Why do people say Crysis 1 is a "generic shooter" ?

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JoesshittyOs

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Aug 10, 2011
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You really shouldn't listen to anyone who attempts to call something generic, as that's sort of become a really offhand way of not really having a reason why it's bad.

It... wasn't really. It was actually one of the more fresh shooters to come out of that era, right when the "Play as you want" style was becoming very popular. It was arguably one of the only games to get it right at that time, though still. Never really was perfected.
 

Adam Jensen_v1legacy

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Sep 8, 2011
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The Lunatic said:
And in doing that, it did fine. However, the PC market tends to require games that have more depth than that, so I don't recall it selling very well. Of course, Crytek blamed Piracy rather than themselves.
I actually agree with Crytek on their piracy argument. A lot of effort was put into Crysis. They wanted to make the best looking shooter and they had a great idea with the nano-suit and weapon modification. And they did all that just for PC players. Nothing had to be sacrificed like in most FPS games today that are made primarily for consoles in mind. It is one of the few PC dedicated games in the last few years, with map maker, mod support, dedicated servers, a lot of graphics options so that even outdated PC's can play it. And they've done an amazing job. And then when you look at how many people pirated it, it's just devastating. No wonder they said they'll never release a PC exclusive again. I wouldn't either. And I'm a PC gamer.
Sure the game had sold well over the years, and it will continue to sell in the future like all PC games, but at the time of it's release it was the most pirated game. They felt like their work wasn't appreciated.
 

Rad Party God

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I have both Crysis 1 and it's Warhead expansion and both were great, but they're not perfect mind you.

I can see why they're considered "generic shooters" if you strip them out of their graphics and the nanosuit powers (wich were better than Crysis 2), but exactly because of the nanosuit and it's graphics that are capable of rendering huge levels that even if they're linear, they're much, much more open than almost any other game with lots of gameplay possibilities.

They're not my personal favorite games, but I like them and I know of a couple of other games that are much worse.
 

The Lunatic

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Jun 3, 2010
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Adam Jensen said:
Sure the game had sold well over the years, and it will continue to sell in the future like all PC games, but at the time of it's release it was the most pirated game. They felt like their work wasn't appreciated.
And it still sold 3 million copies at last count.

It made a considerably profit.

Without such a strong sale, I doubt Crysis 2 would ever have come into Crytek's mind.

Even with all the risks, they profited, the game was well-received and lost nothing.

They're just greedy.

Cevat Yerli is quoted as saying he believed a game such as Crysis would sell four to five times more copies if it was released on consoles.

This is more copies than Halo 3 has sold.
 

Erttheking

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Because coming up with original insults for something you don't like is hard.
 

GoaThief

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The Lunatic said:
They're just greedy.
So let's just get this straight, expecting to get paid by people who use their product is greedy?

Arguments like these completely destroy any credibility pirates may have.
 

The Lunatic

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Jun 3, 2010
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GoaThief said:
So let's just get this straight, expecting to get paid by people who use their product is greedy?

Arguments like these completely destroy any credibility pirates may have.
At no stage I am defending piracy, nor have I implied that.

I'm saying throwing a hissy-fit and pulling your support for the platform, proclaiming you'll never make exclusives for it and saying it's not a viable platform over selling one of the best-selling PC games because you didn't sell more than Halo 3 is being greedy.
 

Breadline

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Unfortunately, there are a lot of misconceptions about Crysis that put people off.

But anyone who says it's generic is flat out, objectively, incorrect. The gameplay of Crysis 1/Warhead is unlike any other shooter I've heard of. The story is basic for sure, and it's fine if people didn't enjoy it, but the gameplay is aboslutely not generic, and this is coming from someone whose favorite shooter is S.T.A.L.K.E.R.


Mr.K. said:
Because it is generic, but I have been over this so many times with everyone I know.
So I'll let you keep your dreams and say for every generic or even bad shooter there is a fanbase out there, no matter how small there will always be someone to sing their praises.
Though I'm sure you've been over it before, I'd like to hear you out. At the moment my guess is that you use "generic" as a generic term to describe something you don't like, and don't actually understand what it means.
 

ResonanceGames

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Breadline said:
Unfortunately, there are a lot of misconceptions about Crysis that put people off.
I think it was this very board where someone insisted that there are a million games just like Crysis. I asked the guy to name 3. He couldn't do it.

He must have had it confused with Homefront.
 

Condiments

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I don't understand why people are calling Crysis generic on the basis of its plot? Sure, its got every FPS narrative cliche broiled into one big hodgepodge, but the gameplay rocks! Its one of the few FPS I've played through a couple times on multiple difficulty settings due to how open the maps are, and the tools at your disposal. Its less about blasting through mind numbing corridor sprawls, to get to some inane physics puzzle, and then listen to characters drawl about some vaguely coherent plot. Its about approaching things from different angles, like blazing towards a group of Korean soldiers with a barrel in speed mode, and then smashing them like bowling pins when you toss it in strength.

