Recently it has been apparent some people have been picking on JRPGs. Why? They are saying that they are repetitive, understandable, but if you're going to pick on something for repetitiveity why JRPGs? Other genres aren't even trying mainly (the bulk of) FPSes, Fighters and Hack and slashes (not sure if thats the right name but things like Bayonetta, Devil may cry and darksiders). If we changed the game mechanics halfway through a game like street fighter people would complain, would they not? What is the difference with JRPGs who actually try to change it more then any other genre. (see Renasonce of fate, Kingdom Hearts 1 & 2 and (sigh) Final Fantasy 13)
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What are your thoughts?
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What are your thoughts?