Maybe it'd be realistic, but it doesn't sound fun. Why on earth would I play a game that depicts me, slightly chubby, out of shape, no guns, no tactical training and no clue it's coming fighting countless special forces units without anyone knowing? That sounds like a really boring and stupid game.Pirate Yoda Online said:Stealth has no place in real war? I will now sit patiently while the COUNTLESS special forces units from around the world enter your house and assassinate you silently without your family knowing.RatRace123 said:Because stealth has no place in actual war. You either camp with a sniper rifle or you charge head on. Stealth is for pussies, stealth is for noobs.
Graaargh, shooting good! Stealth make me brain hert.
Honestly: I don't really know why. If implemented well it could be really cool.
Which is really sort of aneurysm inducing because this typically happens in games that bill themselves as realistic. Guess what snipers do in real life? They post up somewhere where they can observe and interdict the greatest amount of area with the least possibility of being targeted. What do support gunners do? They dig into hardened positions and allow small fireteams to move forward. These tactics don't work in allegedly realistic games because the way maps are designed to artificially bottleneck you or reward frantic movement instead of a measured approach.dragonslayer32 said:People don't uderstand stealth, you try and be stealthy and get accused of camping. I have had a hell of a lot of hate mail because of acting stealthy. The funny thing, is that I never stay in the same place because of killcam, I kill then move to another spot. Apparently, this is camping.
^This. I would very much welcome a more stealth-friendly environment in shooters though, it would make for some potent (and intelligent) sniper gaming.demoman_chaos said:Because most shooter fans are impatient and want blood rivers. Plus doing stealth is too hard, developers prefer doing brown-and-grey FPS games because they are so easy to make and idiots always buy them.
Vrach said:^This. I would very much welcome a more stealth-friendly environment in shooters though, it would make for some potent (and intelligent) sniper gaming.demoman_chaos said:Because most shooter fans are impatient and want blood rivers. Plus doing stealth is too hard, developers prefer doing brown-and-grey FPS games because they are so easy to make and idiots always buy them.
What bothers me more about the modern shooters is the scale. I'd love to see more Battlefield-style games where you have huge maps, vehicles and ticket/capture the flag objectives.
Doesn't Crysis have a (very) limited amount of players/game?sp86 said:*snip*
At least partly.
The Assassin's Creed Series, The Hitman Series, the Splinter Cell Series (debatable in the last game), The Ghost Recon Series, The Rainbow Six Series, The Thief Series, Manhunt, Sly Cooper, The Tenchu Series (Sucks, but still); I could go on.inFAMOUSCowZ said:While I agree stealth would be a lot of fun. It would be somewhat hard to do. And the only game I can think that has stealth is MGS:O
32 player.the guy above said:Doesn't Crysis have a (very) limited amount of players/game?
And even disregarding that, still not it. It does have some interesting stuff though, agreed.
I completely agree with you here. Funnily enough, I have just ordered BC2 online so that should be good...sp86 said:Which is really sort of aneurysm inducing because this typically happens in games that bill themselves as realistic. Guess what snipers do in real life? They post up somewhere where they can observe and interdict the greatest amount of area with the least possibility of being targeted. What do support gunners do? They dig into hardened positions and allow small fireteams to move forward. These tactics don't work in allegedly realistic games because the way maps are designed to artificially bottleneck you or reward frantic movement instead of a measured approach.dragonslayer32 said:People don't uderstand stealth, you try and be stealthy and get accused of camping. I have had a hell of a lot of hate mail because of acting stealthy. The funny thing, is that I never stay in the same place because of killcam, I kill then move to another spot. Apparently, this is camping.
Course battlefield still rewards clever gameplay. I should go pick up BC2.
Ok i forgot the first few Splinter Cell games. But Assassins creed I'll wait till i play the game to say if its really stealth. But Gohst Recon, and Rainbow 6 are more realistic then stealth. And I have never played Hitman, theif, manhunt, or Sly online. So I cant say anything about those games.sp86 said:The Assassin's Creed Series, The Hitman Series, the Splinter Cell Series (debatable in the last game), The Ghost Recon Series, The Rainbow Six Series, The Thief Series, Manhunt, Sly Cooper, The Tenchu Series (Sucks, but still); I could go on.inFAMOUSCowZ said:While I agree stealth would be a lot of fun. It would be somewhat hard to do. And the only game I can think that has stealth is MGS:O
32 player.the guy above said:Doesn't Crysis have a (very) limited amount of players/game?
And even disregarding that, still not it. It does have some interesting stuff though, agreed.
Stealth doesn't necessarily mean what you seem to think it means, it refers to an element in a game where antagonists react realistically to your perceivable presence. Or as realistically as can be expected from dodgy AI. For instance when guards or soldiers in a given area go on alert when they hear gunfire in Ghost Recon, but don't necessarily immediately know where you are just because you or someone else popped off a round (though enemies in formation will).inFAMOUSCowZ said:[snip]