Why do people hate the Wii.

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ZacQuickSilver

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I have one easy reason to dislike (not hate, but dislike) the Wii: nobody's done anything COOL with it, and what it can do.


There are no swordfighting games that actually benefit the player who knows how to use the sword in real life. http://www.youtube.com/watch?v=Jd3-eiid-Uw has been around for a while, but no game does anything close to it.

The only thing the Wii does is force you to move around a little. Maybe it's overly high expectations, but I want a motion-controller that actually takes full advantage of that motion stuff, and I don't see the Wii doing that.
 

Aardvark

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I don't hate it, I just can't justify wasting the money on it yet. The only games on it I can honestly say I want to play are No More Heroes and Mad World. Nothing else has piqued my interest. I'm not buying a system for two games and a gimmick.
 

intergral

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Graustein said:
intergral said:
Okay, name ten that don't have Zelda or Mario in the title. Prove me wrong. :)
Super Smash Bros. Brawl
No More Heroes
Okami
Metroid Prime 3
LostWinds
Boom Blox
De Blob
WarioWare: Smooth Moves
Zack & Wiki
Lego Indiana Jones

All of these I either have or have played, and love. None of them have Mario or Zelda in the title. I'd also like to point out Metroid Prime 1 & 2 and Pikmin being rereleased for Wii using the Wiimote, the Wii's back-catalogue of Gamecube and Virtual console games, Twilight Princess and Super Mario Galaxy, which are both much fun, the upcoming Kirby game for the Wii, Conduit and Manhunt, about which I'm rather excited, etc etc.

Whether you personally enjoy these games or not is moot. The fact of the matter is that many others do enjoy them. I don't like GTA or Halo, do I have the gall to deny that they're good games just because they don't appeal to me?
Actually, to be honest, the majority of these titles are games I have no interest in. Like you've pointed out, the opinion of whether or not a game is good is completely subjective. Titles like Wario Ware, SSBB, Zelda, Animal Crossing and Mario party are literally the same basic games recycled over and over again to the same demographic. They can be arguably good, but not inventive.

It's funny you should mention such titles as GTA and Halo, because I completely DESPISE them. They are, in my humble opinion, just as unimaginative as the over produced as Mario and Final Fantasy. (well, post 9)

I'm sorry, the Wii is just with laden with gimmicky game play and overdone titles. I have lst the faith... :(
 

Sir_Montague

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Mmm... it's not that I hate it. But, the only game that I honestly would buy on it aside from SSM:B is De Blob (really fun when I played it at E 4 All)... So, now the Wii is sitting in my closet collecting dust.
 

Lift

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My guess is because it isn't safe. Most people give a damn what their pears think of them, and so they want a safe bet on what to own, hence BMW, Audi and Lexus are the "safe" cars to buy. The Wii is like a Volvo C30, plenty fun, but not super tight (handling wise) but still good, but Volvo still bears the image of the soccer mom estate, even thou the C30 looks and drives really nice. But we buy BMW's so people will think we're doing well.

Theirs nothing inherently wrong with it, in fact it has some of the more interesting games in the market, No More Heroes is a good example. But its unique controls turn some people off. and that's sad, because Nintendo have always been at the fore front on control ingenuity. I can remember people mocking the thumb stick on the N64, and now your controller in useless unless you have 2. and lets also remember that Nintendo was the first to use, the D pad, shoulder buttons and now accelerometers. Don't be surprised if the next console generation feature plenty more similar features. and you might argue that most games don't utilize the controls to their fullest, but I don't buy it. Not every SNES game used the shoulder buttons. games like Mega Man X sort of added something in at the very end and called it utilized, but i never once used them. its a huge deviation from the norm, and I think they've done a good job, and it is a bit refreshing from the mash-a-thon that we've been on for the last 20 years.

So is it hated, because its different, and different scares people. and thats fine you know, the new sonic game proves that different can ruin something. But Knights 2 proved that you need change or it will leave you unfulfilled.

Like it or hate it, but know that if the past is any indication you'll be getting it on the x-box 3*10^8 or whatever they end up calling it.

