lobster1077 said:
It's fun eh? I make a cat man and he runs about on the surface of water, see he does so as he dislikes water given that he is a cat-man. Eh?
Here's the problem, his race is named Khajiit. If you don't even care about that then of course you won't get into the world. Both Morrowind and Oblivion tell you about their world in books that you can find throughout the world, it's optional if you read them. I think it's a fantastic way to give the player just as much background as they want.
Each race has it's own perks and I guess the Khajiit can walk on water, I see nothing strange about that. I have never played as a Khajiit but it sounds like fun.
Oblivion won't hold your hand but it does have a wonderful journal to help you when you want it. The complaint about asking for directions is just petty. You want to fill the screen with everything worded as a question? It would accomplish nothing. What next, you want a dialogue wheel with a voiced protagonist? This isn't Mass Effect (though ME is also a great game, different but great).
There is only one reason to hate Oblivion in my opinion and that's because it ruins other games for you. The complete freedom offered to you in Oblivion almost ruined Dragon Age for me as Oblivion proved that you didn't have to have invisible walls and that you could walk from place to place(none of this click on your destination stuff) and still fit the game on one DVD.