Why do people think it's ok to pirate games?

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Alex Ford

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Oct 27, 2009
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RvLeshrac said:
Here are, collected, almost literally, all of the reasons that have ever existed, and will ever exist, for pirating software.

I've hidden some explanations for these behind Spoiler tags. Read them, or not, but especially the one about <a href=http://www.gamasutra.com/features/20070411/barton_11.shtml>Pool of Radiance 2.

In no particular order.

1. I only need to use it once.

Once, before Corel had a CorelDraw trial, I needed to open a Corel vector drawing. To view a CorelDraw vector drawing, you need CorelDraw. CorelDraw is not cheap. I elected to pirate a copy of CorelDraw temporarily, rather than spend several hundred dollars on software I had no intention of ever using again.

This was YEARS ago, and I have not used CorelDraw since.

2. I can't mail a (cheque/floppy disk) to $FOREIGN_COUNTRY !
3. I keep entering the copy protection code, but the game won't take it!

You ever try to read a water-damaged copy protection page? Ever tried to read a water-damaged copy protection page that required coloured glasses/film?

And don't even get me started on the ones that used those litmus-pens and "invisible ink." They fade away after about a year, and can't be brought back.

4. My (floppy drive/ODD) won't read the (Everlock/Neverlok/Prolok/SecuROM/Safedisc/etc) (key disk/files/sectors/etc.).
5. My dongle is broken, and the company (is out of business/wants $X,000 to replace it).
6. My dongle requires a (SCSI/Serial/Parallel) port, and my new system doesn't have one of the right (type/capabilities)!
7. The software works in (Win95/98/NT/2k/XP/Vista/7), but (Win95/98/NT/2k/XP/Vista/7) won't see the (dongle/specialised hardware)!
8. The software works in (NT/2k/XP/Vista/7), but the licensing application won't (install/run).

This has happened to me with some Point-of-Sale software. The software licensing only installed a as a service on WinNT. Needed to migrate the software to a new machine, and not only did the company want $5k to migrate the license; they wanted another $20k for a newer version of the software. Instead, I found a crack for the old licensing service. The software itself ran perfectly fine on 2k Server.

It also happened to me for a few versions of zMUD, until a Vista-compatible version of the licensing tool was released. The fact that I couldn't use zMUD for about 6 months was the determining factor in my not purchasing cMUD. Way to lose a customer, Zugg.

9. I don't have (any/enough) money.
Yeah, this one is crap.

10. Every other game I buy is crap, and I can't spend $(30/40/50/60) on EVERY game. I can't return them!

This is the one where people who don't know any better whine "But there are demos!"

News flash, kiddies: Demos don't exist for EVERY game. They also may not tell you ANYTHING about the actual game (See: Brütal Legend)

There was one a magical time when Gamestop would accept returns. Then someone, likely someone who complains about piracy, decided to sue them because they happened to get an opened game. Now, literally no one accepts returns on opened software. And the publisher *WILL NOT* give you a refund. I tried for AGES to get a refund on a copy of <a href= http://www.gamasutra.com/features/20070411/barton_11.shtml>Pool of Radiance 2. I didn't play an Ubisoft game for 4 years after that. Because of <a href= http://www.gamasutra.com/features/20070411/barton_11.shtml>Pool of Radiance 2.

...

You should click on <a href= http://www.gamasutra.com/features/20070411/barton_11.shtml>Pool of Radiance 2, if you haven't. I'm really trying to get you to read <a href= http://www.gamasutra.com/features/20070411/barton_11.shtml>Pool of Radiance 2 here.

Oh, and <a href= http://www.gamasutra.com/features/20070411/barton_11.shtml>Pool of Radiance 2? It deleted my entire %SystemRoot%, leading to the next one...

11. I lost the installation media. (Alternate form: The dis(c/k) is damaged.)

Yeah, when you don't have a copy of your OS disc and you need to get those files back before you reboot, see how self-righteous YOU get about piracy.*

*It isn't legal to distribute copies of the Windows files, though it is legal to distribute copies of the media.