Also In spite of what I've just said, I do play my 30 and PC more than the Wii, so I will admit, to a woefully small game library.
 

N-Sef

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Boober the Pig said:
intergral said:
Okay, name ten that don't have Zelda or Mario in the title. Prove me wrong. :)
1. Boom Blox
2. World of Goo
3. Zac and Wiki
4. Super Smash Brothers Brawl
5. Metroid Prime 3
6. No More Heroes
7. Sports
8. de Blob
9. Lost Winds
10 Wii Fit

No Mario or Zelda in these titles. Now go ahead and stick your fingers in your ears and say, "LA LA LA I CAN'T HEAR YOU."
You can add Guilty Gear: Accent Core to that, what an incredible game.

Yeah I don't understand the Wii hate either. This whole 'hardcore' gamer nonsense is just that, nonsense. What because you want games where you can trash talk to other idiots online and shoot peoples digital heads off that makes you 'hardcore'? Gimme a break.

The Wii is doing a good thing as far as I can see, they are spreading games to more and more people and more and more people are enjoying games as a result. I think these 'hardcore' gamers are just threatened that their 'hardcore' and totally niche past time is somehow going to be spoiled if more people do the same.

Bullshit politics, that's the reason the Wii is hated. Have people just forgotten how to have fun?
 

Graustein

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intergral said:
Actually, to be honest, the majority of these titles are games I have no interest in. Like you've pointed out, the opinion of whether or not a game is good is completely subjective. Titles like Wario Ware, SSBB, Zelda, Animal Crossing and Mario party are literally the same basic games recycled over and over again to the same demographic. They can be arguably good, but not inventive.

It's funny you should mention such titles as GTA and Halo, because I completely DESPISE them. They are, in my humble opinion, just as unimaginative as the over produced as Mario and Final Fantasy. (well, post 9)

I'm sorry, the Wii is just with laden with gimmicky game play and overdone titles. I have lst the faith... :(
I wasn't ask you to be interested in them, but to say none of them are actually good because of that is intellectually dishonest, to say the least. Nothing wrong with not liking a game, I just hate it when people imply that to like said game is wrong.
 

intergral

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I enjoy having fun as much as the next person, but I find the clunky controls from the Wii'mote more frustrating than fun. Have you ever tried playing Brawl with the Wii'mote? It blows. You use the Game Cube controller to cut out the bullshit. Same goes for Castlevania: Judgment.

Seriously people, I don't get the charm.
 

geldonyetich

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Graustein said:
intergral said:
Okay, name ten that don't have Zelda or Mario in the title. Prove me wrong. :)
Super Smash Bros. Brawl
No More Heroes
Okami
Metroid Prime 3
LostWinds
Boom Blox
De Blob
WarioWare: Smooth Moves
Zack & Wiki
Lego Indiana Jones
What intergral should have said is "name 10 that aren't pre-established Nintendo franchises being milked," in which case you'd have to find something other than WarioWare or Metroid Prime. :p

Negative 200 points if you accidentally mentioned Super Smash Bros. Brawl or Mario Party which is milking taken to the nth degree.

However, it should still be doable. A better challenge would be to prove that more than 75% of the top 10 rated games weren't based on existing Nintendo franchises.
 

Graustein

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intergral said:
I enjoy having fun as much as the next person, but I find the clunky controls from the Wii'mote more frustrating than fun. Have you ever tried playing Brawl with the Wii'mote? It blows. You use the Game Cube controller to cut out the bullshit. Same goes for Castlevanie: Judegement.

Seriously people, I don't get the charm.
My friend plays with the Wiimote and loves it. :p Due to the lack of gamecube controllers in any reasonable state of repair in my house, I've been playing on the Nunchuck, which isn't bad if you reconfigure the default settings on it. I'm not about to win any tournaments with it, but once you get used to it it's not frustrating at all. Sakurai stated that the intent was to use the Wiimote's features as little as possible in Brawl, and as far as I can tell they managed it. The only reason the Wiimote control scheme exists at all is because not every Wii owner will appreciate having to buy a Gamecube controller to play the game (quality ones are very hard to find now). It's not meant to be played properly on a Wiimote.
That said, I wish they'd cut the crap and release some first-party GC controllers outside of Japan.

geldonyetich said:
What intergral should have said is "name 10 that aren't pre-established Nintendo franchises being milked," in which case you'd have to find something other than WarioWare or Metroid Prime. :p

Negative 200 points if you accidentally mentioned Super Smash Bros. Brawl or Mario Party which is milking taken to the nth degree.

