why does call of duty get so much hate?

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CrazyGirl17

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I don't care for them because it's just the same thing over and over again... not that it keeps them from selling well...
 

HarryScull

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Lugbzurg said:
HarryScull said:
off topic i'd like to clear up some misconceptions that particularly annoy me.
1. call of duty isnt innovative: i can see why people think this, but it is untrue, as someone who has played call of duty competitively i can tell you that although it keeps the same base mechanics from each game but other than that is vastly different (like a good squeal should be) in terms of single player its often a case of SSDD but that is not what most people buy/play it for and judging black ops 2 on its single player is like judging mass effect 3 on its online.
I love how brought this up, and yet didn't even make the slightest attempt at disproving the claim. You're basically saying...

HarryScull said:
No, it isn't, 'cause I said so!
??? i didnt spend my time proving cod doesnt innovate because
1. it wasnt even the main part of my post
2. 99.9% of people ive met who play it agree that it is, i really didnt expect so many people saying it isnt
3. arguing that black ops is the same as mw2 is like arguing that american football is the same as rugby, sure its on the same field and they do similar things but they are 2 very different sports
4. look at the comments ive made defending it, already then call me out, ive had this debate with 1 person already and really can't be bothered to fight another flame warrior
so ways in which Blops is different to mw2
1. new guns/gun balance (more powerful SMG's/assult rifles less powerful shotguns/snipers)
2. the spawn system
3. the traffic pattern
4. whole new maps
5. whole new game types
6. wager matches
7. flack jacket changed objective games hugely
8. killstreaks were no longer stackable
9. it was allot less noob friendly
10. it added a huge amount of customization on the form of your weapon and emblem
11. for what its worth it had zombies (although cod 5 had zombies)

i even missed of some pretty big things here like the cod point system, theater mode, file sharing and stat tracking.

arguing whether or not COD innovates on the escapist is like playing chess with a pigeon. It doesn't matter how many clever moves i make the pigeon will just knock the board over and strut around like its won
 

Deathmageddon

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zombieshark6666 said:
Deathmageddon said:
zombieshark6666 said:
Because it's a black hole of money, development time, attention, money, advertisement, time, innovation, progress, money, time, etc.
From an economic standpoint, hating a product because people in the private sector and consumers spend money on it is kind of backward. The black hole metaphor is also wrong. If one person makes money, they spend it (or invest it, which is also good, but this isn't Econ 101), and someone else makes money. Eventually, everyone gets paid. Just like Starbucks, COD meets a demand. It makes less than no sense to criticize the devs for meeting it.

You say COD is a waste of innovation- what would you prefer they work on? Curing cancer? They're hardly qualified... but they know shooters. Why should they not try to make their products better?

By definition, all recreational activities are a waste of time.

Personally, I like COD because the single-player is great, and while the multiplayer gets laggy, it's very well made and fun. As for the community, it's no worse than the internet in general. If you don't like talking to 12 year olds, turn off your mic, mute some people, and don't blame the game for the people who play it.
Every time someone pays over 100$/year for their privilege to play a shooting game, humanity loses one year of existence.

But serisously, a yearly remake takes so much effort and ad money away from games that might be interesting. I find it sad.
Gotta agree there. Activision is definitely cranking out games way too often.

$100/year isn't even that bad- a cable (or internet) subscription costs more than that. I'll take COD over Glee any day.
 

Kahunaburger

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HarryScull said:
arguing whether or not COD innovates on the escapist is like playing chess with a pigeon. It doesn't matter how many clever moves i make the pigeon will just knock the board over and strut around like its won
I think that this analogy is essentially correct. Although you appear to be confused about which participant in this conversation is the pigeon.
 

Tuesday Night Fever

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TheFederation said:
they're sexist. name one female character in any of the games
I think there were probably some women in that airport I shot up in MW2. Do the mother and daughter who get blown up by the van bomb in MW3 count...?

Anywho... on topic...

I don't hate Call of Duty. I think I'm just fatigued by it. They may change things up like map design and weaponry from title to title, but each title at its core ends up feeling pretty much the same. Gameplay really doesn't vary a whole lot... and even the stuff that changes doesn't really change things very much (how is a MW2 dual G18 user any different than a MW3 dual FMG-9 user besides weapon skins?).

If we got a new CoD game every two or three years instead of the series being the apparent Madden of shooters, I probably wouldn't feel so fatigued by them. It just isn't worth it to me anymore to drop $60 on a game that'll end up feeling exactly the same to me as the one I paid $60 for the previous year, and the one I paid $60 for the year before that, and so on. I can get the same sort of experience with Counter-Strike for a fraction of the cost, and just swap out my weapon skins once per year and download some new maps from time to time. Not that I'd do that... because at this point, I think my fatigue has spread to the entire modern "realistic" FPS genre.

It's like modern FPS fad is the new WWII FPS.
 

