's it? You focused on just Pokemon only? Despite that list displaying a bunch of other games?

Yep. This is over.
If I remember correctly YOU focused on Pokémon and the rest was conjecture. Would you like to discuss real world numbers that represent an "average" selling curve?

And just in case you forgot...

Dragonbums said:
If Pokemon X and Y sells 10 million copies when it releases- of those 10 million copies 7 million of them were from people who bought a 3DS specifically for the game, they are making MUCH more money selling both hardware and Software then if they just sold software. $35.00 multiplied by 10 million copies is a lot of fucking money. $235.00 multiplied by 7 million? Shit, your sitting on a tower of gold, and that is just for A SINGLE NINTENDO IP. That's not even their first juggernaut of an IP. Animal Crossing is coming out today. The sheer AMOUNT of people who are going to buy a 3DS for that game alone is going to be crazy. Not only for the game sales itself, but for the 3DS sales people are willing to buy just to get their hands on the game. They would never make that kind of money going third party. Don't even kid yourself. This is just their handhelds ALONE. Once these two bad boys are out of the gate, the 3DS already has, and will now certainly be far from struggling to make ends meet.
Now let's get with the WiiU. The WiiU is doing better historically then a lot of consoles that come right out of the gate. Let's clear something up right now. It will take a miracle for any console to reach Wii level of sales ever. That was huge. I don't even think Nintendo thought they would wipe the floor with this generation. A decent Mario and Zelda game can clear through 12 million copies easy. EASY! The amount of people that have stated that once a good Zelda game comes out for the WiiU they will buy the console just for the game is huge. So let's say 20 million people bought the WiiU just for the newest installment of the Legend of Zelda. That's $300.00 multiplied by 20 million on top of that you have $60.00 multiplied by 20 million.
 

Dragonbums

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Sarge034 said:
Dragonbums said:
No one ignored your points of discussion.

Of course now it's just "Pokemon doesn't count" So that's it? You focused on just Pokemon only? Despite that list displaying a bunch of other games?

Yep. This is over.
If I remember correctly YOU focused on Pokémon and the rest was conjecture. Would you like to discuss real world numbers that represent an "average" selling curve?

And just in case you forgot...

Dragonbums said:
If Pokemon X and Y sells 10 million copies when it releases- of those 10 million copies 7 million of them were from people who bought a 3DS specifically for the game, they are making MUCH more money selling both hardware and Software then if they just sold software. $35.00 multiplied by 10 million copies is a lot of fucking money. $235.00 multiplied by 7 million? Shit, your sitting on a tower of gold, and that is just for A SINGLE NINTENDO IP. That's not even their first juggernaut of an IP. Animal Crossing is coming out today. The sheer AMOUNT of people who are going to buy a 3DS for that game alone is going to be crazy. Not only for the game sales itself, but for the 3DS sales people are willing to buy just to get their hands on the game. They would never make that kind of money going third party. Don't even kid yourself. This is just their handhelds ALONE. Once these two bad boys are out of the gate, the 3DS already has, and will now certainly be far from struggling to make ends meet.
Now let's get with the WiiU. The WiiU is doing better historically then a lot of consoles that come right out of the gate. Let's clear something up right now. It will take a miracle for any console to reach Wii level of sales ever. That was huge. I don't even think Nintendo thought they would wipe the floor with this generation. A decent Mario and Zelda game can clear through 12 million copies easy. EASY! The amount of people that have stated that once a good Zelda game comes out for the WiiU they will buy the console just for the game is huge. So let's say 20 million people bought the WiiU just for the newest installment of the Legend of Zelda. That's $300.00 multiplied by 20 million on top of that you have $60.00 multiplied by 20 million.
Nope. I gave you list that displayed sales of the top selling software on every system.

You decided to zone in on Pokmeon. Which was just shy of not even being on the list in the first place. You asked me if I was pulling things out of my ass, and I showed you otherwise. If you want to nitpick things like sales curve go ahead. Doesn't change a dang thing about the fact that they still reached those numbers on a single console as opposed to being on multiple platforms.
 

Dragonbums

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Sarge034 said:
Dragonbums said:
No one ignored your points of discussion.

Of course now it's just "Pokemon doesn't count" So that's it? You focused on just Pokemon only? Despite that list displaying a bunch of other games?

Yep. This is over.
If I remember correctly YOU focused on Pokémon and the rest was conjecture. Would you like to discuss real world numbers that represent an "average" selling curve?

And just in case you forgot...

