shrekfan246 said:
Mr.Mattress said:
Right, because, as we all know, the PS1 and PS2 were the hardware kings of the industry! ... Wait, what's that? The PS1 was substandard compared to the Nintendo 64, and the PS2 was substandard compared to the Gamecube and Xbox, and the only reason it did so well was because 3rd companies actually tried to make good games with what they had? You don't say...
To be fair, the difference in power between the PS2/Xbox/Gamecube or PS1/N64 was much less significant than between the Wii/Xbox360/PS3.
And the PS1 had the advantage of being able to hold up to 700 MB of information per disc, whereas the biggest Nintendo cartridges could only hold up to 64 MB.
This is true. However, there was still enough of a difference. The PS1 and PS2 were definitely the weaker consoles of their gens (Baring the Dreamcast and Saturn).
All of their games were worse compared to GameCube and Xbox titles, but did they abandon the PS2?
Citation needed? Unless you're talking specifically about multi-platform games, because
Devil May Cry 3,
Metal Gear Solid 3,
Okami,
Shadow of the Colossus,
Kingdom Hearts,
Final Fantasy XII, and
Persona 3/
Persona 4 beg to differ on the exclusive front. (They were exclusive when they originally released, at least.)
Meant for Multi-Platforms, my mistake.
For some reason or another, they simply kept screwing over the Wii, and as a result, people stopped buying 3rd Party games on the Wii.
Because it was yet another API that developers would need to learn and port with, that had significantly less power than the three they were already trying to use. It was only really with the PS2/Xbox/Gamecube that games started actually becoming multi-platform in the first place, and a great number of them were still exclusive (or Xbox/PC because the Xbox basically was a PC).
But see, the PS2 was another API that developers had to learn to port with, and that had significantly less power then the other two (Not as much as Wii/360/PS3, but it was still significant). That didn't stop any developer from porting to the PS2. Resident Evil 4 had to have so much work done to it to get it working on the PS2, but they still did it. They didn't try and say "Oh, the PS2 is a piece of crap! Let's give up on it!" So I don't think that that arguement works against the Wii.
Meanwhile, the third best selling game on the WiiU is a game made by a 3rd party that decided to put all of the love and attention on it they could, ZombiU.
It's pretty easy to reach 'third-best-selling-game' when there's only about three or four games worth buying on the system. (Just my opinion, of course. Personally,
ZombiU isn't a game I'm interested in.)
Fair enough, but when sales do pick up, I expect ZombiU (And it's sequel if ZombiU 2 is exclusive) to both pick up with them.
1) Did Sega going multi-platform improve their money standings? No, not really.
Sega hasn't gone out of business yet.
It hasn't helped them either. In fact, I would say that going Multi-plat is what caused the ruination of Sonic the Hedgehog, the death of Shenmue, the loss of multiple IP's, and the Nintendo Exclusivity of Bayonetta.
But I'd love for the chance to play Metroid Prime, Super Smash Bros., Kirby, Mario Kart, Pokemon, Super Mario Galaxy, and The Legend of Zelda on my PC.
You wouldn't see Super Smash Bros. Made anymore, because that would require Nintendo to have any leverage within Video Gaming anymore (3rd Parties really do not have that power). Metroid Prime wouldn't exist as Metroid Prime, because Retro would be a completely different company that didn't work for Nintendo (A Metroid Prime-ish game would, and a Retro-type company would). Super Mario Galaxy wouldn't exist, because Nintendo wouldn't try to take risks in making such a game like that. Kirby would suffer and die, as Viva Pinata shows Kid games can not survive on 'real' consoles. Legend of Zelda would also suffer, though not to the point of death. It would not sell as well as it did, however, on a Nintendo console. Mario Kart and Pokemon would probably be the only things to improve from Multiplatform, but how successful would be debatable.