12. The company doesn't exist any more!

13. There's no place to buy software in my city!/The one place to buy software in my city doesn't carry the software!

Made a lot more sense 20-25 years ago, but this house is made primarily of cards.

14. I need a backup copy of my (disc/disk/cart/etc).

15. Because I can.

This is the one that makes more sense than any of the others combined. This is also the one that no one seems to have the proper understanding or reverence for. I would explain this, but I'm instead going to tell you that you need to go read "Surely You're Joking, Mr. Feinman." I promise you that it will both be worth your time AND explain everything.

16. I bought <a href=http://www.gamasutra.com/features/20070411/barton_11.shtml>Pool of Radiance 2.

By the way, I also bought Daikatana. This gives me the moral high-ground against the gaming industry even if I eat kittens.

By the way, there are a lot of people who go on and on and on and on and on and on about how "information wants to be free." This is complete crap and, when you call them on it, they will fall back on one of the above. No one really believes that "information should be free" - they simply believe a subsection of #15: "any information that I don't currently have should be free, if I can find a way to get it."

Most of your problems (obviously not the software ones or the <a href=http://www.gamasutra.com/features/20070411/barton_11.shtml>Pool of Radiance 2 problem) would be fixed by using Steam
 

Nerdygamer89

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Cody, I'm not entirely sure why you felt the need to create this thread in the first place. You obviously don't agree with piracy, why not just leave it at that rather than trying to debate the morality of piracy with the same old rhetoric over and over? You're beginning to sound like a kid on the playground with their hands over their ears going "lalala, I can't hear you!" to any logical point leveled against your opinion, while endlessly repeating a flawed argument that not even the LAW itself agrees with, and believe me, if the RIAA could find a way to classify piracy as theft, they would in a fucking second. Other than attempting to establish your own perceived "moral superiority" (see: ego trip) this thread seems entirely pointless.

I'm really not flaming you here, so no offense intended, but when you ask for an opinion, or for an explanation for why someone does something you won't always get an answer that you agree with, and it really isn't yours, or anyone else's job to pass judgement on the actions of others, especially when soliciting their opinion in the first place. Discussion is one thing, judgement is quite another.
 

RvLeshrac

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Oct 2, 2008
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Alex Ford said:
Most of your problems (obviously not the software ones or the <a href=http://www.gamasutra.com/features/20070411/barton_11.shtml>Pool of Radiance 2 problem) would be fixed by using Steam
Except that Steam exacerbates the problem, over time. Eventually, Steam will fail, and none of the software you've purchased will work.

See 3, 7, 8, 11, 12, and 14.
 

Blackvegie

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Because people are evil.
Also because it doesn't quite register in the brain. Stealing a real object is more tangible than stealing a virtual one. It's also requires much less effort and the repercussions are not immediate.

Finally, people have been stealing since...forever. Why do you act like it's such an unimaginable act? Imagine shoplifting, if a company which stocked baked beans said that their revenue was being damaged because kids shoplift; no one would bat an eyelid. But when people pirate a pretend product which game companies charge an extremely high amount (I live down under by the way) everyone is shocked!
 
Apr 17, 2010
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ok my 2 cents on this topic...

Ahem(clears throat), ok so i bought this "game(not naming it)" and found out that it has a drm that requires a constant connection to the internet, now i am almost constantly on the road with my buddies in their Semi-Truck and don't have one of those nifty(stupidly retarded) 4G usb internet card(i guess it could be called a card), so i copied the game to the 2nd drive on my computer(D:) and downloaded a crack so i could play it offline when im on the road, i still had the original copy on my main drive(C:) so that when i had internet i could play online. When i got the a hotel with wifi i hoked my laptop up and tried to connect, big mistake, since even though i had the crack on a different drive than the original copy my laptop still got banned for even having a crack for the game on it(also got a nice little seize and desist letter in the mailbox from the law enforcement with a number to call).(yes i got unbanned after calling tech support)

So in short even if you buy a game the developers/server/publishers all treat you like a thief if you even so much as make it to where you can't play a game offline without the drm.

ok now for the pirating games part: i don't pirate games that i cant afford to get or are unsure of, i have a few rich friends that buy all the games that come out... so if i wanted to find out if a game is worth buying or not i go to them. i am not against downloading OLD OUTDATED SOFTWARE that is no longer in circulation(e.g. Sim ant the original, the original sim city, the original c&c(which is for LEGAL free DL from ea i believe)).