Dragonbums said:
If Pokemon X and Y sells 10 million copies when it releases- of those 10 million copies 7 million of them were from people who bought a 3DS specifically for the game, they are making MUCH more money selling both hardware and Software then if they just sold software. $35.00 multiplied by 10 million copies is a lot of fucking money. $235.00 multiplied by 7 million? Shit, your sitting on a tower of gold, and that is just for A SINGLE NINTENDO IP. That's not even their first juggernaut of an IP. Animal Crossing is coming out today. The sheer AMOUNT of people who are going to buy a 3DS for that game alone is going to be crazy. Not only for the game sales itself, but for the 3DS sales people are willing to buy just to get their hands on the game. They would never make that kind of money going third party. Don't even kid yourself. This is just their handhelds ALONE. Once these two bad boys are out of the gate, the 3DS already has, and will now certainly be far from struggling to make ends meet.
Now let's get with the WiiU. The WiiU is doing better historically then a lot of consoles that come right out of the gate. Let's clear something up right now. It will take a miracle for any console to reach Wii level of sales ever. That was huge. I don't even think Nintendo thought they would wipe the floor with this generation. A decent Mario and Zelda game can clear through 12 million copies easy. EASY! The amount of people that have stated that once a good Zelda game comes out for the WiiU they will buy the console just for the game is huge. So let's say 20 million people bought the WiiU just for the newest installment of the Legend of Zelda. That's $300.00 multiplied by 20 million on top of that you have $60.00 multiplied by 20 million.
Also I said "if" as in, this was a hypothetical situation. You know this, everyone on this thread knows this, and your are just cherry picking grammar.
 

Sarge034

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Dragonbums said:
Nope. I gave you list that displayed sales of the top selling software on every system.

You decided to zone in on Pokmeon. Which was just shy of not even being on the list in the first place. You asked me if I was pulling things out of my ass, and I showed you otherwise. If you want to nitpick things like sales curve go ahead. Doesn't change a dang thing about the fact that they still reached those numbers on a single console as opposed to being on multiple platforms.

Also I said "if" as in, this was a hypothetical situation. You know this, everyone on this thread knows this, and your are just cherry picking grammar.
And the fact that they DID reach those numbers on a single console only helps my argument as the only thing that could happen if they went multi-platform would be more sales. You did show me the sales numbers and they were good sources, but I was responding to what YOU posted. If YOU want something specific discussed for your side of an argument on a forum YOU have to be the one to post it and site your sources. If you don't want me to tear into the obvious hypothetical situation you are using to pad your argument, DON'T USE THEM. I could have very easily said Nintendo would probably loose 25% to 50% of their console sales, but easily make up for it with the millions of gamers that would probably pick up the games and would have never bought the console anyway. However, I prefer to deal in facts.

I would love to debate facts with you, but you have to provide some in your argument first...
 

Dragonbums

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Sarge034 said:
Dragonbums said:
Nope. I gave you list that displayed sales of the top selling software on every system.

You decided to zone in on Pokmeon. Which was just shy of not even being on the list in the first place. You asked me if I was pulling things out of my ass, and I showed you otherwise. If you want to nitpick things like sales curve go ahead. Doesn't change a dang thing about the fact that they still reached those numbers on a single console as opposed to being on multiple platforms.

Also I said "if" as in, this was a hypothetical situation. You know this, everyone on this thread knows this, and your are just cherry picking grammar.
And the fact that they DID reach those numbers on a single console only helps my argument as the only thing that could happen if they went multi-platform would be more sales. You did show me the sales numbers and they were good sources, but I was responding to what YOU posted. If YOU want something specific discusses for your side of an argument on a forum YOU have to be the one to post it and site your sources. If you don't want me to tear into the obvious hypothetical situation you are using to pad your argument, DON'T USE THEM. I could have very easily said Nintendo would probably loose 25% to 50% of their console sales, but easily make up for it with the millions of gamers that would probably pick up the games and would have never bought the console anyway. However, I prefer to deal in facts.

I would love to debate facts with you, but you have to provide some in your argument first...
And as multiple people stated many times on this thread Nintendo would not make more money going multi- platform. The money they make now is far more than they can ever make going software only.

You rip apart a hypothetical situation that is more close to reality than you think. I know a lot of people who bought a 3DS just for Animal Crossing New Leaf. When the game came out in Japan Nintendo couldn't even keep up with demands. Similarly there is a lot of hype for the new Pokemon games X and Y. You didn't rip apart my argument.

Again my hypothetical situation was in regards to how much money would would make selling both hardware and software. Especially if those consumers do not have the hardware to acquire the game in the first place. You chose to zone in on Pokemon, and not the entire argument in general.
 

Sarge034

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Cool, now we are getting somewhere.

Dragonbums said:
And as multiple people stated many times on this thread Nintendo would not make more money going multi- platform. The money they make now is far more than they can ever make going software only.
False. Did not advocate going software only. Read my reply to j-e-f-f-e-r-s in post #231 for my proposal.

http://www.escapistmagazine.com/forums/jump/9.409921.17180466

You rip apart a hypothetical situation that is more close to reality than you think. I know a lot of people who bought a 3DS just for Animal Crossing New Leaf. When the game came out in Japan Nintendo couldn't even keep up with demands. Similarly there is a lot of hype for the new Pokemon games X and Y. You didn't rip apart my argument.

