Um, what? This had nothing to do with power. This had everything to do with architecture. PS2 was very different in terms of Gamecube and original Xbox. Just like how the WiiU is different from the Xbone and PS4. By that logic every dev should be clamoring for the WiiU. Last time I checked it was stronger than the PS3 and Xbox 360, with none of the other consoles being released yet. So if any third party dev sans exclusives had the time to figure out the WiiU now would've been the time. But they didn't. Because they are lazy. You cannot tell me a multi billion dollar studio cannot put in the effort or time to make anything for the WiiU, and some shit shovelware company with a lot less money has more than enough willpower to supposedly code the rubix code of gaming systems.It is true that the PS2 had different architecture than the Xbox, but they both had comparable power. As opposed to the gamecube, Wii, and soon to be added WiiU that are always lacking in every measurable spec for their perspective gen. You simply can not recode or reformat a game's system spec requirements away without changing the engine and reprograming the entire game from scratch. Where as you can EASILY reformat a low system spec requirement game to run on a higher spec system.
On that note AC: Black Flag looks no different on the WiiU than on the PS3. So what are you talking about building the game from ground up? I never heard any developer either from Sega, or Ubisoft state that they had to remake their entire game to fit the WiiU. Not to mention the fact that every game is created on computers first. Which has more power than any of the three consoles by a long shot. So clearly right off the bat they have to lower the power of their games to accomodate consoles. I don't see how a few less polygons is more challenging to do for the WiiU. Especially seeing how once again THEY DON'T HAVE TO USE THE TABLET CONTROLLER.
But you know what? Fine. Let them be. For it seems that only those who truly want to try something new will go to Nintendo. If that just happens to be Ubisoft, Platnium, and EA(of all companies) then power to them.
Considering how a bazillion people are complaining about them going multi platform, then yes. I can assume they are perfectly happy with where they are. As someone said in this thread, Nintendo would lose big money going multiplatform and keeping their hardware decision. They will also lose big money dumping their hardware decision, and going only software so they can go multi platform. That's not being a nice company. That's being utterly stupid with your finances. Especially if they are a developer AND a hardware company. This only works if they were software only from the get go. Your entire argument can apply to every single game company, publisher, developer, and studio that ever made an exclusive for a console ever. I could say Sony and Squre Enix are greed for making their KH3 game exclusive for the PS3 when a lot of people on other platforms would love to have that game on there. I could say the people behind Metal Gear are greedy for making their newest installment to the franchise an exclusive for the Xbone when they could've just gone multi platform. But for whatever reason only Nintendo are the crooks here? After you just defended the other companies for not making games that people would love on the WiiU, your willing to say in that same post Nintendo as a good company should make their games for other systems? Why not everyone else?Do you work for Nintendo? Can you honestly claim to know their level of satisfaction? They aren't greedy? Hasn't your entire argument been that they would lose console sales if they went multiplatform? Would a benevolent company not listen to the consumers who only want their software, while a greedy company would force you into their monopoly of buying peripherals in order to use any software?
That's funny. Those stories usually belong to the almighty Xbox 360. Someone posted a chart earlier or in another thread that talked about the fail rate of each companies console. I believe Nintendo had a 10% fail rate while Xbox had around a 24% fail rate. Forgot the PS3 fail rate, but none were anywhere near as low as Nintendo. If one Nintendo product fails, chances are your next one will keep on working for years to come. My N64 still works. My Gamecube still works, My second hand Wii still works.Replacement consoles, double (triple, quadruple) gifting, and unsatisfied consumers. Those are the reason off the top of my head.
quadruple replacement? Your getting your Nintendo products from a cheap knock-off store. Or perhaps you are the King/Queen of shitty luck.
Nintendo is a monopoly of their own games. You don't see people calling Apple a monopoly for only for only putting Mac products on their own computers do you?No, Nintendo is a monopoly because...
A monopoly exists when a specific person or enterprise is the only supplier of a particular commodity. Monopolies are thus characterized by a lack of economic competition to produce the good or service and a lack of viable substitute goods. The verb "monopolize" refers to the process by which a company gains the ability to raise prices or exclude competitors. In economics, a monopoly is a single seller. In law, a monopoly is a business entity that has significant market power, that is, the power to charge high prices.
http://en.wikipedia.org/wiki/Monopoly
Now I never said they didn't have the right to only publish Nintendo games on Nintendo hardware... I simply called them a monopoly for doing so.
No, if a company makes a software product they have every right to put it on their own in house made hardware. That doesn't make them a monopoly. You cannot monopolize an IP. Mario is an IP. Metroid is an IP. Pikmin is an IP. THEY created these franchises therefore they have every right to keep it for themselves.
A PLATFORMER is not an IP. If Nintendo were to buy out every platformer franchise out here now whether it be an indie game, or a studio that makes said franchise, then yes you would have a case for Nintendo being a monopoly. However if you are trying to make the case that Nintendo keeping Nintendo property on Nintendo hardware is a monopoly, then I better see you on those KH3 threads complaining about Squre Enix being a monopoly for always keeping their much desired Kingdom Hearts franchise on Sony consoles. Guaranteed you'd be laughed out of those threads. In fact some would go as far as to say "If you want Kingdom Hearts get a fucking PS4 and quit whining."
Nintendo isn't stopping anyone from making platformers and adventure games. Which are what they are best known for. If a studio wants to make 20 shooter games that is their fault. Nintendo shouldn't have to accommodate every one else lack of any new genre.
You want to know why Microsoft got accused for being a monopoly? Because they ACTIVELY kept other companies from making other computers that could communicate with theirs. Therefore keeping them on top of their game.