Edit: forgot to mention that i do not "pirate" new games but i do DL the old ones like the original sim city and the original C&C.
 

Mcface

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Cody211282 said:
I have been thinking about this for a while now and can't seem to come up with a good reason why someone would pirate a game. My line of thinking is since you didn't pay for it your stealing, and well stealing is wrong and a criminal action thus don't pirate game. But there has to be a reason so many people pirate games, maybe I just don't get it or haven't heard the right reason, "Because I can" "I don't have the money to spend on games/don't want to spend money on games" are the ones I hear most and they are not even that good of reasons to do it.
So I was wondering if anyone else had an incite or have heard a good argument for it?
Why to devs think it's ok to sell a half assed expansion for 50 dollars? Shit, you overprice it, im not going to pay it. Simple. I don't pirate, I just dont buy. But I would if I had the patience to.
 

Kruxxor

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Cody211282 said:
I have been thinking about this for a while now and can't seem to come up with a good reason why someone would pirate a game. My line of thinking is since you didn't pay for it your stealing, and well stealing is wrong and a criminal action thus don't pirate game. But there has to be a reason so many people pirate games, maybe I just don't get it or haven't heard the right reason, "Because I can" "I don't have the money to spend on games/don't want to spend money on games" are the ones I hear most and they are not even that good of reasons to do it.
So I was wondering if anyone else had an incite or have heard a good argument for it?
The price of games is insane, asking almost £50 for a single game which will last you a whole of 8 hours on average. So people think "Sod that" and download it illegally. It doesn't mean they're right, but if the price of games dropped, I think there'd be an increase in sales.

Plus there's a handful of people who download a game illegally just to try it out, because there's not a demo for all games out there, they use it as a demo before buying the game.

And some people download games illegally because they know they're only going to play it once or twice and move on to something else, so why pay for a full game when you're only planning on playing it for a few hours?
 

Nerdygamer89

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Kruxxor said:
The price of games is insane
This is exactly the problem, and it's what game companies are really losing sales to. I myself always wait a while after a new game is released to buy it, and almost always used, why? Because I, like many others, simply cannot afford $60 and rising for a game that might very well end up being "Return of Mediocre Nonsense: Modern Gunfight 2" (c wat i did thar?) and finish it in about the time it would take to watch the average movie, with about the same level of interaction.

Problem is, the big game companies (I'm looking at you, EA) are stuck in a Hollywood-ish rut of developing the crappiest, cheapest thing they can reasonably sell to the lowest common denominator of gamers - which just so happens to be the largest demographic - and pushing it out the door in whatever half-assembled, buggy state they can get away with to get their paycheck at the end of the day.

The pirates aren't the problem here - the industry is, because people are unwilling or just plain unable to pay $60 for a game that might turn out to be absolute shit. Good reviews or no, we all know the game companies pay for their good reviews anyhow. Build a loyal fanbase by, ya know, actually making a decent product that's worth paying for and all of the above dirty tactics are rendered unnecessary IMO. Just look at Valve.
 

MBergman

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Kruxxor said:
The price of games is insane, asking almost £50 for a single game which will last you a whole of 8 hours on average. So people think "Sod that" and download it illegally. It doesn't mean they're right, but if the price of games dropped, I think there'd be an increase in sales.

Plus there's a handful of people who download a game illegally just to try it out, because there's not a demo for all games out there, they use it as a demo before buying the game.

And some people download games illegally because they know they're only going to play it once or twice and move on to something else, so why pay for a full game when you're only planning on playing it for a few hours?
First of all, the "too expensive" argument is quite faulty. Games are a luxury, that is they are not needed for survival but is just a hobby and therefore saying that they are too expensive doesn't get you anywhere since you don't actually NEED it. I didn't get if you thought the argument had a valid point, but if someone do I call it bull!

