Why do people hate JRPGs?

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ItsAPaul

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I'm not sure myself. Character stereotypes get annoying, but FF in particular changes gameplay for every game when they probably don't have to since it's a series and all. I don't play jrpgs just because they're jrpgs since they get crappy games same as any other genre, but I've never had a problem with tactics and/or turn-based gameplay since its just another mechanic. Me thinks there are tons of casuals-in-denial that can't stand a game unless they get to murder things from the get go.
 

Testsubject909

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x0ny said:
Isn't Demon's Souls a JRPG? If so, then it's vastly different to what most of what you guys are saying.
Also FF12 didn't have that generic kid with purple spiky hair and what not, and it wasn't truly turn based. FF13 was a disappointment for me though.
Yeah... Demon's Souls is considered a JRPG of sorts, though it'd be far fairer to call it an action game. Though it doesn't exactly fit the bill of more recent action games and it has various RPG elements within it.

So, it's an Action RPG, or more specifically an Action JRPG, similar to Tales or Star Ocean, though unlike either and more similar to Dark Cloud in the aspect that you're constantly in the action as opposed to being faced with random encounters.
 

teebeeohh

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bland
generic
like 3rd person fps

and the fact that when characters die in cutscenes the generic revive item has a hiccup and doesn't work
 

Koroviev

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They're hit and miss for me. On the one hand I enjoy the Persona and Disgaea series, but I can't find much of anything to like about Final Fantasy, and what I've seen of Valkyria Chronicles looks just plain laughable.
 

C95J

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I hate the gameplay mostly, but pretty much every aspect of the genre does not appeal to me.
 

crazyguy668

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Mr.Petey said:
crazyguy668 said:
because they suck ass!!! :)

seriously though, its the same turn based style, the same badly drawn teenager with purple hair, and the same giant grind every time. why would i play that when i can play an awesome western RPG?

hell,id rather play mw2 for 10 hours than any jrpg for 4 hours
As of late JRPGs have taken a vast amount of alternatives from turn-based combat. Plus I seem to recall a few western RPGS still have the same amount of grind element too. It's something that can't really be taken out of a role playing game, no matter how much we despise it

OT however I agree with the subject and would like to see some concrete reasoning behind so many people hating it. I still get laughs and jokes made when I 'fess up to playing some of the lesser known ones "Aw another stoopid anime game!" and such. Not in a while since I've shut 'em up in regards how a good JRPG can be much deeper than a lot of mainstream titles, regardless of where they originate from

i dont mean just a little grind, i dont mind that. i mean the insane repetitive grind of JRPGS

you want concrete reasoning? it's a shitty art style, in nearly all of them a ginormous repetitive grind, in most of them the same crappy turn based gameplay, and if i want to play an RPG, why not play a western one, its everything done better. even a shitty one like two worlds beats nearly all jrpgs hands down.

There is exceptions to every rule, there are some jrpgs without any of those cept the same art style, but why take a risk and see if its true how it has a reasonable amount of grind and good combat, when i can get, for the same price, a western RPG which commonly are already better and not have some crap art?
 

Testsubject909

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Oh and, sorry for the rather lenghty post, despite the fact that I cut myself short, having been worried it'd be far too long (and it already is despite the cut).

There's a lot of variety in JRPG, despite the cliches people give that "they're all the same".

Similar to FPS if you will. "They're all the same, just some Call of Duty X number or clone or some Halo-wannabe".

Well, that's denying a lenghty history of FPS games out there, and one of them defies this statement and should be a highly recognizeable name to any well educated gamer. "Deus Ex". Additionally, System Shock/Bioshock is also an FPS and one that has moved the genre forward nicely in it's complexities.

Sticking to tired cliches are easy. Knowing better takes the effort of learning and no longer being joyously ignorant and secure in your mistakes.
 

Testsubject909

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crazyguy668 said:
i dont mean just a little grind, i dont mind that. i mean the insane repetitive grind of JRPGS

you want concrete reasoning? it's a shitty art style, in nearly all of them a ginormous repetitive grind, in most of them the same crappy turn based gameplay, and if i want to play an RPG, why not play a western one, its everything done better. even a shitty one like two worlds beats nearly all jrpgs hands down.

There is exceptions to every rule, there are some jrpgs without any of those cept the same art style, but why take a risk and see if its true how it has a reasonable amount of grind and good combat, when i can get, for the same price, a western RPG which commonly are already better and not have some crap art?
You need to try Shadow Hearts, the first one. Then maybe the second. Playing them out of order can ruin things and the first would better go against the various conventions you've listed as what you dislike. Though it is turn-based, it is, what I personally feel to be, the best implementation of a turn-based system.

[edit] And now, closing the thread to focus. Goodnight everybody.
 

gphjr14

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Turn based combat (I find it boring)
Generic characters based of decades old anime clichés
Never as exciting as cutscenes and trailers (see first reason)
 

kickyourass

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Well I personally like them (Or at least the ones I've played), but my guess is that the majority of JRPG characters are either
A) Whiney to the the point that it almost creates some kind of singularity
B) So serious that not even the infinite power of God could make them emote
C) Overhyper children
or D) some combination of the above.