However, it should still be doable. A better challenge would be to prove that more than 75% of the top 10 rated games weren't based on existing Nintendo franchises.
Metroid Prime is milking a franchise? I thought it was the resurrection of a heretofore dead franchise (an immensely popular one at that) into a different kind of game with the same overall feel of exploration that Metroid has. They made it into a trilogy, which is fair enough. I honestly don't think that's franchise-milking, especially considering how awesomely they did it (particularly with Primes 1 and 3, although 2 is still in my top 10 games of all time).
 

Sylocat

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Nov 13, 2007
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Why do people hate the Wii? Simple: Group-think meets ZP fanboys and "hardcore" gamers. Not much more to it than that.
 

intergral

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Graustein said:
My friend plays with the Wiimote and loves it. :p Due to the lack of gamecube controllers in any reasonable state of repair in my house, I've been playing on the Nunchuck, which isn't bad if you reconfigure the default settings on it. I'm not about to win any tournaments with it, but once you get used to it it's not frustrating at all. Sakurai stated that the intent was to use the Wiimote's features as little as possible in Brawl, and as far as I can tell they managed it. The only reason the Wiimote control scheme exists at all is because not every Wii owner will appreciate having to buy a Gamecube controller (quality ones are very hard to find now). It's not meant to be played properly on a Wiimote.
That said, I wish they'd cut the crap and release some first-party GC controllers outside of Japan.
I agree with you wholeheartedly on that sentiment. I don't even think most third party GC controllers work for the Wii anyways. It seems you can only find crappy used ones at your local EB, and they're never wavebirds. :^/

It's actually really funny that I'm arguing so intensely against the Wii, mainly because for so long I was very much FOR the Wii. I used to argue for it against my PS3 and 360 friends up and down, telling of all the magic and wonder that will come of it. Then, after all the cumulative disappointments of supposedly solid titles I revoked my stance.

I still love my DS.
 

geldonyetich

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Metroid Prime is milking a franchise? I thought it was the resurrection of a heretofore dead franchise (an immensely popular one at that) into a different kind of game with the same overall feel of exploration that Metroid has. They made it into a trilogy, which is fair enough. I honestly don't think that's franchise-milking, especially considering how awesomely they did it (particularly with Primes 1 and 3, although 2 is still in my top 10 games of all time).
When Metroid Prime was brought back, they were resurrecting a dead franchise. When the Metroid Fusion was released alongside it, Metroid Echos later, Metroid Corruption now... come on, we're five games in (and probably at least one I forgot). [edit: Metroid: Zero Mission (GBA), Metroid Prime: Hunters (DS), Metroid Prime Pinball (DS).)

What else do you need to establish we're way past resurrection of a dead franchise and into milking a successful one?

If you're going to go "it's okay to milk the IP of sequels that sell well/rate well" then you might as well just give up and throw Mario into the lump and say, "Yes, Nintendo milks old franchises, and I love it."
 

Graustein

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intergral said:
Graustein said:
My friend plays with the Wiimote and loves it. :p Due to the lack of gamecube controllers in any reasonable state of repair in my house, I've been playing on the Nunchuck, which isn't bad if you reconfigure the default settings on it. I'm not about to win any tournaments with it, but once you get used to it it's not frustrating at all. Sakurai stated that the intent was to use the Wiimote's features as little as possible in Brawl, and as far as I can tell they managed it. The only reason the Wiimote control scheme exists at all is because not every Wii owner will appreciate having to buy a Gamecube controller (quality ones are very hard to find now). It's not meant to be played properly on a Wiimote.
That said, I wish they'd cut the crap and release some first-party GC controllers outside of Japan.
I agree with you wholeheartedly on that sentiment. I don't even think most third party GC controllers work for the Wii anyways. It seems you can only find crappy used ones at your local EB, and they're never wavebirds. :^/ The controls are, in my opinion, atrocious.

