Fappy said:
MickyD47 said:
renegade7 said:
The reason I don't like them is the lack of depth, mostly. If I pay $60 for a new game I want it to last a while.
I think I know what you mean. But depth is the wrong word for it I would say so prepare for people telling how much depth there is in them.
Fighting games are just hard to get into I've only recently got into fighting games myself and I don't know at some point it just clicked so I don't know...
Yeah, there is a lot of depth to be had in fighting games. Sadly this only applies to the game mechanics with little emphasis on story and the like.
Or new mechanics for that matter.
In an average fighting game, you have multiple characters (or you make your own) and you get a stage. You then have those characters fight battles for
entirety of the game.
There really aren't new things to be had in a fighting game unless it encourages multiplayer, which most do. But I mean, seriously, this is the end all. Fighting. And that is why, my friend, there's a large portion of the public who don't really care for them.
What the genre needs is a genre changing game. Once you get that, something new and innovative in a fighter game, then you've got a new way to approach a genre.
But yeah, that's what I hope for anyway.