HarryScull

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Kahunaburger said:
HarryScull said:
arguing whether or not COD innovates on the escapist is like playing chess with a pigeon. It doesn't matter how many clever moves i make the pigeon will just knock the board over and strut around like its won
I think that this analogy is essentially correct. Although you appear to be confused about which participant in this conversation is the pigeon.
i can give a whole list of ways in which call of duty innovates to which the escapist responds
"NONE OF THOSE COUNT!!!"

if that doesn't make the escapist the pigeon in this analogy i dont know what does
 

Adultratedhydra

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Ill bite.

so ways in which Blops is different to mw2
1. new guns/gun balance (more powerful SMG's/assult rifles less powerful shotguns/snipers)
2. the spawn system
3. the traffic pattern
4. whole new maps
5. whole new game types
6. wager matches
7. flack jacket changed objective games hugely
8. killstreaks were no longer stackable
9. it was allot less noob friendly
10. it added a huge amount of customization on the form of your weapon and emblem
11. for what its worth it had zombies (although cod 5 had zombies)
1. See my comment about "New guns"
2. What?
3. Again. What? Controlling movement is innovative?
4. MW3 has a carbon copy of a cod 4 level.
5. Not just team deathmatch but mega team deathmatch?
6. a glorified betting system is not innovative.
7. Cod was the first series to use a Flak jacket?
8. Balance is innovation?
9. This is innovation?
10. No other game has customisation?
11. Its not even worth mentioning.

So basicly none of your points are innovative in any way, shape or form.
 

Nazulu

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Jun 5, 2008
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Kahunaburger said:
Grey Day for Elcia said:
Kahunaburger said:
Grey Day for Elcia said:
Kahunaburger said:
Grey Day for Elcia said:
His arguments were invalid as art is subjective. I no more need to present evidence against that than I do to prove someone wrong if they were to claim yellow isn't a colour.

Also, no one hates Call of Duty. Some dislike, some think it's shit, but no one on Earth hates Call of Duty. They might use the word, but they fail to grasp it's meaning. Hate is for rapists and murderers. Hate is for Hitler. Hate is what you feel towards someone who breaks into your house and steals everything you own. No one hates a video game.
Hate is subjective, therefore your argument is invalid. I don't have to present "evidence" or "logic" to back this statement up because I say so. (See what I did there?)
People like to throw the word around, but no one actually hates much. Example: you don't hate the walk to school. You dislike it. You don't hate the president. You think he's an idiot. You don't hate that band. You think they suck.

It's one of those words people have used so much its meaning has become commonly misunderstood. Not unlike angst--angst means anxious and afraid, having nothing at all to do with emo teens.
Hate and angst are subjective, therefore your argument is invalid. I no more need to present evidence against than than I do to prove someone wrong if they were to claim yellow isn't a colour.
I guess we gotta agree to disagree.
Disagreement is subjective, therefore your argument is invalid. I no more need to present evidence against it than I do to prove someone wrong if they were to claim yellow isn't a colour.
Brilliantly handled. I wish I thought of that when he was saying that crap to me.

A lot of people here think they have the world figured out and love to generalise everyone. Frankly, it's just a really bad habbit and makes for poor disucssion.
 

Ashadowpie

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i dont like COD because its making kids(who shouldn't even be playing an M rated game to begin with) and teens assholes in the gaming society, apparently COD is a "Game"and every other video game isnt. that doesn't make any sense! a board game is a game, Hide and go Seek is a game, video games are defiantly games including COD * half rage * its so annoying. honestly wtf
 

Nazulu

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Jun 5, 2008
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Gorilla Gunk said:
Every year people say they won't buy CoD and every year the games break sales records.

Some of you are liars.
I guess it's possible, but I'd still say you are assuming too much. It's not like every COD player is on The Escapist now. The internet and the world does expand way beyond from here, and even then, maybe not every COD player uses a computer.
 

Vivid Kazumi

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Tiswas said:
I found this on another forum but it pretty much sets the example for every single CoD fan I've met.



"man I fucking hate all these nintendo rehashes bro its the same fukken game over and over again

yeah I know dude I saved this dumb ***** before, I sang on that, like, flute fucker before.

haha yeah man and what about fukken pokemon these days, I mean, ANOTHER ONE? hahaha

but hey dude what about that new call of duty

oh bro that looks sick as shit man, gonna buy that one yeah"
my family's "gaming" side in a nutshell
 

HarryScull

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Adultratedhydra said:
Ill bite.

so ways in which Blops is different to mw2
1. new guns/gun balance (more powerful SMG's/assult rifles less powerful shotguns/snipers)
2. the spawn system
3. the traffic pattern
4. whole new maps
5. whole new game types
6. wager matches
7. flack jacket changed objective games hugely
8. killstreaks were no longer stackable
9. it was allot less noob friendly
10. it added a huge amount of customization on the form of your weapon and emblem
11. for what its worth it had zombies (although cod 5 had zombies)
1. See my comment about "New guns"
2. What?
3. Again. What? Controlling movement is innovative?
4. MW3 has a carbon copy of a cod 4 level.
5. Not just team deathmatch but mega team deathmatch?
6. a glorified betting system is not innovative.
7. Cod was the first series to use a Flak jacket?
8. Balance is innovation?
9. This is innovation?
10. No other game has customisation?
11. Its not even worth mentioning.