It's actually really funny that I'm arguing so intensely against the Wii, mainly because for so long I was very much FOR the Wii. I used to argue for it against my PS3 and 360 friends up and down, telling of all the magic and wonder that will come of it. Then, after all the cumulative disappointments of supposedly solid titles I revoked my stance.

I still love my DS.
My EB Games stores are flooded with the same piece of shit third party controllers that are so astoundingly bad that the fact that they stock them makes me lose faith in them as a distributor. They're clunky, unresponsive, come with a turbo button that doesn't even work, and they fall apart after weeks. Yes, weeks. One of them, I saw, had the C on the C-stick backwards and a Z button that didn't work. I've asked my mum to import me some Japanese ones for Christmas, but I'm doubtful I'll get them.

I've met a fair few dissapointments at the hands of Nintendo (Wii Music had so much potential. WHY!?), but not enough to make me disown Nintendo. I might entertain the thought, but then I play some Brawl or Pikmin, and all is forgiven.

I wish I had money for more DS games :(
 

Graustein

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geldonyetich said:
Metroid Prime is milking a franchise? I thought it was the resurrection of a heretofore dead franchise (an immensely popular one at that) into a different kind of game with the same overall feel of exploration that Metroid has. They made it into a trilogy, which is fair enough. I honestly don't think that's franchise-milking, especially considering how awesomely they did it (particularly with Primes 1 and 3, although 2 is still in my top 10 games of all time).
When Metroid Prime was brought back, they were resurrecting a dead franchise. When the Metroid Fusion was released alongside it, Metroid Echos later, Metroid Corruption now... come on, we're five games in (and probably at least one I forgot). [edit: Metroid: Zero Mission (GBA), Metroid Prime: Hunters (DS), Metroid Prime Pinball (DS).)

What else do you need to establish we're way past resurrection of a dead franchise and into milking a successful one?

If you're going to go "it's okay to milk the IP of sequels that sell well/rate well" then you might as well just give up and throw Mario into the lump and say, "Yes, Nintendo milks old franchises, and I love it."
I don't think the mainline Prime Trilogy are milking, because it's a clear trilogy, original in everything but name and backstory, really. The other games are milking, sure, but the main trilogy, I don't really think so.

But yes, I will admit (freely) you've caught me on that last bit. I'm perfectly fine with the milking of franchises as long as it's done well. And since I've still found the latest offerings enjoyable, including Mario. I've never pretended otherwise. Games are for fun, and if I'm still having fun, they're doing it right by me.
 

intergral

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geldonyetich said:
When Metroid Prime was brought back, they were resurrecting a dead franchise. When the Metroid Fusion was released alongside it, Metroid Echos later, Metroid Corruption now... come on, we're five games in (and probably at least one I forgot). [edit: Metroid: Zero Mission (GBA), Metroid Prime: Hunters (DS), Metroid Prime Pinball (DS).)

What else do you need to establish we're way past resurrection of a dead franchise and into milking a successful one?

If you're going to go "it's okay to milk the IP of sequels that sell well/rate well" then you might as well just give up and throw Mario into the lump and say, "Yes, Nintendo milks old franchises, and I love it."
I agree. Even if you enjoy the games, it's still the same concept and (from console to console) the same game play. Metroid Prime did revolutionize the Metroid title by giving it something new and unique unto itself. However, they took this pretty and unique snowflake and reproduced two more times with 'added features'. The same goes for every Mario game, ever. Nintendo is synonymous with reusing the same blasted game, over and over rather than put the time and resources (of which they have plenty) into creating something unique. How many times does Link have to save Zelda, or Mario save Toadstool??? C'mon!

The fact that the Wii is just a pretty Game Cube with a waggle stick and mini games is not innovative, it's highway robbery. Nintendo is charging 250.00 USD for old hardware.
 

Russia208

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I think it's because hardcore gamers like me see that the wii sold 40+ million only by attending to the casual audience, and soon Microsoft and Sony will want a piece of that casual audience and forget about the hardcore gamer.