Again my hypothetical situation was in regards to how much money would would make selling both hardware and software. Especially if those consumers do not have the hardware to acquire the game in the first place. You chose to zone in on Pokemon, and not the entire argument in general.
A slight deviation but it might astound you to know that hardware shortages are not an accident. They are constructed to raise the price of the product and to gain free publicity.

Anyway back on track. You keep saying the same point over and over and over. So ok, if console sales are SOOO important to Nintendo then how can the company survive by only selling one handheld and one console per person per gen? Because it is just that, a flat fee. You don't have to buy a new handheld for every handheld game you buy in the same gen. So it would be an initial revenue hike and then the revenue would dip as more and more people already have the required hardware to eventually only being a software based revenue stream. Now of course some people will have to buy another for replacements or what not, but in the big scheme of things it will be mostly software until the next gen. How do they survive?
 

Dragonbums

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Sarge034 said:
Cool, now we are getting somewhere.

Dragonbums said:
And as multiple people stated many times on this thread Nintendo would not make more money going multi- platform. The money they make now is far more than they can ever make going software only.
False. Did not advocate going software only. Read my reply to j-e-f-f-e-r-s in post #231 for my proposal.

http://www.escapistmagazine.com/forums/jump/9.409921.17180466

You rip apart a hypothetical situation that is more close to reality than you think. I know a lot of people who bought a 3DS just for Animal Crossing New Leaf. When the game came out in Japan Nintendo couldn't even keep up with demands. Similarly there is a lot of hype for the new Pokemon games X and Y. You didn't rip apart my argument.

Again my hypothetical situation was in regards to how much money would would make selling both hardware and software. Especially if those consumers do not have the hardware to acquire the game in the first place. You chose to zone in on Pokemon, and not the entire argument in general.
A slight deviation but it might astound you to know that hardware shortages are not an accident. They are constructed to raise the price of the product and to gain free publicity.

Anyway back on track. You keep saying the same point over and over and over. So ok, if console sales are SOOO important to Nintendo then how can the company survive by only selling one handheld and one console per person per gen? Because it is just that, a flat fee. You don't have to buy a new handheld for every handheld game you buy in the same gen. So it would be an initial revenue hike and then the revenue would dip as more and more people already have the required hardware to eventually only being a software based revenue stream. Now of course some people will have to buy another for replacements or what not, but in the big scheme of things it will be mostly software until the next gen. How do they survive?
The more people who own a particular hardware, the more games that will be available to a wide audience. It's the reason why so many games on the Wii make astronomical sales in hardware because 94 million people own the Wii.
It's also the reason why nobody is really making games for the WiiU sans Nintendo because they have meager sales in hardware, so they will make even less on software sales. However the money they obtain through hardware sales is still a lot.
Which is why Nintendo has a very comfy bank right now.
 

zefichan

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could happen if they went multi-platform would be more sales.
Classic failure math.

Yes, the individual games would have slightly bigger sales. Meanwhile, hardware sales are gone AND each sale would give most of the money to a different company.

Nintendo loses BIG TIME.

Sorry, but you need to actually start to understand the business first before you talk.
 

xdiesp

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Americans buy American, and now that they've got their own console, they instinctively distrust foreign ones.

After Nintendo, it's time for Sony to die and then we'll have one world, one American world to live in without doubts and dangerous choices to make.

Which is ironical if you think about it, because all that american children want to play with is their father's gun.
 

remnant_phoenix

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In his "next-gen consoles" video, Yahtzee made a metaphor about a gaming console holding something you want hostage, and that's how I, and many others, feel about Nintendo.

Many people, like me, love Nintendo's games, but don't love Nintendo's hardware. We feel that our gaming world would be better if Nintendo just made games for the other systems, as opposed to the current situation, which is Nintendo saying, "You want to play Mario/Zelda/Metroid/Donkey Kong? You have to buy OUR SYSTEM! (sticks out tongue and blows raspberry)."

Now, I don't blame them for doing so. Exclusivity is a big selling point for a console. I'm just answering the OT question: "Why do gamers want to see Nintendo go multi-platform?" Because then we could play all the great stuff that isn't available on Nintendo consoles (see: most major releases) AND the great first-party Nintendo games on one system. That to me sounds loads better than the current status quo:

Option 1: Buy a non-Nintendo console for most major releases and miss out on sweet Nintendo first-party stuff.
Option 2: Buy a Nintendo console for the sweet Nintendo first-party stuff and miss out on most other major releases.
Option 3: Buy a non-Nintendo console for the major releases AND buy a Nintendo console JUST FOR sweet Nintendo first-party stuff.

TL;DR - Many gamers want to play Nintendo's games without buying Nintendo's specific console because Nintendo consoles have had bad third-party support and going with ONLY a Nintendo console means missing out on TONS of great games that won't make it onto the Nintendo console.