But maybe that's just the games that I have played.
 

thenamelessloser

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Testsubject909 said:
crazyguy668 said:
i dont mean just a little grind, i dont mind that. i mean the insane repetitive grind of JRPGS

you want concrete reasoning? it's a shitty art style, in nearly all of them a ginormous repetitive grind, in most of them the same crappy turn based gameplay, and if i want to play an RPG, why not play a western one, its everything done better. even a shitty one like two worlds beats nearly all jrpgs hands down.

There is exceptions to every rule, there are some jrpgs without any of those cept the same art style, but why take a risk and see if its true how it has a reasonable amount of grind and good combat, when i can get, for the same price, a western RPG which commonly are already better and not have some crap art?
You need to try Shadow Hearts, the first one. Then maybe the second. Playing them out of order can ruin things and the first would better go against the various conventions you've listed as what you dislike. Though it is turn-based, it is, what I personally feel to be, the best implementation of a turn-based system.

[edit] And now, closing the thread to focus. Goodnight everybody.
I found the combat in those games to get pretty dull eventually. Making the combats having a bit of timing actually ends up making it more boring, because it is trying to make me pay attention to every single random battles. Also, the combat I remember being not that fast paced. Good stories and interesting places to explore in those games though.
 

Firia

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I don't hate JRPGs. I in fact, quite LOVE some. Chrono Trigger, Final Fantasy 6 and 7, just to name a few on a long list of greats. I do however hate many of the modern era JRPGs. They're so full of tropes, and bad design choices that really bother the crap out of me.

Take Level 5's "White Knight Chronicals." I had been waiting for that game since the ps3 came out. I was stoked. It was a jrpg that wasn't from Square-Enix, so I was hopeful that it wasn't going to be the same Final Fantasy we've been spoon fed since FF10. Right from the get-go after plugging the game in, I knew I was going to be disappointed. You make a character-- a silent protagonist. But then, you take control of the "main character" that's a talker. The game is all about that character (the talker), and his connection with the White Knight (magic mecha, really). Early in the game, the "main character" and your created character (not the main) have many one sided conversations, where the main character yammers on, and the replies are assumed and contextual, but totally out of your control.

It was a new direction, but a good designer would have seen how disconnected the player would feel in even early development. They didn't see that, and went forward with everything. This was a fresh jrpg for japan. It was "fresh," and still reeked of their tropes and tired play styles.
 

TheDrunkNinja

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Ironic Pirate said:
You don't like FPS. Apply the reasons you don't like them to JRPGs.

Normal reasons including: character archetypes, plot conventions, gameplay tropes, etc. You don't like shooting things, I don't like turn-based combat. It's really rather simple.
Pretty much this.

But as a counter question, why ask anybody why they hate on a specific genre? You're only gonna get answers like this. Because they don't like it. That's why.
 

LittleChone

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Some people just can't trust elements outside their own environment.
Also, I think Final Fantasy may have something to do with it...
 

TheDrunkNinja

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Okysho said:
IN defense of the stereotype, most people when you say JRPG or Final Fantasy, the first thing that comes to mind is Cloud Strife.

Cloud actually only enforces two of these steryotypes.

During the time of FF VII Cloud is actualy 21 and 23 (FF7 and AC respectively) CLoud was the first AND ONLY one to carry an oversized sword, so is that really a steryotype there?

Too much Drama? You would too if you almost killed someone you really cared fore (before watching her die before your eyes)

The view of JRPGs (besides turn based combat) is pretty damn watered down
My creative writing teacher used to have a saying. Don't defend a story with the story.

Also, you're seriously limiting what people don't like about JRPGs. Sure, there have been far more Cloud Strifes out there than were necessary, but, as far as I've seen, it seems to go way beyond just the Final Fantasy series.

You shouldn't really be trying to breakdown or simplify people's opinions like that. The human mind is far too complex for anyone to attempt to add up the millions of variables and factors that go into a person's perspective. It's just easier to accept the disagreement people have with what you personally like versus what they like.
 

Raziel_Likes_Souls

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Valiance said:
I'm afraid many of them suffer from cliché dialogue, flimsy and formulaic narrative, scientific and historical inaccuracies, illogical plot development, and
That, and usually don't do much to stand out. I'm gonna point no further than FF XIII on this.
Valiance said:
lack of character depth.

Yeah, I'd say so. But there are exceptions to every rule, but then again, after Kingdom Hearts II came out, I didn't touch JRPG's until .hack G.U came out, and even that follows alot of cliches.
But, then again, I must be a JRPG fanboy, and my opinion must not matter, considering I ordered Persona 3 and 4 in the mail.
 

stutheninja

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a rather large problem i have with most JRPGs is that i really hate turn based combat when it is the format of " you attack wait for enemy to attack, you attack...", it just is really boring to me. if more JRPGs would drop that system and go to a more KOTOR like system where it is more free flowing then i might want to give JRPGs a second try.

another fairly large problem is the storylines of these games. i know that they do have some good stories, but when you front them as teenage angst filled ABC-Family style dramas it really makes me not want to know what happens later on in the story.
 

RedDeadFred

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May 13, 2009
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IMO
It's not that they are all bad. It's just that I've played lots of Western RPG's (Mass Effect 1 and 2, Fallout 3, Oblivion, and Fable 2 are my favorites) and then I go and pick up Final Fantasy 13 and it just seems like utter shit compared to the games I just listed. Some JRPG's are are good but the only great one I've found in a long time is Demon's Souls.
And that one feels pretty Western.

Edit: I also HATE grinding.