The last one is just retarded (I'm not calling you retarded, just the argument which doesn't seem to be yours), it's like saying you don't wanna pay for going on the bus since you're just planning on riding it for an hour.
 

LordZ

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Cody211282 said:
But the problem is your not just looking at the game and trying the best you can to re make it, your taking a copy of the code they worked on, thus stealing.
You aren't copying, you're copying, thus stealing.

You make a compelling argument there, oh wait.

The method of copying changes nothing. Unless you physically stole a game disc to copy it, theft was not involved.
 

Xephino

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Nerdygamer89 said:
Cody, I'm not entirely sure why you felt the need to create this thread in the first place. You obviously don't agree with piracy, why not just leave it at that rather than trying to debate the morality of piracy with the same old rhetoric over and over? You're beginning to sound like a kid on the playground with their hands over their ears going "lalala, I can't hear you!" to any logical point leveled against your opinion, while endlessly repeating a flawed argument that not even the LAW itself agrees with, and believe me, if the RIAA could find a way to classify piracy as theft, they would in a fucking second. Other than attempting to establish your own perceived "moral superiority" (see: ego trip) this thread seems entirely pointless.

I'm really not flaming you here, so no offense intended, but when you ask for an opinion, or for an explanation for why someone does something you won't always get an answer that you agree with, and it really isn't yours, or anyone else's job to pass judgement on the actions of others, especially when soliciting their opinion in the first place. Discussion is one thing, judgement is quite another.
epic and completely true!
 

SomeBoredGuy

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Onyx Oblivion said:
Because the goddamn disc is broken for the PS1, and I want to play Legend of Mana again damn it.

Nah.
I'd gladly pay for legal PS1 ROMs if I could.

[HEADING=2]EVEN IF YOU OWN THE GAME, DOWNLOADING A ROM OF IT IS STILL ILLEGAL![/HEADING]
Err... No it isn't. If you already own the game, you are allowed to have a digital copy of it as long as you only intend it for yourself, not for redistributing or selling or whatever. Sure, it's probably illegal for the people who uploaded them to have uploaded them in the first place, but it's still perfectly legal for you to download them as long as you still actually own the game in question.

Of course, it confuses me why you'd want to download a PS1 ROM if you already own the game since you could just download some free software to make a legal digital copy yourself.

EDIT: I don't pirate games, but I do have Goldeneye 007 on an emulator which I know is legal since my hardcopy of Goldeneye 007 is only a few metres away from where I sit. In fact, the only reason I don't play that instead is because most of the wires for my N64 have decided to go bugger off somewhere.
 

fenrizz

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kickyourass said:
Cause people in general are jackasses who would rather risk time in prison then pay 40 bucks for something.
The thing is, the risk of getting caught is slim to none.
There is virtually no risk involved, especially if you live outside the US.
 

AngryFrenchCanadian

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I know we've linked this already, but here my post coming from that thread :
http://www.escapistmagazine.com/forums/read/9.177814-From-Russia-with-Love-On-piracy
ouch111 said:
The only way to determine if somebody is actually stealing by downloading a torrent would be to follow this logic :



A publisher distributes a game. Then, somebody cracks the game and makes it available on torrent sites.

If an individual downloads the game, he will technically be stealing if :

- His raw income is high enough to be able to pay for all the vital expenses (food, shelter, education, healthcare, unexpected emergencies etc.) and he had enough leftover money to be able to afford the game.

- He made copies of the game and sold the copies for profit (it's not profit if he ask people only to pay for the blank DVDs, for example) whatever his income is.


The individual would NOT be stealing from the publisher by downloading the torrent if :

- His raw income is just high enough to be able to pay for all the vital (and I said VITAL) expenses (food, shelter, education, healthcare, unexpected emergencies, etc.) but he doesn't have enough or does not have any leftover money to afford the game. Buying the game would mean neglecting other, potentially vital expenses. He is not keeping any money from the publisher.