Its hardly perfect. The alien levels are when the games starts to drag and lose some of its novelty, and the boring plot rears its ugly head towards the end as well. Sure I would have preferred better characters and plot, but in the end I'm still murdering things by the hundreds no matter how dehumanized my opponents are. Unless a FPS has the full intention of making a wonderful story, I'd rather it not take itself seriously and allow the gameplay to shine.
 

Ralen-Sharr

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Feb 12, 2010
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I enjoyed the hell out of Crysis and Warhead, I don't care what other people think, it was damn fun for me.
And looked better than a lot of stuff that's even recent releases.
 

ElPatron

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Jul 18, 2011
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mortalsatsuma said:
It's a generic shooter bolted onto a good graphics engine.
>open world islands
>non-linear gameplay
>zero-g levels
>motherlovin' physics engine
>"generic"

Cool, story bro.

Also, it's called "game engine" or "engine". Not "graphics engine".

"HURR LETS SEPARATE THE GRAPHICS FROM THE ENGINE THE GAME IS RUNNING ON. IT MUST WORK FINE"

Waaghpowa said:
Devs love to blame piracy, not that their game was crap. Piracy is the cause for everything, including 9/11! <--obviously joking.
Crysis was pirated to shit because a lot of people wanted to play the game as a way to test their computer.

The Lunatic said:
Because it's your typical "Story second, shooting and explosions first" kinda shooter.

Little depth to the world, little storyline involvement, just, go here, shoot these guys.

(...)
This is why the more "Hardcore" fans like games like S.T.A.L.K.E.R and Metro, the world has depth and meaning.
I have nothing against a good shooter with a forgettable background story.

Far Cry was one of the best shooters ever and it's story was rubbish. "Predator" is one of the best "modern times" jungle warfare movies and it's plot ends at 25 minutes or whatever.

What made STALKER so appealing to me was the environment. It's hardcore because it hardly explains shit and you are on your own. Depth and meaning? It wasn't what made STALKER so great.
 

Waaghpowa

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Apr 13, 2010
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ElPatron said:
Waaghpowa said:
Devs love to blame piracy, not that their game was crap. Piracy is the cause for everything, including 9/11! <--obviously joking.
Crysis was pirated to shit because a lot of people wanted to play the game as a way to test their computer.
And yet, Crysis 2 sold about the same number of copies as Crysis 1 despite being a multi platform release. I love how they complained about piracy despite the fact that the platform they complain about is actually their biggest success.
 

ElPatron

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Waaghpowa said:
And yet, Crysis 2 sold about the same number of copies as Crysis 1 despite being a multi platform release. I love how they complained about piracy despite the fact that the platform they complain about is actually their biggest success.
And I didn't say that Crysis deserved more sales. Most of the piracy on Crysis was done by people who weren't interested in the game, but in it's engine.

>spend over 500 dollarbucks on custom pc
>does not want to pay for a benchmark utility cheaper than any other

It's kinda like that.
 

Waaghpowa

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Apr 13, 2010
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ElPatron said:
Waaghpowa said:
And yet, Crysis 2 sold about the same number of copies as Crysis 1 despite being a multi platform release. I love how they complained about piracy despite the fact that the platform they complain about is actually their biggest success.
And I didn't say that Crysis deserved more sales. Most of the piracy on Crysis was done by people who weren't interested in the game, but in it's engine.

>spend over 500 dollarbucks on custom pc
>does not want to pay for a benchmark utility cheaper than any other

It's kinda like that.
My point in general with both posts was that devs need to realize that your game is going to be pirated whether you like it or not. The fact that Crysis 1 sold more as a PC exclusive, despite piracy, compared to the sequel should prove to them that it's more important to make a quality product and to stop using piracy as an excuse for their failings.
 

Yopaz

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Jun 3, 2009
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Hammeroj said:
I don't know why people say it. My hunch is that they, frankly, haven't played it, and go with the assumption that the only reason people ever liked it is the graphics. The graphics were fine as hell, that's true, but seriously, the nanosuit? One of the best and most unique FPS mechanics I've ever seen. To overlook it is simply disingenuous.

Dandark said:
endtherapture said:
Dandark said:
I have never heard that said about Crysis. I only played the second one on Xbox but it seemed like a really well put together game, I enjoyed the multiple way's of handling each situation a lot. Apparently it was a step down from the original, sadly my computer cannot run it.
You can download the first one for Xbox now.
Seriously?!?! Is it toned down so that it can run or something? I was under the impression that Xbox 360 and PS3 couldn't run it at all. If it's toned down then i'd rather wait untill I eventully get a gaming PC that can run it.
You could say that. Although toned down is really too light an expression to use.



I haven't seen the actual gameplay of it, but if Crysis 2 is any indication at all, I wouldn't expect much.
Please tell me that's not intended to be the same place in different versions of the game. If they have removed the beautiful lush forests I love about Crysis then I think I might have to weep. Shouldn't matter since I'll never play the console version, but still that has got to be criminal!