My issue is that (other that Atlus, who are always reliable for a good JRPG with mother-fucking TURN BASED COMBAT - hell yeah! - ahem) there just haven't been many JRPGs coming out lately. And those that do... just haven't had the power of previous games.
I still hold up Xenogears as the best game ever made of any genre, and it is a JRPG. But really, it's been forever since anyone tried anything like that - an Epic and well written story with turn-based combat that relied on light, medium, and strong based attacks used in combos. In no other game is grinding random enemies so damn fun!
Even the Xenosaga trilogy, whose story I loved to pieces, couldn't recapture the intricacies and interest of the Xenogears combat system. Compared to Xenogears, in Xenosaga you stand around dully doing the exact same thing every battle (Boost KOSMOS on the x2 EXP round, X-Buster everything to death, repeat). I won't even mention Xenosaga 2, the combat of which is the video game equivalent of those monks who whip themselves.
Anyway... I, on occasion, will try poking a PS3 era JRPG, but most of them either don't have turn-based combat (I enjoyed FF 13, but, while fun, if it isn't turn-based, it isn't rubbing that JRPG happy spot for me) or, if they do have turn based, they're badly written or boring (again, aside from Atlus games, who seem to have their efforts focused directly on that turn-based nostalgia sweet-spot).
So... yeah, just haven't seen much lately that does the trick. I guess I'll be stuck waiting for Persona 5. Oh well, I'll just go play P3P or Xenogears again.
Edit: On Xenoblade Chronicles - I do not own a Wii. IF the game actually took place in the established Xenogears/Xenosaga chronology, I would have bought a Wii to play that game. It, sadly, does not - it is just written by the same person. Does it sound awesome? Yes. But it is not turn based (the combat sounds rather like FF 12, which I disliked) and Xenoblade has no impact on the existing Xenogears storyline, so... not worth buying an entire console for.