- The game isn't being sold in stores in his region (this still applies to online downloading platforms. Often some countries are not officially supported). This means that the publisher did not expect to make a profit by selling the game in his region. Even if he wanted to buy the game, he cannot. He'd have to resort to imports or online download platforms, but it's not certain that he has a credit card, and the publisher can't expect him to always import.

- He lost his original copy of that game and didn't make any backup. Obviously, he already spent the money for the game and he's using his own bandwidth to download it.

- He bought a copy of the game, but he wants to protest because of thing like DRMs, unfair practices by the publisher, quality of the game was poor etc.


What falls into the grey zone :

- He has limited leftovers from his raw income, and must decide between this game and another game. Unfortunately, there is no demo available, or the demo left you with a poor impression. You download the game to get a full impression. In theory, you'd then have to decide between buying the game or deleting the download.

- Wants to protest, so he downloads the game and doesn't buy and original copy. In theory, he would buy an improved version or a sequel that he finally finds "decent"



In the end, guess what guys? It's impossible to determine if somebody who pirates a game is actually robbing the publisher or not! You'd actually have to know their financial income and their feelings about the game (which is too difficult), because what is being "stolen" for some, or "shared" for others is not part of the capital of the company, since it's not physical and it costs almost nothing to copy and distribute.

While the company may complain about loss of profit, nobody is actively robbing them from their capital. It cost to produce a disc and a box, and the software on it increases that value, so stealing a physical copy of the game prevents the company from making some money of of that copy, because you PREVENTED a legitimate purchase, you TOOK the capital.

The problem with software is that you basically sink capital in a project to create something that is fundamentally "An Idea", that does not physically exist. And since it does not have the previous problem of the need for individual physical support to be distributed (like with books), The publishers cannot monitor all the copies that are given out and in the end get back the capital that it spent.

So, basically, when a publisher announces that it lost X amount of dollars to piracy, it's bullshit, because their only loss is literally trashing capital into something that is virtual and they need to transfer the cost of that waste onto somebody. So they calculated the number of downloads for their game and based on that they calculate the hypothetical amount of money they should have received, when clearly not everybody that downloaded the game really had the money to pay for it.

Apparently, we as gamer love this "virtual" stuff that does not physically exist. We are willing to not only reimburse the publisher's loss for creating some stuff that allows us to interact with "patterns" of photons emitted by lots of excited atoms bunched together on something we call a screen, but we are willing to pay an extra, because we love changing patterns of pretty colour. We even want to encourage that. And you know what?

I do too.

We as gamers are willing to help those companies make a profit in the hope that they make even better games in the future!

But the companies have to do their part.

Since we can't fully prevent piracy, we have to tell the devs and publishers to stop whining about fictional money that they "lost" to piracy and do thing that will actually encourage us to give them our money, like not putting DRM in the game, making the game easy to obtain and purchase and developing original, quality titles. Sure, the ratio legit copy/illegal copy might vary form one game to the other, but they have to concentrate on those who actually buy the game, making games so amazing we'd even be willing to give them a 100$ a title. The devs must leave no excuses for the pirates to use.

But hey, that's just my opinion.

Sorry for the wall of text there.
 

Lancer723

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gigastrike said:
Why buy the cow when you can have someone secretly clone the cow and then give you the clone for free?
That is.... a very apt metaphor actually.
Bravo on that one.

OT: Most people who pirate games don't JUST pirate games, they pirate movies, music, tv shows, etc., I think that after a while they just think "why buy it when I can get it for free?".
While morally and ethically unjustifiable, it bears mentioning that the reason pirating is so common is because it's done in the privacy of ones computer with relatively no risk. They don't have to explain themselves to anyone, and there's no one to try and stop them in any serious way.

Basically it boils down to the fact that without any threat of repercussions from pirating, people who would otherwise be curbed from stealing in a normal social setting feel uninhibited to indulge themselves in a little piracy.
 