So basicly none of your points are innovative in any way, shape or form.
1. new guns implies a re-skin changing weapon balance vastly changes the game
2. learn to play cod well and you will understand
3. see 2.
4. mw3 isnt very innovative (besides adding shit) and was a shit call of duty but that wasnt the question, i was comparing mw2 to Blops
5. yes, it added afew new game types and changed how afew work, again play the game to a decnt level and you will understand this
6. it adds 3 new game modes that are completely off the wall and fun, as well as adding a element of suspense and importance onto a pub match in which most people dont care about winning or losing
7. black ops introduced flak jacket which completely changed objective games by negating spawn nades and nade spots, forcing the defenders to be much more agrresive and push CQC around the objective, couple this with placing the objectives in harder to defend area's and pushing the defenders spawn back and it hugely changes objective games (again play the game to a decent level and this will become apparent
8.killstreaks not staking was a big change, instead of getting a 5 killstreak then building off it to win the game you earn the killstreaks, putting much more of an emphases on gunplay and forcing players to choose a range of killstreaks from a 3-4-5 to a 8-9-11
9. yes, it changes who plays the game and how the game works by widening the skill gap between a good and bad player
10. call of duty did it differently to any other game before it (that i am aware of) by letting you have a fully customization emblem and show it of by putting it on your gun
11. true
12. you didnt even bother to answer my other points that i added as an after thought

note: the point were i say things along the line of "a good player understands this" sounds condescending but to be good at call of duty (and most FPS games) you have to understand things like the spawn system, traffic pattern's, spawn nades/nade spots, how to defend/defend an objective effectively (to the level where you know how to attack/defend every obkective on every map in a variety of situations and many others). the ones mentioned above are pretty much what separates a good and bad player, and in your comment you openly display ignorance on these topics so to someone who shows that they don't understand the game yes it is SSDD but to good players and competitive players mw2 and blops are about as different as rugby and football, sure the're both played on a field and the balls look the same but when you start playing you realize the're hugely different games
 

the_dude_abides

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May 3, 2012
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I thought the Halo community were bad, they look like saints compared to the utter bellends that populate the COD servers.
 

Arnoxthe1

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I have no real problem with CoD really. Yeah, it's definitely got its negatives but it also has a lot of positives.

No, what I hate is that every developer and their grandma is trying to copy the same formula for the multiplayer of their games.

A bit OT: What I also hate is people comparing every iron sight shooter to CoD.
 

TK421

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HarryScull said:
i personally think its basically because the game is popular/successful and that through a combination of that and some evil business strategies it makes a huge amount of money but i was wondering what the escapist's think?


off topic i'd like to clear up some misconceptions that particularly annoy me.
1. call of duty isnt innovative: i can see why people think this, but it is untrue, as someone who has played call of duty competitively i can tell you that although it keeps the same base mechanics from each game but other than that is vastly different (like a good squeal should be) in terms of single player its often a case of SSDD but that is not what most people buy/play it for and judging black ops 2 on its single player is like judging mass effect 3 on its online.

2. most call of duty players are 12 year old douchebags: again from playing competitively most call of duty players are 16-18 and a regular bunch of people, the odd troll or 12 year old get in but pointing at them and using it as the stereotype for the cod community is like claiming that gamers in general are basement dwellers
I would agree. Most gamers on the internet turn into hipsters, and the business practices of Activision are rather irritating.

Also, there is innovation in CoD games, but not enough for most people. A shooter is a shooter, and there are only so many ways to vary that, but CoD games are very similar to each other.
The reason that I have started to dislike CoD games is that there are too many of them. They are milking them too far, like Nintendo did with Mario, and most recently, Zelda.
 

bullet_sandw1ch

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Jun 3, 2011
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i hate the interpretation that because i am 14 i am a squeaky little ***** that cant be tactical or reason. and COD has the largest population of elitist assholes [and 12 yr olds alike] and that because my voice isnt the deepest that i automatically deserve to be made fun of. i have had people tell me this directly. the game itself is fun, its just become what halo used to be: a haven for assholes.
 

Meight08

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Feb 16, 2011
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Its ruining innovation and damaging gaming if you keep buying them like the drooling mongoloid sheep you are your ruining gaming.
 

Davroth

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Apr 27, 2011
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I don't like to be reminded of real world wars.

Ego Shooter bore me.

I don't play competitive online shooter. Lacks the satisfaction of playing CS in a room with 8 PCs with friends.

Actually, I'm mostly indifferent. But I don't think there's anything wrong with liking the CoD games. I just find it annoying that the success of those brown shooters led to an industry full of clones and imitations instead of clones and imitations of games I like.
 

Mycroft Holmes

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They have done nothing actually new since the original modern warfare. They represent the stagnation of an entire genre.