weker said:
Archangel768 said:
phar said:
Graphics aren't as unimportant as a lot of people try to make out. Yes there are plenty of games that have bad graphics and some people like them, myself included but, in the long run, graphics are important.
longer storyline which has been extremely refined
2. The level of detail in the levels added a lot to the atmosphere of the game. From the train ride transitioning from the jungle setting to a snowy mountain etc as it climbed up (actually the transitioning from any location in the game to another without a visible load time was impressive).
I think better graphics deserve a little more credit than most people make it out to be.
Graphics are barely what matters is PRESENTATION otherwise games like Mario Galaxy and Minecraft would never sell. Uncharted graphics works more on the presentation by using filters and special effects to make the game look better rather then just photo realism.
Uncharted's story is only refined because the devs watched to much firefly XD (joke for any HAWP watchers or people in the know)
Also calling Uncharted story line refined is unfair on Reach as it offers a much more open experience. Uncharted to create this "refined" experience suffers from soul crushing linearity, with many areas downgrading to death arenas (where waves of foes just come in)
From reading your statement you seem to be a person who gets dragged in by graphics and are not very good at getting immersed into a game. I am curios to know what your opinion on Avatar is, but since your on the Escapist I wouldn't think lying would be out of the question.
Graphics are always nice to have, but rarely stand up as the part of the game that sell units. There is a few examples like Crysis 2 and Killzone but even these don't fully use the graphics to sell.
Yes, I understand that graphics don't make things 'sell' and that there are many other ways to make a game good. I just saying that graphics is generally a pretty important aspect but yes it isn't 'necessary' rather it is basically a nice addition.
In terms of becoming immersed. I find Japanese style graphics the best, like I said, I found FF VII to be much better than XIII even when I only first played VII after XIII. I found myself much more immersed in VII's world and caring about the people that inhabit it. I don't 'need' good graphics but I 'want' better graphics in new games.
As for Avatar. I found the movie to be rather average. I didn't really care for the characters and I found a lot of the creatures and the human gunships to look fairly fake as well. I don't really understand why people thought the graphics were so amazing in that movie. And what's this thing about lying? If you think I would lie in my opinion on Avatar then you're wrong. What I stated is the truth. Also, how is lying connected specifically with Escapist people? Maybe I'm just thick and can't tell when someone is lying on the internet.
Yes, I agree Uncharted 2 was much more linear than Reach and that was because they kept a tight wrap around the story.
Anyway, this was just trying to answer the question as to "why do people get so mad when games become multiplatform?"
One of the reasons I stated was that the graphics wouldn't be as good when going multi-platform. I didn't mean it to sound as though graphics were the only thing that makes games good as I used the comparison of VII to XIII in this and my previous post. And as strange as it sounds, I get more immersed in anime style games like Persona much more than say Heavy Rain. So I don't need photo realistic graphics to become immersed but, having more detailed graphics (not just being photo realistic, cartoon style games can benefit from more detail as well) can be a nice addition and losing that can be a little frustrating.
I'm not one to get really mad over a game becoming multi-platform and having worse graphics because of it. However in the past with games such as FF XIII (which turned out pretty boring anyway but I was pretty hyped for its release) when going multi-platform I was a little annoyed knowing that the graphics wouldn't be as detailed as they would have been as an exclusive. I was just giving a reason as to why people "may" be upset over a game going multi-platform but, I think it has to be more than just worse graphics alone that caused so many people to type the youtube comments I've seen going on about a once exclusive now going multi-platform game.
I never meant to say graphics are the only important thing in a game but, rather say that they can 'help' a games 'presentation'. e.g. 1000 dragons flying on screen rather than 20 dragons would make a more dramatic effect and would only be possible with more powerful hardware which was capable of better graphics.
Hope that all made sense.