DFish

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I've got to go with the "A pirated copy is not a lost sale" argument by referring to my own past:

Back when I was young, naive, and poor, I played a hell of a lot of games. I think it's fair to say that I put all of my disposable income into buying games, and asked for games from pretty much everyone I knew who might buy me a Christmas/birthday present. However, there were still plenty of games that I wanted to play and couldn't get through legitimate channels. So I borrowed games from friends (which is considered piracy by some) and I downloaded pirated games.

However, if I hadn't pirated games, the industry still couldn't have got any more money out of me.

Nowadays I have the money, but not the time, so I tend to purchase the few games I really want (Dragon Age: Origins most recently). You could argue that I would give the industry less money now if I hadn't played so much as a kid, but that's a bit tenuous.
 

fix-the-spade

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Cody211282 said:
My line of thinking is since you didn't pay for it your stealing, and well stealing is wrong and a criminal action thus don't pirate game.
i) If people think they can get away with it they will do anything. This is why murders take place in areas with the death penalty, no-one ever commits a crime assuming they will get caught.

ii)If people feel they can get something for nothing, generally they will.

iii) The publishers of games actively punish you for buying their product (see DRM, activation limits etc), why pay good money for a flawed product when you can steal it and get a better service at the same time?

Obviously it's more complicated than that, but they're the major points these days.
Personally I think publishers would do better looking at ways to shift the consequences of piracy onto the pirates. Rather than their current approach of attacking the paying customer with everything they have, because that is counter productive.
 

shengzingping

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May 27, 2009
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KingTiger said:
Well...let me explain from an Arabian country's perspective.

Downloading an original game would cost zero thanks to the unlimited net connection, while buying an original game(100 bucks max) would cost what I used to pay to study one subject(local price) in the national University.

also, that is equal to a month's food costs for a person. So what to do when companies treat you like a golden goose? Pirate the game which you cant afford.

From meeting people in my high school and Uni....about 100% will pirate instead of depriving themselves from food. its either pirate or no game/movie/music. so it only makes sense for them to pirate. the mentality is "why pay for something when you can get it for free"

Practically every gamer I met so far pirates regularly. And yes its very beneficial to have those as friends. You dont feel any guilt...only a big sense of accomplishment.
Agreed.
Third World Countries accept PIRACY because it makes these things accessible to everyone.
The same goes for consoles, PCs and mobile phones mods.
We also have other items here made much affordable but have the same quality as those who pay premium.
We got them all here in the Philippines.
So why should only the rich people deserve to own such commodities then?
They're not any different from the less fortunate ones.
 

acosn

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Sep 11, 2008
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I have (or had) three reasons-

1) Lack of accessibility. It's an obscure game, or it's just plain old. 5 years ago I didn't know about steam, and trying to track down obscure games like Gothica or ones that were just plain old (Tales of Phantasia) and couldn't feasibly buy so it was no skin off my back. When the games did become more available I bought legit copies (ToP for the GBA kept me busy for a while.)

2) Lack of.... well knowing. I'd have to dig up the youtube video but as the big cheese at valve said- these are people with 2000$ computers pirating games. It's not a matter of money, its a matter of exposure and beyond. PC gamers are a fickle bunch- we don't buy games at the drop of a hat, and the buy / sell / trade market for us is just small. All of this, plus the uncertainty of specs means that if I'm going to drop 60 bucks on a game I need to know it'll work.

3) Going off that, there's a lack of exposure. Simply knowing whether a game will work only goes so far. If I'm pirating a game its because I honestly do not want to spend money on a game that's just bad. I did it with Spore. I did it with COD4:MW2. I did it with COH: Tales of Valor. My money isn't tight, but I'm not going to give hand outs. If they're not releasing playable demos I'm probably just going to work out the middle man and pirate it. Often times the pirated version are buggy to the point that if the game is actually good I'll justify the money to buy it outright. If not? I wasn't your customer anyways.
 

0megaZer0

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because not everyone on the planet is an up-tight nerdy white boy who's had a "good upbringing" and has had everything handed to him on a platter.